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[VOW] Implemented Torens, Fist of the Angels
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49
Mage.Sets/src/mage/cards/t/TorensFistOfTheAngels.java
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49
Mage.Sets/src/mage/cards/t/TorensFistOfTheAngels.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.keyword.TrainingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.StaticFilters;
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import mage.game.permanent.token.HumanSoldierTrainingToken;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TorensFistOfTheAngels extends CardImpl {
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public TorensFistOfTheAngels(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Training
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this.addAbility(new TrainingAbility());
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// Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
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this.addAbility(new SpellCastControllerTriggeredAbility(
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new CreateTokenEffect(new HumanSoldierTrainingToken()),
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StaticFilters.FILTER_SPELL_A_CREATURE, false
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));
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}
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private TorensFistOfTheAngels(final TorensFistOfTheAngels card) {
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super(card);
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}
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@Override
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public TorensFistOfTheAngels copy() {
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return new TorensFistOfTheAngels(this);
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}
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}
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@ -59,6 +59,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Sundown Pass", 266, Rarity.RARE, mage.cards.s.SundownPass.class));
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cards.add(new SetCardInfo("Swamp", 272, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Thalia, Guardian of Thraben", 38, Rarity.RARE, mage.cards.t.ThaliaGuardianOfThraben.class));
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cards.add(new SetCardInfo("Torens, Fist of the Angels", 249, Rarity.RARE, mage.cards.t.TorensFistOfTheAngels.class));
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cards.add(new SetCardInfo("Vampires' Vengeance", 180, Rarity.UNCOMMON, mage.cards.v.VampiresVengeance.class));
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cards.add(new SetCardInfo("Voldaren Estate", 267, Rarity.RARE, mage.cards.v.VoldarenEstate.class));
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cards.add(new SetCardInfo("Weary Prisoner", 184, Rarity.COMMON, mage.cards.w.WearyPrisoner.class));
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.keyword.TrainingAbility;
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import mage.constants.CardType;
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import mage.constants.SubType;
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/**
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* @author TheElk801
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*/
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public class HumanSoldierTrainingToken extends TokenImpl {
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public HumanSoldierTrainingToken() {
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super("Human Soldier", "1/1 green and white Human Soldier creature token with training");
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cardType.add(CardType.CREATURE);
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color.setGreen(true);
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color.setWhite(true);
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subtype.add(SubType.HUMAN);
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subtype.add(SubType.SOLDIER);
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power = new MageInt(1);
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toughness = new MageInt(1);
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this.addAbility(new TrainingAbility());
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}
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private HumanSoldierTrainingToken(final HumanSoldierTrainingToken token) {
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super(token);
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}
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@Override
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public HumanSoldierTrainingToken copy() {
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return new HumanSoldierTrainingToken(this);
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}
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}
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