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Song of Blood (VIS)

This commit is contained in:
spjspj 2018-03-23 00:24:07 +11:00
parent 6e15835232
commit 498a39126d
2 changed files with 159 additions and 0 deletions
Mage.Sets/src/mage

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@ -0,0 +1,158 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.s;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author spjspj
*/
public class SongOfBlood extends CardImpl {
public SongOfBlood(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}");
// Put the top four cards of your library into your graveyard.
// Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
this.getSpellAbility().addEffect(new SongOfBloodEffect());
}
public SongOfBlood(final SongOfBlood card) {
super(card);
}
@Override
public SongOfBlood copy() {
return new SongOfBlood(this);
}
}
class SongOfBloodEffect extends OneShotEffect {
public SongOfBloodEffect() {
super(Outcome.LoseLife);
this.staticText = "Put the top four cards of your library into your graveyard.";
}
public SongOfBloodEffect(final SongOfBloodEffect effect) {
super(effect);
}
@Override
public SongOfBloodEffect copy() {
return new SongOfBloodEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Cards cardsToGraveyard = new CardsImpl();
cardsToGraveyard.addAll(controller.getLibrary().getTopCards(game, 4));
if (!cardsToGraveyard.isEmpty()) {
Set<Card> movedCards = controller.moveCardsToGraveyardWithInfo(cardsToGraveyard.getCards(game), source, game, Zone.LIBRARY);
Cards cardsMoved = new CardsImpl();
cardsMoved.addAll(movedCards);
int creatures = cardsMoved.count(new FilterCreatureCard(), game);
if (creatures > 0) {
// Setup a delayed trigger to give +X/+0 to any creature attacking this turn..
DelayedTriggeredAbility delayedAbility = new SongOfBloodTriggeredAbility(creatures);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
}
return true;
}
return false;
}
}
class SongOfBloodTriggeredAbility extends DelayedTriggeredAbility {
int booster;
public SongOfBloodTriggeredAbility(int booster) {
super(new BoostTargetEffect(booster, 0, Duration.EndOfTurn), Duration.EndOfTurn, false);
this.booster = booster;
}
public SongOfBloodTriggeredAbility(SongOfBloodTriggeredAbility ability) {
super(ability);
this.booster = ability.booster;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null) {
for (Effect effect : getEffects()) {
effect.setTargetPointer(new FixedTarget(permanent, game));
}
return true;
}
return false;
}
@Override
public SongOfBloodTriggeredAbility copy() {
return new SongOfBloodTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever a creature attacks this turn, it gets +1/+0 (+" + booster + "/0) until end of turn for each creature card put into your graveyard this way.";
}
}

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@ -165,6 +165,7 @@ public class Visions extends ExpansionSet {
cards.add(new SetCardInfo("Sisay's Ring", 154, Rarity.COMMON, mage.cards.s.SisaysRing.class));
cards.add(new SetCardInfo("Snake Basket", 155, Rarity.RARE, mage.cards.s.SnakeBasket.class));
cards.add(new SetCardInfo("Solfatara", 93, Rarity.COMMON, mage.cards.s.Solfatara.class));
cards.add(new SetCardInfo("Song of Blood", 94, Rarity.COMMON, mage.cards.s.SongOfBlood.class));
cards.add(new SetCardInfo("Spider Climb", 70, Rarity.COMMON, mage.cards.s.SpiderClimb.class));
cards.add(new SetCardInfo("Spitting Drake", 95, Rarity.UNCOMMON, mage.cards.s.SpittingDrake.class));
cards.add(new SetCardInfo("Squandered Resources", 137, Rarity.RARE, mage.cards.s.SquanderedResources.class));