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Added Dolmen Gate.
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4 changed files with 95 additions and 20 deletions
73
Mage.Sets/src/mage/sets/lorwyn/DolmenGate.java
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73
Mage.Sets/src/mage/sets/lorwyn/DolmenGate.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.lorwyn;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.PreventAllDamageToAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterInPlay;
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import mage.filter.common.FilterControlledCreatureInPlay;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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/**
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*
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* @author LevelX2
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*/
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public class DolmenGate extends CardImpl {
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private static final FilterInPlay filter = new FilterControlledCreatureInPlay("attacking creatures you control");
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static {
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filter.add(new AttackingPredicate());
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filter.add(new ControllerPredicate(TargetController.YOU));
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}
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public DolmenGate(UUID ownerId) {
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super(ownerId, 256, "Dolmen Gate", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.expansionSetCode = "LRW";
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// Prevent all combat damage that would be dealt to attacking creatures you control.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventAllDamageToAllEffect(Duration.WhileOnBattlefield, filter, true)));
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}
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public DolmenGate(final DolmenGate card) {
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super(card);
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}
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@Override
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public DolmenGate copy() {
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return new DolmenGate(this);
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}
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}
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@ -28,6 +28,7 @@
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package mage.sets.mirrodin;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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@ -41,11 +42,9 @@ import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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@ -94,29 +93,27 @@ class GoblinCharbelcherEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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boolean isMountain = false;
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Card sourceCard = game.getCard(source.getSourceId());
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Player player = game.getPlayer(source.getControllerId());
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if (player == null || sourceCard == null) {
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MageObject sourceObject = game.getObject(source.getSourceId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null || sourceObject == null) {
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return false;
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}
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Cards cards = new CardsImpl();
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while (player.getLibrary().size() > 0) {
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Card card = player.getLibrary().removeFromTop(game);
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while (controller.getLibrary().size() > 0) {
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Card card = controller.getLibrary().removeFromTop(game);
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if (card != null) {
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cards.add(card);
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if(card.getCardType().contains(CardType.LAND)){
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if (card.getCardType().contains(CardType.LAND)){
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if(card.getSubtype().contains("Mountain")){
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isMountain = true;
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}
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break;
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}
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}
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else{
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} else {
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break;
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}
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}
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player.revealCards(sourceCard.getName(), cards, game);
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controller.revealCards(sourceObject.getLogName(), cards, game);
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int damage = cards.size();
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if(isMountain == true){
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damage *= 2;
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@ -132,7 +129,7 @@ class GoblinCharbelcherEffect extends OneShotEffect {
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targetPlayer.damage(damage, source.getSourceId(), game, false, true);
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}
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}
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player.putCardsOnBottomOfLibrary(cards, game, source, true);
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controller.putCardsOnBottomOfLibrary(cards, game, source, true);
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return true;
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}
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}
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@ -29,16 +29,13 @@
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package mage.abilities.effects.common;
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import java.util.UUID;
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import mage.constants.Duration;
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import mage.abilities.Ability;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.constants.TargetController;
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import mage.constants.Duration;
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import mage.filter.FilterInPlay;
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import mage.filter.common.FilterCreatureOrPlayer;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.other.PlayerIdPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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@ -57,9 +54,17 @@ public class PreventAllDamageToAllEffect extends PreventionEffectImpl {
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}
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public PreventAllDamageToAllEffect(Duration duration, FilterInPlay filter) {
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super(duration);
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this(duration, filter, false);
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}
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public PreventAllDamageToAllEffect(Duration duration, FilterInPlay filter, boolean onlyCombat) {
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super(duration, Integer.MAX_VALUE, onlyCombat);
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this.filter = filter;
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staticText = "Prevent all damage that would be dealt to " + filter.getMessage() + (duration.toString().isEmpty() ?"": " "+ duration.toString());
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staticText = "Prevent all "
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+ (onlyCombat ? "combat ":"")
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+ "damage that would be dealt to "
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+ filter.getMessage()
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+ (duration.toString().isEmpty() ?"": " "+ duration.toString());
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}
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public PreventAllDamageToAllEffect(final PreventAllDamageToAllEffect effect) {
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@ -277,7 +277,7 @@ public abstract class GameImpl implements Game, Serializable {
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card = ((PermanentCard)card).getCard();
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}
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card.setOwnerId(ownerId);
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card.setFaceDown(false); // can be set face dwon from previous game
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card.setFaceDown(false); // can be set face down from previous game
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gameCards.put(card.getId(), card);
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state.addCard(card);
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if (card.isSplitCard()) {
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