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Implemented Smoke Shroud
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Mage.Sets/src/mage/cards/s/SmokeShroud.java
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Mage.Sets/src/mage/cards/s/SmokeShroud.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SmokeShroud extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent(SubType.NINJA, "");
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public SmokeShroud(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
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this.subtype.add(SubType.AURA);
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature gets +1/+1 and has flying.
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ability = new SimpleStaticAbility(new BoostEnchantedEffect(1, 1));
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ability.addEffect(new GainAbilityAttachedEffect(
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FlyingAbility.getInstance(), AttachmentType.AURA
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).setText("and has flying"));
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this.addAbility(ability);
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// When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(
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Zone.GRAVEYARD, new SmokeShroudEffect(), filter,
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true, "When a Ninja enters the battlefield under your control," +
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" you may return {this} from your graveyard to the battlefield attached to that creature."
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));
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}
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private SmokeShroud(final SmokeShroud card) {
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super(card);
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}
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@Override
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public SmokeShroud copy() {
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return new SmokeShroud(this);
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}
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}
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class SmokeShroudEffect extends OneShotEffect {
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SmokeShroudEffect() {
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super(Outcome.Benefit);
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}
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private SmokeShroudEffect(final SmokeShroudEffect effect) {
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super(effect);
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}
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@Override
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public SmokeShroudEffect copy() {
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return new SmokeShroudEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card sourceCard = (Card) source.getSourceObjectIfItStillExists(game);
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Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
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Player controller = game.getPlayer(source.getControllerId());
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if (sourceCard != null && permanent != null && controller != null) {
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game.getState().setValue("attachTo:" + sourceCard.getId(), permanent);
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if (controller.moveCards(sourceCard, Zone.BATTLEFIELD, source, game)) {
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permanent.addAttachment(sourceCard.getId(), game);
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}
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return true;
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}
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return false;
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}
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}
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@ -203,6 +203,7 @@ public final class ModernHorizons extends ExpansionSet {
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cards.add(new SetCardInfo("Sisay, Weatherlight Captain", 29, Rarity.RARE, mage.cards.s.SisayWeatherlightCaptain.class));
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cards.add(new SetCardInfo("Sling-Gang Lieutenant", 108, Rarity.UNCOMMON, mage.cards.s.SlingGangLieutenant.class));
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cards.add(new SetCardInfo("Smiting Helix", 109, Rarity.UNCOMMON, mage.cards.s.SmitingHelix.class));
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cards.add(new SetCardInfo("Smoke Shroud", 69, Rarity.COMMON, mage.cards.s.SmokeShroud.class));
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cards.add(new SetCardInfo("Snow-Covered Forest", 254, Rarity.LAND, mage.cards.s.SnowCoveredForest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Snow-Covered Island", 251, Rarity.LAND, mage.cards.s.SnowCoveredIsland.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Snow-Covered Mountain", 253, Rarity.LAND, mage.cards.s.SnowCoveredMountain.class, FULL_ART_BFZ_VARIOUS));
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