Beginning Command Zone / Emblem work

This commit is contained in:
Viserion 2011-05-14 14:23:55 -05:00
parent a30782fbb1
commit 4ac54673ee
4 changed files with 112 additions and 1 deletions

View file

@ -341,7 +341,7 @@ public final class Constants {
}
public enum Zone {
HAND, GRAVEYARD, LIBRARY, BATTLEFIELD, STACK, EXILED, ALL, OUTSIDE, PICK;
HAND, GRAVEYARD, LIBRARY, BATTLEFIELD, STACK, EXILED, ALL, OUTSIDE, PICK, COMMAND;
public boolean match(Zone zone) {
if (this == zone || this == ALL || zone == ALL)

View file

@ -44,6 +44,7 @@ import mage.abilities.TriggeredAbilities;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffects;
import mage.game.combat.Combat;
import mage.game.command.Command;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Battlefield;
@ -76,6 +77,7 @@ public class GameState implements Serializable, Copyable<GameState> {
private UUID priorityPlayerId;
private Turn turn;
private SpellStack stack;
private Command command;
private Exile exile;
private Revealed revealed;
private Map<UUID, LookedAt> lookedAt = new HashMap<UUID, LookedAt>();
@ -98,6 +100,7 @@ public class GameState implements Serializable, Copyable<GameState> {
playerList = new PlayerList();
turn = new Turn();
stack = new SpellStack();
command = new Command();
exile = new Exile();
revealed = new Revealed();
lookedAt = new HashMap<UUID, LookedAt>();
@ -118,6 +121,7 @@ public class GameState implements Serializable, Copyable<GameState> {
this.priorityPlayerId = state.priorityPlayerId;
this.turn = state.turn.copy();
this.stack = state.stack.copy();
this.command = state.command.copy();
this.exile = state.exile.copy();
this.revealed = state.revealed.copy();
for (UUID key: state.lookedAt.keySet()) {
@ -314,6 +318,7 @@ public class GameState implements Serializable, Copyable<GameState> {
public void restore(GameState state) {
this.stack = state.stack;
this.command = state.command;
this.effects = state.effects;
this.triggers = state.triggers;
this.combat = state.combat;
@ -347,6 +352,7 @@ public class GameState implements Serializable, Copyable<GameState> {
}
battlefield.checkTriggers(event, game);
stack.checkTriggers(event, game);
command.checkTriggers(event, game);
delayed.checkTriggers(event, game);
exile.checkTriggers(event, game);
}

View file

@ -0,0 +1,56 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.command;
import java.util.ArrayList;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author Viserion
*/
public class Command extends ArrayList<CommandObject> {
public Command () {}
public Command(final Command command) {
//
}
public void checkTriggers(GameEvent event, Game game) {
for (CommandObject commandObject: this) {
commandObject.checkTriggers(event, game);
}
}
public Command copy() {
return new Command(this);
}
}

View file

@ -0,0 +1,49 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.command;
import mage.game.*;
import java.util.UUID;
import mage.MageObject;
import mage.game.events.GameEvent;
/**
*
* @author Viserion
*/
public interface CommandObject extends MageObject {
public UUID getSourceId();
public UUID getControllerId();
public void checkTriggers(GameEvent event, Game game);
@Override
public CommandObject copy();
}