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Added "available image set codes" functionality to emblems (#9150)
* Added pulling image from list of available image set codes functionality to emblems * Provided available image set codes for Daretti, Scrap Savant emblem * Fixed typo in a comment
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2 changed files with 13 additions and 0 deletions
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@ -19,6 +19,7 @@ import mage.constants.SuperType;
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import mage.game.Game;
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import mage.game.events.ZoneChangeEvent;
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import mage.util.GameLog;
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import mage.util.RandomUtil;
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import mage.util.SubTypes;
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import java.util.ArrayList;
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@ -45,6 +46,9 @@ public class Emblem implements CommandObject {
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private Abilities<Ability> abilites = new AbilitiesImpl<>();
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private String expansionSetCodeForImage = "";
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// list of set codes emblem images are available for
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protected List<String> availableImageSetCodes = new ArrayList<>();
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public Emblem() {
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this.id = UUID.randomUUID();
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}
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@ -59,6 +63,7 @@ public class Emblem implements CommandObject {
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this.copyFrom = (emblem.copyFrom != null ? emblem.copyFrom : null);
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this.abilites = emblem.abilites.copy();
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this.expansionSetCodeForImage = emblem.expansionSetCodeForImage;
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this.availableImageSetCodes = emblem.availableImageSetCodes;
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}
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@Override
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@ -80,6 +85,11 @@ public class Emblem implements CommandObject {
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if (expansionSetCodeForImage.isEmpty()) {
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expansionSetCodeForImage = ((Card) sourceObject).getExpansionSetCode();
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}
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if (!availableImageSetCodes.isEmpty()) {
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if (expansionSetCodeForImage.equals("") || !availableImageSetCodes.contains(expansionSetCodeForImage)) {
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expansionSetCodeForImage = availableImageSetCodes.get(RandomUtil.nextInt(availableImageSetCodes.size()));
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}
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}
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}
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}
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@ -17,6 +17,8 @@ import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.Arrays;
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/**
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*
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* @author spjspj
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@ -26,6 +28,7 @@ public final class DarettiScrapSavantEmblem extends Emblem {
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public DarettiScrapSavantEmblem() {
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setName("Emblem Daretti");
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availableImageSetCodes = Arrays.asList("C14", "C16", "CM2");
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this.getAbilities().add(new DarettiScrapSavantTriggeredAbility());
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}
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