mirror of
https://github.com/correl/mage.git
synced 2024-11-14 19:19:32 +00:00
Tests: added test for Spreading Plague from #6984
This commit is contained in:
parent
50e5809a79
commit
4aeb94b41c
1 changed files with 58 additions and 0 deletions
|
@ -0,0 +1,58 @@
|
|||
package org.mage.test.cards.single.inv;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
* @author JayDi85
|
||||
*/
|
||||
|
||||
public class SpreadingPlagueTest extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void test_ColorlessCreatureMustNotShareColorWithColoredCreatures() {
|
||||
// bug: https://github.com/magefree/mage/issues/6984
|
||||
// Golos got destroyed by spreading plague when a player played a red creature, and all colored creatures got destroyed when golos got played.
|
||||
|
||||
addCard(Zone.HAND, playerA, "Golos, Tireless Pilgrim", 1); // {5}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
|
||||
//
|
||||
// Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can’t be regenerated.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Spreading Plague", 1);
|
||||
//
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Goblin Archaeologist", 1); // red creature
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Blisterpod", 1); // devoided creature (colorless)
|
||||
//
|
||||
addCard(Zone.HAND, playerA, "Goblin Arsonist", 1); // {R}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
||||
|
||||
checkPermanentCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Archaeologist", 1);
|
||||
checkPermanentCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blisterpod", 1);
|
||||
|
||||
// play colorless creature and do not destroy anything
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Golos, Tireless Pilgrim");
|
||||
setChoice(playerA, "When {this} enters the battlefield"); // two replacement effects
|
||||
setChoice(playerA, "No"); // no search
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
checkPermanentCount("after colorless play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Golos, Tireless Pilgrim", 1);
|
||||
checkPermanentCount("after colorless play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Archaeologist", 1);
|
||||
checkPermanentCount("after colorless play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blisterpod", 1);
|
||||
checkPermanentCount("after colorless play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Arsonist", 0);
|
||||
|
||||
// play red creature and destroy other red
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Arsonist");
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
checkPermanentCount("after red play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Golos, Tireless Pilgrim", 1);
|
||||
checkPermanentCount("after red play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Archaeologist", 0);
|
||||
checkPermanentCount("after red play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blisterpod", 1);
|
||||
checkPermanentCount("after red play", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Arsonist", 1);
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
setStrictChooseMode(true);
|
||||
execute();
|
||||
assertAllCommandsUsed();
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue