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[ZNR] Implemented Canyon Jerboa
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38
Mage.Sets/src/mage/cards/c/CanyonJerboa.java
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38
Mage.Sets/src/mage/cards/c/CanyonJerboa.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.common.LandfallAbility;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class CanyonJerboa extends CardImpl {
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public CanyonJerboa(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.MOUSE);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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// Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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this.addAbility(new LandfallAbility(new BoostControlledEffect(1, 1, Duration.EndOfTurn)));
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}
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private CanyonJerboa(final CanyonJerboa card) {
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super(card);
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}
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@Override
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public CanyonJerboa copy() {
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return new CanyonJerboa(this);
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}
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}
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@ -121,6 +121,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Brushfire Elemental", 221, Rarity.UNCOMMON, mage.cards.b.BrushfireElemental.class));
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cards.add(new SetCardInfo("Brushfire Elemental", 221, Rarity.UNCOMMON, mage.cards.b.BrushfireElemental.class));
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cards.add(new SetCardInfo("Bubble Snare", 47, Rarity.COMMON, mage.cards.b.BubbleSnare.class));
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cards.add(new SetCardInfo("Bubble Snare", 47, Rarity.COMMON, mage.cards.b.BubbleSnare.class));
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cards.add(new SetCardInfo("Canopy Baloth", 182, Rarity.COMMON, mage.cards.c.CanopyBaloth.class));
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cards.add(new SetCardInfo("Canopy Baloth", 182, Rarity.COMMON, mage.cards.c.CanopyBaloth.class));
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cards.add(new SetCardInfo("Canyon Jerboa", 7, Rarity.UNCOMMON, mage.cards.c.CanyonJerboa.class));
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cards.add(new SetCardInfo("Cascade Seer", 48, Rarity.COMMON, mage.cards.c.CascadeSeer.class));
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cards.add(new SetCardInfo("Cascade Seer", 48, Rarity.COMMON, mage.cards.c.CascadeSeer.class));
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cards.add(new SetCardInfo("Cinderclasm", 136, Rarity.UNCOMMON, mage.cards.c.Cinderclasm.class));
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cards.add(new SetCardInfo("Cinderclasm", 136, Rarity.UNCOMMON, mage.cards.c.Cinderclasm.class));
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cards.add(new SetCardInfo("Clearwater Pathway", 260, Rarity.RARE, mage.cards.c.ClearwaterPathway.class));
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cards.add(new SetCardInfo("Clearwater Pathway", 260, Rarity.RARE, mage.cards.c.ClearwaterPathway.class));
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