* Mystifying Maze - Fixed that it returns creature into play untapped (fixes #3746).

This commit is contained in:
LevelX2 2017-07-27 10:25:34 +02:00
parent 59746cca01
commit 48d6a49af7

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@ -104,7 +104,7 @@ class MystifyingMazeEffect extends OneShotEffect {
if (permanent != null && sourceObject != null) {
if (permanent.moveToExile(source.getSourceId(), sourceObject.getIdName(), source.getSourceId(), game)) {
//create delayed triggered ability
Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect(true);
effect.setText("At the beginning of the next end step, return it to the battlefield tapped under its owner's control");
effect.setTargetPointer(new FixedTarget(source.getFirstTarget(), game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);