mirror of
https://github.com/correl/mage.git
synced 2024-11-29 03:00:12 +00:00
[NEO] Implemented Reconfigure abliity
This commit is contained in:
parent
5945aaeda4
commit
495fc57540
5 changed files with 172 additions and 11 deletions
|
@ -28,7 +28,7 @@ public final class BladeOfTheOni extends CardImpl {
|
||||||
this.toughness = new MageInt(1);
|
this.toughness = new MageInt(1);
|
||||||
|
|
||||||
// Menace
|
// Menace
|
||||||
this.addAbility(new MenaceAbility());
|
this.addAbility(new MenaceAbility(false));
|
||||||
|
|
||||||
// Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.
|
// Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.
|
||||||
this.addAbility(new SimpleStaticAbility(new BladeOfTheOniEffect()));
|
this.addAbility(new SimpleStaticAbility(new BladeOfTheOniEffect()));
|
||||||
|
|
|
@ -36,6 +36,7 @@ public final class BronzeplateBoar extends CardImpl {
|
||||||
ability.addEffect(new GainAbilityAttachedEffect(
|
ability.addEffect(new GainAbilityAttachedEffect(
|
||||||
TrampleAbility.getInstance(), AttachmentType.EQUIPMENT
|
TrampleAbility.getInstance(), AttachmentType.EQUIPMENT
|
||||||
).setText("and has trample"));
|
).setText("and has trample"));
|
||||||
|
this.addAbility(ability);
|
||||||
|
|
||||||
// Reconfigure {5}
|
// Reconfigure {5}
|
||||||
this.addAbility(new ReconfigureAbility("{5}"));
|
this.addAbility(new ReconfigureAbility("{5}"));
|
||||||
|
|
|
@ -4,15 +4,11 @@ import mage.cards.ExpansionSet;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
import mage.constants.SetType;
|
import mage.constants.SetType;
|
||||||
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author TheElk801
|
* @author TheElk801
|
||||||
*/
|
*/
|
||||||
public final class KamigawaNeonDynasty extends ExpansionSet {
|
public final class KamigawaNeonDynasty extends ExpansionSet {
|
||||||
|
|
||||||
private static final List<String> unfinished = Arrays.asList("Acquisition Octopus", "Armguard Familiar", "Blade of the Oni", "Bronzeplate Boar", "Chainflail Centipede", "Cloudsteel Kirin", "Leech Gauntlet", "Lion Sash", "Lizard Blades", "Ogre-Head Helm", "Rabbit Battery", "Simian Sling", "The Reality Chip", "Webspinner Cuff");
|
|
||||||
private static final KamigawaNeonDynasty instance = new KamigawaNeonDynasty();
|
private static final KamigawaNeonDynasty instance = new KamigawaNeonDynasty();
|
||||||
|
|
||||||
public static KamigawaNeonDynasty getInstance() {
|
public static KamigawaNeonDynasty getInstance() {
|
||||||
|
@ -285,7 +281,5 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("When We Were Young", 43, Rarity.UNCOMMON, mage.cards.w.WhenWeWereYoung.class));
|
cards.add(new SetCardInfo("When We Were Young", 43, Rarity.UNCOMMON, mage.cards.w.WhenWeWereYoung.class));
|
||||||
cards.add(new SetCardInfo("Wind-Scarred Crag", 282, Rarity.COMMON, mage.cards.w.WindScarredCrag.class));
|
cards.add(new SetCardInfo("Wind-Scarred Crag", 282, Rarity.COMMON, mage.cards.w.WindScarredCrag.class));
|
||||||
cards.add(new SetCardInfo("You Are Already Dead", 129, Rarity.COMMON, mage.cards.y.YouAreAlreadyDead.class));
|
cards.add(new SetCardInfo("You Are Already Dead", 129, Rarity.COMMON, mage.cards.y.YouAreAlreadyDead.class));
|
||||||
|
|
||||||
cards.removeIf(setCardInfo -> unfinished.contains(setCardInfo.getName())); // remove when mechanic is fully implemented
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,82 @@
|
||||||
|
package org.mage.test.cards.abilities.activated;
|
||||||
|
|
||||||
|
import mage.abilities.keyword.TrampleAbility;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.SubType;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import org.junit.Test;
|
||||||
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author TheElk801
|
||||||
|
*/
|
||||||
|
public class ReconfigureTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
|
private static final String lion = "Silvercoat Lion";
|
||||||
|
private static final String boar = "Bronzeplate Boar";
|
||||||
|
private static final String aid = "Sigarda's Aid";
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAttach() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, lion);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, boar);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Reconfigure", lion);
|
||||||
|
|
||||||
|
setStrictChooseMode(true);
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
|
||||||
|
assertType(boar, CardType.CREATURE, false);
|
||||||
|
assertSubtype(boar, SubType.EQUIPMENT);
|
||||||
|
assertIsAttachedTo(playerA, boar, lion);
|
||||||
|
assertPowerToughness(playerA, lion, 2 + 3, 2 + 2);
|
||||||
|
assertAbility(playerA, lion, TrampleAbility.getInstance(), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAttachDetach() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 10);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, lion);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, boar);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Reconfigure", lion);
|
||||||
|
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{5}:");
|
||||||
|
|
||||||
|
setStrictChooseMode(true);
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
|
||||||
|
assertType(boar, CardType.CREATURE, true);
|
||||||
|
assertSubtype(boar, SubType.EQUIPMENT);
|
||||||
|
assertPowerToughness(playerA, lion, 2, 2);
|
||||||
|
assertAbility(playerA, lion, TrampleAbility.getInstance(), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testSigardasAid() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, lion);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, aid);
|
||||||
|
addCard(Zone.HAND, playerA, boar);
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, boar);
|
||||||
|
addTarget(playerA, lion);
|
||||||
|
setChoice(playerA, true);
|
||||||
|
|
||||||
|
setStrictChooseMode(true);
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
|
||||||
|
assertType(boar, CardType.CREATURE, false);
|
||||||
|
assertSubtype(boar, SubType.EQUIPMENT);
|
||||||
|
assertIsAttachedTo(playerA, boar, lion);
|
||||||
|
assertPowerToughness(playerA, lion, 2 + 3, 2 + 2);
|
||||||
|
assertAbility(playerA, lion, TrampleAbility.getInstance(), true);
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,7 +1,17 @@
|
||||||
package mage.abilities.keyword;
|
package mage.abilities.keyword;
|
||||||
|
|
||||||
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.ActivatedAbilityImpl;
|
import mage.abilities.ActivatedAbilityImpl;
|
||||||
import mage.constants.Zone;
|
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
|
||||||
|
import mage.abilities.common.SimpleStaticAbility;
|
||||||
|
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||||
|
import mage.abilities.effects.ContinuousEffectImpl;
|
||||||
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.abilities.effects.common.AttachEffect;
|
||||||
|
import mage.constants.*;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.permanent.Permanent;
|
||||||
|
import mage.target.common.TargetControlledCreaturePermanent;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author TheElk801
|
* @author TheElk801
|
||||||
|
@ -11,9 +21,14 @@ public class ReconfigureAbility extends ActivatedAbilityImpl {
|
||||||
private final String manaString;
|
private final String manaString;
|
||||||
|
|
||||||
public ReconfigureAbility(String manaString) {
|
public ReconfigureAbility(String manaString) {
|
||||||
super(Zone.BATTLEFIELD, null);
|
super(Zone.BATTLEFIELD, new AttachEffect(Outcome.BoostCreature), new ManaCostsImpl<>(manaString));
|
||||||
this.manaString = manaString;
|
this.manaString = manaString;
|
||||||
// TODO: Implement this
|
this.timing = TimingRule.SORCERY;
|
||||||
|
this.addTarget(new TargetControlledCreaturePermanent());
|
||||||
|
this.addSubAbility(new ReconfigureUnattachAbility(manaString));
|
||||||
|
Ability ability = new SimpleStaticAbility(new ReconfigureTypeEffect());
|
||||||
|
ability.setRuleVisible(false);
|
||||||
|
this.addSubAbility(ability);
|
||||||
}
|
}
|
||||||
|
|
||||||
private ReconfigureAbility(final ReconfigureAbility ability) {
|
private ReconfigureAbility(final ReconfigureAbility ability) {
|
||||||
|
@ -31,6 +46,75 @@ public class ReconfigureAbility extends ActivatedAbilityImpl {
|
||||||
return "Reconfigure " + manaString + " (" + manaString
|
return "Reconfigure " + manaString + " (" + manaString
|
||||||
+ ": Attach to target creature you control; " +
|
+ ": Attach to target creature you control; " +
|
||||||
"or unattach from a creature. Reconfigure only as a sorcery. " +
|
"or unattach from a creature. Reconfigure only as a sorcery. " +
|
||||||
"While attached, this isn’t a creature.)";
|
"While attached, this isn't a creature.)";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class ReconfigureUnattachAbility extends ActivateAsSorceryActivatedAbility {
|
||||||
|
|
||||||
|
protected ReconfigureUnattachAbility(String manaString) {
|
||||||
|
super(Zone.BATTLEFIELD, new ReconfigureUnattachEffect(), new ManaCostsImpl<>(manaString));
|
||||||
|
this.setRuleVisible(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private ReconfigureUnattachAbility(final ReconfigureUnattachAbility ability) {
|
||||||
|
super(ability);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ReconfigureUnattachAbility copy() {
|
||||||
|
return new ReconfigureUnattachAbility(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class ReconfigureUnattachEffect extends OneShotEffect {
|
||||||
|
|
||||||
|
ReconfigureUnattachEffect() {
|
||||||
|
super(Outcome.Benefit);
|
||||||
|
staticText = "unattach {this}";
|
||||||
|
}
|
||||||
|
|
||||||
|
private ReconfigureUnattachEffect(final ReconfigureUnattachEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ReconfigureUnattachEffect copy() {
|
||||||
|
return new ReconfigureUnattachEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
|
||||||
|
if (permanent != null) {
|
||||||
|
permanent.unattach(game);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class ReconfigureTypeEffect extends ContinuousEffectImpl {
|
||||||
|
|
||||||
|
ReconfigureTypeEffect() {
|
||||||
|
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
|
||||||
|
}
|
||||||
|
|
||||||
|
private ReconfigureTypeEffect(final ReconfigureTypeEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ReconfigureTypeEffect copy() {
|
||||||
|
return new ReconfigureTypeEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
|
||||||
|
if (permanent == null || game.getPermanent(permanent.getAttachedTo()) == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
permanent.removeCardType(game, CardType.CREATURE);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue