diff --git a/Mage.Sets/src/mage/sets/scarsofmirrodin/EchoCirclet.java b/Mage.Sets/src/mage/sets/scarsofmirrodin/EchoCirclet.java new file mode 100644 index 0000000000..5600b90dbe --- /dev/null +++ b/Mage.Sets/src/mage/sets/scarsofmirrodin/EchoCirclet.java @@ -0,0 +1,115 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.scarsofmirrodin; + +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.abilities.Ability; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.effects.ContinuousEffectImpl; +import mage.abilities.keyword.EquipAbility; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.game.permanent.Permanent; + +import java.util.UUID; + +/** + * @author nantuko + */ +public class EchoCirclet extends CardImpl { + + public EchoCirclet(UUID ownerId) { + super(ownerId, 153, "Echo Circlet", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{2}"); + this.expansionSetCode = "SOM"; + this.subtype.add("Equipment"); + + this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1))); + // Equipped creature can block an additional creature. + this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new EchoCircletEffect())); + } + + public EchoCirclet(final EchoCirclet card) { + super(card); + } + + @Override + public EchoCirclet copy() { + return new EchoCirclet(this); + } +} + +class EchoCircletEffect extends ContinuousEffectImpl { + + public EchoCircletEffect() { + super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit); + staticText = "Equipped creature can block an additional creature"; + } + + public EchoCircletEffect(final EchoCircletEffect effect) { + super(effect); + } + + @Override + public EchoCircletEffect copy() { + return new EchoCircletEffect(this); + } + + @Override + public boolean apply(Constants.Layer layer, Constants.SubLayer sublayer, Ability source, Game game) { + Permanent perm = game.getPermanent(source.getSourceId()); + if (perm != null && perm.getAttachedTo() != null) { + Permanent equipped = game.getPermanent(perm.getAttachedTo()); + if (equipped != null) { + switch (layer) { + case RulesEffects: + // maxBlocks = 0 equals to "can block any number of creatures" + if (equipped.getMaxBlocks() > 0) { + equipped.setMaxBlocks(equipped.getMaxBlocks() + 1); + } + break; + } + return true; + } + } + return false; + } + + @Override + public boolean apply(Game game, Ability source) { + return false; + } + + @Override + public boolean hasLayer(Constants.Layer layer) { + return layer == Constants.Layer.RulesEffects; + } + +}