Implemented Heavy Fog

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L_J 2018-02-25 21:39:25 +00:00 committed by GitHub
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package mage.cards.h;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
import mage.abilities.condition.common.AttackedThisStepCondition;
import mage.abilities.effects.PreventionEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.PhaseStep;
import mage.constants.TurnPhase;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.game.events.DamagePlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.watchers.common.PlayerAttackedStepWatcher;
/**
*
* @author L_J
*/
public class HeavyFog extends CardImpl {
public HeavyFog(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{G}");
// Cast Deep Wood only during the declare attackers step and only if you've been attacked this step.
Ability ability = new CastOnlyDuringPhaseStepSourceAbility(
TurnPhase.COMBAT, PhaseStep.DECLARE_ATTACKERS, AttackedThisStepCondition.instance,
"Cast {this} only during the declare attackers step and only if you've been attacked this step."
);
ability.addWatcher(new PlayerAttackedStepWatcher());
this.addAbility(ability);
// Prevent all damage that would be dealt to you this turn by attacking creatures.
this.getSpellAbility().addEffect(new HeavyFogEffect());
}
public HeavyFog(final HeavyFog card) {
super(card);
}
@Override
public HeavyFog copy() {
return new HeavyFog(this);
}
}
class HeavyFogEffect extends PreventionEffectImpl {
private static final FilterAttackingCreature filter = new FilterAttackingCreature();
HeavyFogEffect() {
super(Duration.EndOfTurn, Integer.MAX_VALUE, false);
staticText = "Prevent all damage that would be dealt to you this turn by attacking creatures";
}
HeavyFogEffect(final HeavyFogEffect effect) {
super(effect);
}
@Override
public HeavyFogEffect copy() {
return new HeavyFogEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game) && event instanceof DamagePlayerEvent && event.getAmount() > 0) {
DamagePlayerEvent damageEvent = (DamagePlayerEvent) event;
if (event.getTargetId().equals(source.getControllerId())) {
Permanent permanent = game.getPermanentOrLKIBattlefield(damageEvent.getSourceId());
if (permanent != null && filter.match(permanent, game)) {
return true;
}
}
}
return false;
}
}