mirror of
https://github.com/correl/mage.git
synced 2025-01-12 19:25:44 +00:00
removed an extra word from rules text
This commit is contained in:
parent
5b35c5e9d5
commit
493cf1e3e6
1 changed files with 2 additions and 2 deletions
|
@ -76,12 +76,12 @@ class CurfewEffect extends OneShotEffect{
|
||||||
|
|
||||||
public CurfewEffect() {
|
public CurfewEffect() {
|
||||||
super(Outcome.ReturnToHand);
|
super(Outcome.ReturnToHand);
|
||||||
staticText = "Each player returns a creature he or she controls to its owner's hand instead";
|
staticText = "Each player returns a creature he or she controls to its owner's hand";
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean apply(Game game, Ability source) {
|
public boolean apply(Game game, Ability source) {
|
||||||
game.informPlayers("Each player returns a creature he or she controls to its owner's hand instead");
|
game.informPlayers("Each player returns a creature he or she controls to its owner's hand");
|
||||||
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
|
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
|
||||||
Player player = game.getPlayer(playerId);
|
Player player = game.getPlayer(playerId);
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
|
|
Loading…
Reference in a new issue