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Leeching Sliver fix - maybe
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1 changed files with 1 additions and 1 deletions
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@ -61,7 +61,7 @@ public class LeechingSliver extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever a Sliver you control attacks, defending player loses 1 life.
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this.addAbility(new AttacksAllTriggeredAbility(new LoseLifeDefendingPlayerEffect(1, true), false, filter, SetTargetPointer.PERMANENT, true));
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this.addAbility(new AttacksAllTriggeredAbility(new LoseLifeDefendingPlayerEffect(1, true), false, filter, SetTargetPointer.PLAYER, false));
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}
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public LeechingSliver(final LeechingSliver card) {
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