diff --git a/Mage.Sets/src/mage/cards/s/ScuteSwarm.java b/Mage.Sets/src/mage/cards/s/ScuteSwarm.java new file mode 100644 index 0000000000..283a98a2d3 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/ScuteSwarm.java @@ -0,0 +1,59 @@ +package mage.cards.s; + +import mage.MageInt; +import mage.abilities.common.LandfallAbility; +import mage.abilities.condition.Condition; +import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; +import mage.abilities.decorator.ConditionalOneShotEffect; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; +import mage.abilities.effects.CreateTokenCopySourceEffect; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.hint.Hint; +import mage.abilities.hint.ValueHint; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.ComparisonType; +import mage.constants.SubType; +import mage.filter.StaticFilters; +import mage.game.permanent.token.InsectToken; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class ScuteSwarm extends CardImpl { + + private static final Condition condition = new PermanentsOnTheBattlefieldCondition( + StaticFilters.FILTER_LAND, ComparisonType.MORE_THAN, 5, true + ); + private static final DynamicValue xValue + = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_CONTROLLED_PERMANENT_LAND); + private static final Hint hint = new ValueHint("Lands you control", xValue); + + public ScuteSwarm(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}"); + + this.subtype.add(SubType.INSECT); + this.power = new MageInt(1); + this.toughness = new MageInt(1); + + // Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. + this.addAbility(new LandfallAbility(new ConditionalOneShotEffect( + new CreateTokenEffect(new InsectToken()), new CreateTokenCopySourceEffect(), + condition, "create a 1/1 green Insect creature token. If you control six or more lands, " + + "create a token that's a copy of {this} instead" + )).addHint(hint)); + } + + private ScuteSwarm(final ScuteSwarm card) { + super(card); + } + + @Override + public ScuteSwarm copy() { + return new ScuteSwarm(this); + } +} diff --git a/Mage.Sets/src/mage/sets/ZendikarRising.java b/Mage.Sets/src/mage/sets/ZendikarRising.java index 73ab7004db..753acef1e2 100644 --- a/Mage.Sets/src/mage/sets/ZendikarRising.java +++ b/Mage.Sets/src/mage/sets/ZendikarRising.java @@ -236,6 +236,7 @@ public final class ZendikarRising extends ExpansionSet { cards.add(new SetCardInfo("Ruin Crab", 75, Rarity.UNCOMMON, mage.cards.r.RuinCrab.class)); cards.add(new SetCardInfo("Scale the Heights", 202, Rarity.COMMON, mage.cards.s.ScaleTheHeights.class)); cards.add(new SetCardInfo("Scorch Rider", 158, Rarity.COMMON, mage.cards.s.ScorchRider.class)); + cards.add(new SetCardInfo("Scute Swarm", 203, Rarity.RARE, mage.cards.s.ScuteSwarm.class)); cards.add(new SetCardInfo("Sea Gate Banneret", 36, Rarity.COMMON, mage.cards.s.SeaGateBanneret.class)); cards.add(new SetCardInfo("Sea Gate Colossus", 251, Rarity.COMMON, mage.cards.s.SeaGateColossus.class)); cards.add(new SetCardInfo("Sejiri Glacier", 37, Rarity.UNCOMMON, mage.cards.s.SejiriGlacier.class));