Leeching Sliver fix - maybe

This commit is contained in:
drmDev 2016-04-26 14:03:09 -04:00
parent 9fcefc8cd7
commit 47674121fe

View file

@ -61,7 +61,7 @@ public class LeechingSliver extends CardImpl {
this.toughness = new MageInt(1);
// Whenever a Sliver you control attacks, defending player loses 1 life.
this.addAbility(new AttacksAllTriggeredAbility(new LoseLifeDefendingPlayerEffect(1, true), false, filter, SetTargetPointer.PERMANENT, true));
this.addAbility(new AttacksAllTriggeredAbility(new LoseLifeDefendingPlayerEffect(1, true), false, filter, SetTargetPointer.PLAYER, false));
}
public LeechingSliver(final LeechingSliver card) {