mirror of
https://github.com/correl/mage.git
synced 2024-11-29 03:00:12 +00:00
[MID] updated Teferi, Who Slows the Sunset emblem
This commit is contained in:
parent
aec68ac9d5
commit
4ab41a5b12
7 changed files with 120 additions and 38 deletions
|
@ -2571,7 +2571,7 @@ public class TestPlayer implements Player {
|
||||||
|
|
||||||
// library
|
// library
|
||||||
if (target.getOriginalTarget() instanceof TargetCardInLibrary
|
if (target.getOriginalTarget() instanceof TargetCardInLibrary
|
||||||
|| (target.getOriginalTarget() instanceof TargetCard && target.getOriginalTarget().getZone() == Zone.LIBRARY)) {
|
|| (target.getOriginalTarget() instanceof TargetCard && target.getOriginalTarget().getZone() == Zone.LIBRARY)) {
|
||||||
// user don't have access to library, so it must be targeted through list/revealed cards
|
// user don't have access to library, so it must be targeted through list/revealed cards
|
||||||
Assert.fail("Library zone is private, you must target through cards list, e.g. revealed: " + target.getOriginalTarget().getClass().getCanonicalName());
|
Assert.fail("Library zone is private, you must target through cards list, e.g. revealed: " + target.getOriginalTarget().getClass().getCanonicalName());
|
||||||
}
|
}
|
||||||
|
@ -3714,6 +3714,16 @@ public class TestPlayer implements Player {
|
||||||
return computerPlayer.canPlayCardsFromGraveyard();
|
return computerPlayer.canPlayCardsFromGraveyard();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setDrawsOnOpponentsTurn(boolean drawsOnOpponentsTurn) {
|
||||||
|
computerPlayer.setDrawsOnOpponentsTurn(drawsOnOpponentsTurn);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isDrawsOnOpponentsTurn() {
|
||||||
|
return computerPlayer.isDrawsOnOpponentsTurn();
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void setPayManaMode(boolean payManaMode) {
|
public void setPayManaMode(boolean payManaMode) {
|
||||||
computerPlayer.setPayManaMode(payManaMode);
|
computerPlayer.setPayManaMode(payManaMode);
|
||||||
|
|
|
@ -236,6 +236,16 @@ public class PlayerStub implements Player {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setDrawsOnOpponentsTurn(boolean drawsOnOpponentsTurn) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isDrawsOnOpponentsTurn() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<AlternativeSourceCosts> getAlternativeSourceCosts() {
|
public List<AlternativeSourceCosts> getAlternativeSourceCosts() {
|
||||||
return null;
|
return null;
|
||||||
|
|
|
@ -317,6 +317,12 @@ public final class StaticFilters {
|
||||||
FILTER_CONTROLLED_A_PERMANENT.setLockedFilter(true);
|
FILTER_CONTROLLED_A_PERMANENT.setLockedFilter(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static final FilterControlledPermanent FILTER_CONTROLLED_PERMANENTS = new FilterControlledPermanent("permanents you control");
|
||||||
|
|
||||||
|
static {
|
||||||
|
FILTER_CONTROLLED_PERMANENTS.setLockedFilter(true);
|
||||||
|
}
|
||||||
|
|
||||||
public static final FilterControlledPermanent FILTER_CONTROLLED_PERMANENT_SHORT_TEXT = new FilterControlledPermanent("permanent");
|
public static final FilterControlledPermanent FILTER_CONTROLLED_PERMANENT_SHORT_TEXT = new FilterControlledPermanent("permanent");
|
||||||
|
|
||||||
static {
|
static {
|
||||||
|
|
|
@ -1,19 +1,49 @@
|
||||||
package mage.game.command.emblems;
|
package mage.game.command.emblems;
|
||||||
|
|
||||||
import mage.abilities.common.BeginningOfDrawTriggeredAbility;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.SimpleStaticAbility;
|
import mage.abilities.common.SimpleStaticAbility;
|
||||||
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
|
import mage.abilities.effects.ContinuousEffectImpl;
|
||||||
import mage.abilities.effects.common.continuous.UntapAllDuringEachOtherPlayersUntapStepEffect;
|
import mage.abilities.effects.common.continuous.UntapAllDuringEachOtherPlayersUntapStepEffect;
|
||||||
import mage.constants.TargetController;
|
import mage.constants.*;
|
||||||
import mage.constants.Zone;
|
import mage.filter.StaticFilters;
|
||||||
import mage.filter.common.FilterControlledPermanent;
|
import mage.game.Game;
|
||||||
import mage.game.command.Emblem;
|
import mage.game.command.Emblem;
|
||||||
|
import mage.players.Player;
|
||||||
|
|
||||||
public class TeferiWhoSlowsTheSunsetEmblem extends Emblem {
|
public class TeferiWhoSlowsTheSunsetEmblem extends Emblem {
|
||||||
// You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
|
// You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
|
||||||
public TeferiWhoSlowsTheSunsetEmblem() {
|
public TeferiWhoSlowsTheSunsetEmblem() {
|
||||||
this.setName("Emblem Teferi");
|
this.setName("Emblem Teferi");
|
||||||
this.getAbilities().add(new SimpleStaticAbility(Zone.COMMAND, new UntapAllDuringEachOtherPlayersUntapStepEffect(new FilterControlledPermanent("permanents you control"))));
|
this.getAbilities().add(new SimpleStaticAbility(
|
||||||
this.getAbilities().add(new BeginningOfDrawTriggeredAbility(Zone.COMMAND, new DrawCardSourceControllerEffect(1), TargetController.OPPONENT, false));
|
Zone.COMMAND, new UntapAllDuringEachOtherPlayersUntapStepEffect(StaticFilters.FILTER_CONTROLLED_PERMANENTS)
|
||||||
|
));
|
||||||
|
this.getAbilities().add(new SimpleStaticAbility(new TeferiWhoSlowsTheSunsetEmblemEffect()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class TeferiWhoSlowsTheSunsetEmblemEffect extends ContinuousEffectImpl {
|
||||||
|
|
||||||
|
TeferiWhoSlowsTheSunsetEmblemEffect() {
|
||||||
|
super(Duration.EndOfGame, Layer.RulesEffects, SubLayer.NA, Outcome.Benefit);
|
||||||
|
staticText = "you draw a card during each opponent's draw step";
|
||||||
|
}
|
||||||
|
|
||||||
|
private TeferiWhoSlowsTheSunsetEmblemEffect(final TeferiWhoSlowsTheSunsetEmblemEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public TeferiWhoSlowsTheSunsetEmblemEffect copy() {
|
||||||
|
return new TeferiWhoSlowsTheSunsetEmblemEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Player player = game.getPlayer(source.getControllerId());
|
||||||
|
if (player == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
player.setDrawsOnOpponentsTurn(true);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,6 +29,14 @@ public class DrawStep extends Step {
|
||||||
//20091005 - 504.1/703.4c
|
//20091005 - 504.1/703.4c
|
||||||
activePlayer.drawCards(1, null, game);
|
activePlayer.drawCards(1, null, game);
|
||||||
game.applyEffects();
|
game.applyEffects();
|
||||||
|
for (UUID playerId : game.getState().getPlayersInRange(activePlayerId, game)) {
|
||||||
|
Player player = game.getPlayer(playerId);
|
||||||
|
if (player != null
|
||||||
|
&& player.isDrawsOnOpponentsTurn()
|
||||||
|
&& player.hasOpponent(activePlayerId, game)) {
|
||||||
|
player.drawCards(1, null, game);
|
||||||
|
}
|
||||||
|
}
|
||||||
super.beginStep(game, activePlayerId);
|
super.beginStep(game, activePlayerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -178,6 +178,10 @@ public interface Player extends MageItem, Copyable<Player> {
|
||||||
|
|
||||||
boolean canPlayCardsFromGraveyard();
|
boolean canPlayCardsFromGraveyard();
|
||||||
|
|
||||||
|
void setDrawsOnOpponentsTurn(boolean drawsOnOpponentsTurn);
|
||||||
|
|
||||||
|
boolean isDrawsOnOpponentsTurn();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns alternative casting costs a player can cast spells for
|
* Returns alternative casting costs a player can cast spells for
|
||||||
*
|
*
|
||||||
|
|
|
@ -138,6 +138,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
protected boolean canPayLifeCost = true;
|
protected boolean canPayLifeCost = true;
|
||||||
protected boolean loseByZeroOrLessLife = true;
|
protected boolean loseByZeroOrLessLife = true;
|
||||||
protected boolean canPlayCardsFromGraveyard = true;
|
protected boolean canPlayCardsFromGraveyard = true;
|
||||||
|
protected boolean drawsOnOpponentsTurn = false;
|
||||||
|
|
||||||
protected FilterPermanent sacrificeCostFilter;
|
protected FilterPermanent sacrificeCostFilter;
|
||||||
|
|
||||||
|
@ -239,6 +240,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
this.canLoseLife = player.canLoseLife;
|
this.canLoseLife = player.canLoseLife;
|
||||||
this.loseByZeroOrLessLife = player.loseByZeroOrLessLife;
|
this.loseByZeroOrLessLife = player.loseByZeroOrLessLife;
|
||||||
this.canPlayCardsFromGraveyard = player.canPlayCardsFromGraveyard;
|
this.canPlayCardsFromGraveyard = player.canPlayCardsFromGraveyard;
|
||||||
|
this.drawsOnOpponentsTurn = player.drawsOnOpponentsTurn;
|
||||||
|
|
||||||
this.attachments.addAll(player.attachments);
|
this.attachments.addAll(player.attachments);
|
||||||
|
|
||||||
|
@ -347,6 +349,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
? player.getSacrificeCostFilter().copy() : null;
|
? player.getSacrificeCostFilter().copy() : null;
|
||||||
this.loseByZeroOrLessLife = player.canLoseByZeroOrLessLife();
|
this.loseByZeroOrLessLife = player.canLoseByZeroOrLessLife();
|
||||||
this.canPlayCardsFromGraveyard = player.canPlayCardsFromGraveyard();
|
this.canPlayCardsFromGraveyard = player.canPlayCardsFromGraveyard();
|
||||||
|
this.drawsOnOpponentsTurn = player.isDrawsOnOpponentsTurn();
|
||||||
this.alternativeSourceCosts.clear();
|
this.alternativeSourceCosts.clear();
|
||||||
this.alternativeSourceCosts.addAll(player.getAlternativeSourceCosts());
|
this.alternativeSourceCosts.addAll(player.getAlternativeSourceCosts());
|
||||||
|
|
||||||
|
@ -470,6 +473,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
this.sacrificeCostFilter = null;
|
this.sacrificeCostFilter = null;
|
||||||
this.loseByZeroOrLessLife = true;
|
this.loseByZeroOrLessLife = true;
|
||||||
this.canPlayCardsFromGraveyard = false;
|
this.canPlayCardsFromGraveyard = false;
|
||||||
|
this.drawsOnOpponentsTurn = false;
|
||||||
this.topCardRevealed = false;
|
this.topCardRevealed = false;
|
||||||
this.alternativeSourceCosts.clear();
|
this.alternativeSourceCosts.clear();
|
||||||
this.clearCastSourceIdManaCosts();
|
this.clearCastSourceIdManaCosts();
|
||||||
|
@ -637,9 +641,9 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
&& this.hasOpponent(sourceControllerId, game)
|
&& this.hasOpponent(sourceControllerId, game)
|
||||||
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
|
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
|
||||||
&& abilities.stream()
|
&& abilities.stream()
|
||||||
.filter(HexproofBaseAbility.class::isInstance)
|
.filter(HexproofBaseAbility.class::isInstance)
|
||||||
.map(HexproofBaseAbility.class::cast)
|
.map(HexproofBaseAbility.class::cast)
|
||||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -679,7 +683,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
game.informPlayers(getLogName() + " discards down to "
|
game.informPlayers(getLogName() + " discards down to "
|
||||||
+ this.maxHandSize
|
+ this.maxHandSize
|
||||||
+ (this.maxHandSize == 1
|
+ (this.maxHandSize == 1
|
||||||
? " hand card" : " hand cards"));
|
? " hand card" : " hand cards"));
|
||||||
}
|
}
|
||||||
discard(hand.size() - this.maxHandSize, false, false, null, game);
|
discard(hand.size() - this.maxHandSize, false, false, null, game);
|
||||||
}
|
}
|
||||||
|
@ -1152,7 +1156,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
/**
|
/**
|
||||||
* @param originalAbility
|
* @param originalAbility
|
||||||
* @param game
|
* @param game
|
||||||
* @param noMana cast it without paying mana costs
|
* @param noMana cast it without paying mana costs
|
||||||
* @param approvingObject which object approved the cast
|
* @param approvingObject which object approved the cast
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
|
@ -2914,7 +2918,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
private Object rollDieInner(Outcome outcome, Game game, Ability source, RollDieType rollDieType,
|
private Object rollDieInner(Outcome outcome, Game game, Ability source, RollDieType rollDieType,
|
||||||
int sidesAmount, int chaosSidesAmount, int planarSidesAmount, int rollsAmount) {
|
int sidesAmount, int chaosSidesAmount, int planarSidesAmount, int rollsAmount) {
|
||||||
if (rollsAmount == 1) {
|
if (rollsAmount == 1) {
|
||||||
return rollDieInnerWithReplacement(game, source, rollDieType, sidesAmount, chaosSidesAmount, planarSidesAmount);
|
return rollDieInnerWithReplacement(game, source, rollDieType, sidesAmount, chaosSidesAmount, planarSidesAmount);
|
||||||
}
|
}
|
||||||
|
@ -3010,8 +3014,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
* @param outcome
|
* @param outcome
|
||||||
* @param source
|
* @param source
|
||||||
* @param game
|
* @param game
|
||||||
* @param sidesAmount number of sides the dice has
|
* @param sidesAmount number of sides the dice has
|
||||||
* @param rollsAmount number of tries to roll the dice
|
* @param rollsAmount number of tries to roll the dice
|
||||||
* @param ignoreLowestAmount remove the lowest rolls from the results
|
* @param ignoreLowestAmount remove the lowest rolls from the results
|
||||||
* @return the number that the player rolled
|
* @return the number that the player rolled
|
||||||
*/
|
*/
|
||||||
|
@ -3029,18 +3033,18 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
* @param outcome
|
* @param outcome
|
||||||
* @param source
|
* @param source
|
||||||
* @param game
|
* @param game
|
||||||
* @param rollDieType die type to roll, e.g. planar or numerical
|
* @param rollDieType die type to roll, e.g. planar or numerical
|
||||||
* @param sidesAmount sides per die
|
* @param sidesAmount sides per die
|
||||||
* @param chaosSidesAmount for planar die: chaos sides
|
* @param chaosSidesAmount for planar die: chaos sides
|
||||||
* @param planarSidesAmount for planar die: planar sides
|
* @param planarSidesAmount for planar die: planar sides
|
||||||
* @param rollsAmount rolls
|
* @param rollsAmount rolls
|
||||||
* @param ignoreLowestAmount for numerical die: ignore multiple rolls with
|
* @param ignoreLowestAmount for numerical die: ignore multiple rolls with
|
||||||
* the lowest values
|
* the lowest values
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
private List<Object> rollDiceInner(Outcome outcome, Ability source, Game game, RollDieType rollDieType,
|
private List<Object> rollDiceInner(Outcome outcome, Ability source, Game game, RollDieType rollDieType,
|
||||||
int sidesAmount, int chaosSidesAmount, int planarSidesAmount,
|
int sidesAmount, int chaosSidesAmount, int planarSidesAmount,
|
||||||
int rollsAmount, int ignoreLowestAmount) {
|
int rollsAmount, int ignoreLowestAmount) {
|
||||||
RollDiceEvent rollDiceEvent = new RollDiceEvent(source, rollDieType, sidesAmount, rollsAmount);
|
RollDiceEvent rollDiceEvent = new RollDiceEvent(source, rollDieType, sidesAmount, rollsAmount);
|
||||||
if (ignoreLowestAmount > 0) {
|
if (ignoreLowestAmount > 0) {
|
||||||
rollDiceEvent.incIgnoreLowestAmount(ignoreLowestAmount);
|
rollDiceEvent.incIgnoreLowestAmount(ignoreLowestAmount);
|
||||||
|
@ -3200,10 +3204,10 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
/**
|
/**
|
||||||
* @param source
|
* @param source
|
||||||
* @param game
|
* @param game
|
||||||
* @param chaosSidesAmount The number of chaos sides the planar die
|
* @param chaosSidesAmount The number of chaos sides the planar die
|
||||||
* currently has (normally 1 but can be 5)
|
* currently has (normally 1 but can be 5)
|
||||||
* @param planarSidesAmount The number of chaos sides the planar die
|
* @param planarSidesAmount The number of chaos sides the planar die
|
||||||
* currently has (normally 1)
|
* currently has (normally 1)
|
||||||
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
|
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
|
||||||
* or BlankRoll
|
* or BlankRoll
|
||||||
*/
|
*/
|
||||||
|
@ -3261,7 +3265,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
for (Card card : getHand().getCards(game)) {
|
for (Card card : getHand().getCards(game)) {
|
||||||
Abilities<ActivatedManaAbilityImpl> manaAbilities
|
Abilities<ActivatedManaAbilityImpl> manaAbilities
|
||||||
= card.getAbilities(game).getAvailableActivatedManaAbilities(Zone.HAND, playerId, game);
|
= card.getAbilities(game).getAvailableActivatedManaAbilities(Zone.HAND, playerId, game);
|
||||||
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext();) {
|
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext(); ) {
|
||||||
ActivatedManaAbilityImpl ability = it.next();
|
ActivatedManaAbilityImpl ability = it.next();
|
||||||
Abilities<ActivatedManaAbilityImpl> noTapAbilities = new AbilitiesImpl<>(ability);
|
Abilities<ActivatedManaAbilityImpl> noTapAbilities = new AbilitiesImpl<>(ability);
|
||||||
if (ability.getManaCosts().isEmpty() && !ability.isPoolDependant()) {
|
if (ability.getManaCosts().isEmpty() && !ability.isPoolDependant()) {
|
||||||
|
@ -3278,7 +3282,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
boolean useLater = false; // sources with mana costs or mana pool dependency
|
boolean useLater = false; // sources with mana costs or mana pool dependency
|
||||||
Abilities<ActivatedManaAbilityImpl> manaAbilities
|
Abilities<ActivatedManaAbilityImpl> manaAbilities
|
||||||
= permanent.getAbilities(game).getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, playerId, game); // returns ability only if canActivate is true
|
= permanent.getAbilities(game).getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, playerId, game); // returns ability only if canActivate is true
|
||||||
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext();) {
|
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext(); ) {
|
||||||
ActivatedManaAbilityImpl ability = it.next();
|
ActivatedManaAbilityImpl ability = it.next();
|
||||||
if (canUse == null) {
|
if (canUse == null) {
|
||||||
canUse = permanent.canUseActivatedAbilities(game);
|
canUse = permanent.canUseActivatedAbilities(game);
|
||||||
|
@ -3320,7 +3324,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
boolean usePoolDependantAbilities = false; // use such abilities later than other if possible because it can maximize mana production
|
boolean usePoolDependantAbilities = false; // use such abilities later than other if possible because it can maximize mana production
|
||||||
while (anAbilityWasUsed && !sourceWithCosts.isEmpty()) {
|
while (anAbilityWasUsed && !sourceWithCosts.isEmpty()) {
|
||||||
anAbilityWasUsed = false;
|
anAbilityWasUsed = false;
|
||||||
for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext();) {
|
for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext(); ) {
|
||||||
Abilities<ActivatedManaAbilityImpl> manaAbilities = iterator.next();
|
Abilities<ActivatedManaAbilityImpl> manaAbilities = iterator.next();
|
||||||
if (usePoolDependantAbilities || !manaAbilities.hasPoolDependantAbilities()) {
|
if (usePoolDependantAbilities || !manaAbilities.hasPoolDependantAbilities()) {
|
||||||
boolean used;
|
boolean used;
|
||||||
|
@ -3356,7 +3360,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
* and cleared thereafter
|
* and cleared thereafter
|
||||||
*
|
*
|
||||||
* @param netManaAvailable the net mana produced by the triggered mana
|
* @param netManaAvailable the net mana produced by the triggered mana
|
||||||
* abaility
|
* abaility
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void addAvailableTriggeredMana(List<Mana> netManaAvailable
|
public void addAvailableTriggeredMana(List<Mana> netManaAvailable
|
||||||
|
@ -3438,7 +3442,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
/**
|
/**
|
||||||
* @param ability
|
* @param ability
|
||||||
* @param availableMana if null, it won't be checked if enough mana is
|
* @param availableMana if null, it won't be checked if enough mana is
|
||||||
* available
|
* available
|
||||||
* @param sourceObject
|
* @param sourceObject
|
||||||
* @param game
|
* @param game
|
||||||
* @return
|
* @return
|
||||||
|
@ -3873,10 +3877,10 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
* currently cast/activate with his available resources
|
* currently cast/activate with his available resources
|
||||||
*
|
*
|
||||||
* @param game
|
* @param game
|
||||||
* @param hidden also from hidden objects (e.g. turned face down cards ?)
|
* @param hidden also from hidden objects (e.g. turned face down cards ?)
|
||||||
* @param fromZone of objects from which zone (ALL = from all zones)
|
* @param fromZone of objects from which zone (ALL = from all zones)
|
||||||
* @param hideDuplicatedAbilities if equal abilities exist return only the
|
* @param hideDuplicatedAbilities if equal abilities exist return only the
|
||||||
* first instance
|
* first instance
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
public List<ActivatedAbility> getPlayable(Game game, boolean hidden, Zone fromZone, boolean hideDuplicatedAbilities) {
|
public List<ActivatedAbility> getPlayable(Game game, boolean hidden, Zone fromZone, boolean hideDuplicatedAbilities) {
|
||||||
|
@ -4335,6 +4339,16 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
this.canPlayCardsFromGraveyard = playCardsFromGraveyard;
|
this.canPlayCardsFromGraveyard = playCardsFromGraveyard;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setDrawsOnOpponentsTurn(boolean drawsOnOpponentsTurn) {
|
||||||
|
this.drawsOnOpponentsTurn = drawsOnOpponentsTurn;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isDrawsOnOpponentsTurn() {
|
||||||
|
return drawsOnOpponentsTurn;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean autoLoseGame() {
|
public boolean autoLoseGame() {
|
||||||
return false;
|
return false;
|
||||||
|
@ -4462,7 +4476,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean moveCards(Set<? extends Card> cards, Zone toZone,
|
public boolean moveCards(Set<? extends Card> cards, Zone toZone,
|
||||||
Ability source, Game game
|
Ability source, Game game
|
||||||
) {
|
) {
|
||||||
return moveCards(cards, toZone, source, game, false, false, false, null);
|
return moveCards(cards, toZone, source, game, false, false, false, null);
|
||||||
}
|
}
|
||||||
|
@ -4621,7 +4635,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
// identify cards from one owner
|
// identify cards from one owner
|
||||||
Cards cards = new CardsImpl();
|
Cards cards = new CardsImpl();
|
||||||
UUID ownerId = null;
|
UUID ownerId = null;
|
||||||
for (Iterator<? extends Card> it = allCards.iterator(); it.hasNext();) {
|
for (Iterator<? extends Card> it = allCards.iterator(); it.hasNext(); ) {
|
||||||
Card card = it.next();
|
Card card = it.next();
|
||||||
if (cards.isEmpty()) {
|
if (cards.isEmpty()) {
|
||||||
ownerId = card.getOwnerId();
|
ownerId = card.getOwnerId();
|
||||||
|
@ -4799,7 +4813,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
|
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
|
||||||
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
|
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
|
||||||
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
|
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
|
||||||
+ ' ' : "") + "to the exile zone" + CardUtil.getSourceLogName(game, source, card.getId()));
|
+ ' ' : "") + "to the exile zone" + CardUtil.getSourceLogName(game, source, card.getId()));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue