[M13] Elderscale Wurm with test

This commit is contained in:
magenoxx 2012-07-23 00:17:20 +04:00
parent 64dd5feda6
commit 4a70d28706
4 changed files with 223 additions and 4 deletions

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@ -0,0 +1,156 @@
/*
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package mage.sets.magic2013;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author magenoxx_at_gmail.com
*/
public class ElderscaleWurm extends CardImpl<ElderscaleWurm> {
public ElderscaleWurm(UUID ownerId) {
super(ownerId, 167, "Elderscale Wurm", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{G}{G}{G}");
this.expansionSetCode = "M13";
this.subtype.add("Wurm");
this.color.setGreen(true);
this.power = new MageInt(7);
this.toughness = new MageInt(7);
// Trample
this.addAbility(TrampleAbility.getInstance());
// When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ElderscaleWurmSetLifeEffect(), false));
// As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ElderscaleWurmReplacementEffect()));
}
public ElderscaleWurm(final ElderscaleWurm card) {
super(card);
}
@Override
public ElderscaleWurm copy() {
return new ElderscaleWurm(this);
}
}
class ElderscaleWurmSetLifeEffect extends OneShotEffect<ElderscaleWurmSetLifeEffect> {
public ElderscaleWurmSetLifeEffect() {
super(Constants.Outcome.Benefit);
}
public ElderscaleWurmSetLifeEffect(final ElderscaleWurmSetLifeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null && player.getLife() < 7) {
player.setLife(7, game);
}
return true;
}
@Override
public ElderscaleWurmSetLifeEffect copy() {
return new ElderscaleWurmSetLifeEffect(this);
}
}
class ElderscaleWurmReplacementEffect extends ReplacementEffectImpl<ElderscaleWurmReplacementEffect> {
public ElderscaleWurmReplacementEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit);
staticText = "As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead";
}
public ElderscaleWurmReplacementEffect(final ElderscaleWurmReplacementEffect effect) {
super(effect);
}
@Override
public ElderscaleWurmReplacementEffect copy() {
return new ElderscaleWurmReplacementEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType().equals(GameEvent.EventType.DAMAGE_CAUSES_LIFE_LOSS)) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent == null) {
permanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Constants.Zone.BATTLEFIELD);
}
if (permanent != null) {
Player controller = game.getPlayer(permanent.getControllerId());
if (controller != null && controller.getLife() >= 7
&& (controller.getLife() - event.getAmount()) < 7
&& event.getPlayerId().equals(controller.getId())) {
event.setAmount(controller.getLife() - 7);
}
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return false;
}
}

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@ -0,0 +1,61 @@
package org.mage.test.cards.replacement.lifereduce;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Elderscale Wurm:
* As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead..
*
* @author noxx
*/
public class DamageSetToXLifeInsteadTest extends CardTestPlayerBase {
/**
* Tests direct damage
*/
@Test
public void testDirectDamage() {
addCard(Constants.Zone.HAND, playerA, "Lava Axe");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 5);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Elderscale Wurm");
setLife(playerB, 8);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Lava Axe", playerB);
setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
execute();
// 5 damage dealt but it reduces life only to 7
assertLife(playerB, 7);
}
/**
* Tests doesn't work when less than 7 life total
* Also tests that the ability doesn't affect the loss or payment of life.
*/
@Test
public void testLessLifeTotal() {
addCard(Constants.Zone.HAND, playerA, "Lava Axe");
addCard(Constants.Zone.HAND, playerA, "Bump in the Night");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Mountain", 5);
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Elderscale Wurm");
setLife(playerB, 8);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Bump in the Night", playerB);
castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Lava Axe", playerB);
setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
execute();
// 5 damage dealt but it reduces life only to 7
assertLife(playerB, 0);
}
}

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@ -82,6 +82,7 @@ public class GameEvent {
DISCARDED_CARD,
CYCLE_CARD, CYCLED_CARD,
DAMAGE_PLAYER, DAMAGED_PLAYER,
DAMAGE_CAUSES_LIFE_LOSS,
PLAYER_LIFE_CHANGE,
GAIN_LIFE, GAINED_LIFE,
LOSE_LIFE, LOST_LIFE,

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@ -883,13 +883,14 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
if (source != null && (source.getAbilities().containsKey(InfectAbility.getInstance().getId()))) {
addCounters(CounterType.POISON.createInstance(actualDamage), game);
} else {
// fixed: damage dealt should not be equal to life lost
// actualDamage = this.loseLife(actualDamage, game);
this.loseLife(actualDamage, game);
GameEvent damageToLifeLossEvent = new GameEvent(EventType.DAMAGE_CAUSES_LIFE_LOSS, playerId, sourceId, playerId, actualDamage, combatDamage);
if (!game.replaceEvent(damageToLifeLossEvent)) {
this.loseLife(damageToLifeLossEvent.getAmount(), game);
}
}
if (source != null && source.getAbilities().containsKey(LifelinkAbility.getInstance().getId())) {
Player player = game.getPlayer(source.getControllerId());
player.gainLife(damage, game);
player.gainLife(actualDamage, game);
}
game.fireEvent(new DamagedPlayerEvent(playerId, sourceId, playerId, actualDamage, combatDamage));
return actualDamage;