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[MAT] Implement Samut, Vizier of Naktamun
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Mage.Sets/src/mage/cards/s/SamutVizierOfNaktamun.java
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Mage.Sets/src/mage/cards/s/SamutVizierOfNaktamun.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SetTargetPointer;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.permanent.EnteredThisTurnPredicate;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SamutVizierOfNaktamun extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent("a creature you controls");
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static {
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filter.add(EnteredThisTurnPredicate.instance);
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}
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public SamutVizierOfNaktamun(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{G}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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// First strike
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this.addAbility(FirstStrikeAbility.getInstance());
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.
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this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(
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new DrawCardSourceControllerEffect(1)
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.concatBy("if that creature entered the battlefield this turn, "),
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filter, false, SetTargetPointer.NONE, true
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));
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}
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private SamutVizierOfNaktamun(final SamutVizierOfNaktamun card) {
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super(card);
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}
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@Override
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public SamutVizierOfNaktamun copy() {
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return new SamutVizierOfNaktamun(this);
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}
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}
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@ -29,6 +29,7 @@ public final class MarchOfTheMachineTheAftermath extends ExpansionSet {
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cards.add(new SetCardInfo("Kolaghan Warmonger", 17, Rarity.UNCOMMON, mage.cards.k.KolaghanWarmonger.class));
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cards.add(new SetCardInfo("Markov Baron", 14, Rarity.UNCOMMON, mage.cards.m.MarkovBaron.class));
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cards.add(new SetCardInfo("Reckless Handling", 19, Rarity.UNCOMMON, mage.cards.r.RecklessHandling.class));
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cards.add(new SetCardInfo("Samut, Vizier of Naktamun", 45, Rarity.MYTHIC, mage.cards.s.SamutVizierOfNaktamun.class));
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cards.add(new SetCardInfo("Sigarda, Font of Blessings", 47, Rarity.RARE, mage.cards.s.SigardaFontOfBlessings.class));
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cards.add(new SetCardInfo("Spark Rupture", 5, Rarity.RARE, mage.cards.s.SparkRupture.class));
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cards.add(new SetCardInfo("The Kenriths' Royal Funeral", 34, Rarity.RARE, mage.cards.t.TheKenrithsRoyalFuneral.class));
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