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- Fixed #9481
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3 changed files with 8 additions and 5 deletions
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@ -74,7 +74,8 @@ public final class ArixmethesSlumberingIsle extends CardImpl {
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class ArixmethesIsLandEffect extends ContinuousEffectImpl {
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ArixmethesIsLandEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Detriment);
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
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this.dependencyTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private ArixmethesIsLandEffect(final ArixmethesIsLandEffect effect) {
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@ -47,6 +47,7 @@ public final class BloodMoon extends CardImpl {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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this.staticText = "Nonbasic lands are Mountains";
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this.dependencyTypes.add(DependencyType.BecomeMountain);
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this.dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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}
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BloodMoonEffect(final BloodMoonEffect effect) {
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@ -4,9 +4,9 @@ package mage.constants;
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* Dependency types are a part of a workaround solution to handle dependencies
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* of continuous effects.
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* <p>
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* All continuous effects can:
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* addDependencyType -- make dependency (effect makes some changes)
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* addDependedToType -- wait another dependency (effect must wait until all ather effects finished)
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* All continuous effects can: addDependencyType -- make dependency (effect
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* makes some changes) addDependedToType -- wait another dependency (effect must
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* wait until all other effects finished)
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* <p>
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* http://magiccards.info/rule/613-interaction-of-continuous-effects.html
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* https://github.com/magefree/mage/issues/1259
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@ -18,6 +18,7 @@ public enum DependencyType {
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ArtifactAddingRemoving,
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AddingAbility,
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AddingCreatureType,
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BecomeNonbasicLand,
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BecomeForest,
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BecomeIsland,
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BecomeMountain,
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