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* Abandoned Sarcophagus - Fixed infinite loop when a creature with cycling dies during combat with Abandoned Sarcophagus on the battlefield (fixes #3619).
This commit is contained in:
parent
99925da80e
commit
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1 changed files with 244 additions and 239 deletions
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@ -1,239 +1,244 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
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* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
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||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
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||||
* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.a;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.keyword.CyclingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.watchers.Watcher;
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/**
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*
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* @author jeffwadsworth
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*/
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public class AbandonedSarcophagus extends CardImpl {
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public AbandonedSarcophagus(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// You may cast nonland cards with cycling from your graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusCastFromGraveyardEffect()));
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// If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusReplacementEffect()), new AbandonedSarcophagusWatcher());
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}
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public AbandonedSarcophagus(final AbandonedSarcophagus card) {
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super(card);
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}
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@Override
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public AbandonedSarcophagus copy() {
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return new AbandonedSarcophagus(this);
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}
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}
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class AbandonedSarcophagusCastFromGraveyardEffect extends AsThoughEffectImpl {
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private static final FilterCard filter = new FilterCard("nonland cards with cycling");
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static {
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filter.add(Predicates.not(new CardTypePredicate(CardType.LAND)));
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filter.add(new AbilityPredicate(CyclingAbility.class));
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}
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AbandonedSarcophagusCastFromGraveyardEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "You may cast nonland cards with cycling from your graveyard";
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}
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AbandonedSarcophagusCastFromGraveyardEffect(final AbandonedSarcophagusCastFromGraveyardEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public AbandonedSarcophagusCastFromGraveyardEffect copy() {
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return new AbandonedSarcophagusCastFromGraveyardEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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Card card = game.getCard(objectId);
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if (card != null) {
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return (affectedControllerId.equals(source.getControllerId())
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&& filter.match(card, game)
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&& game.getState().getZone(card.getId()) == Zone.GRAVEYARD);
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}
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return false;
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}
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}
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class AbandonedSarcophagusReplacementEffect extends ReplacementEffectImpl {
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boolean cardHasCycling;
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boolean cardWasCycledThisTurn;
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public AbandonedSarcophagusReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Exile);
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staticText = "If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead";
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}
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public AbandonedSarcophagusReplacementEffect(final AbandonedSarcophagusReplacementEffect effect) {
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super(effect);
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}
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@Override
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public AbandonedSarcophagusReplacementEffect copy() {
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return new AbandonedSarcophagusReplacementEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Card card = game.getCard(event.getTargetId());
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if (card != null) {
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return controller.moveCards(card, Zone.EXILED, source, game);
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}
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}
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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cardWasCycledThisTurn = false;
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cardHasCycling = false;
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if (((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD) {
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Player controller = game.getPlayer(source.getControllerId());
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AbandonedSarcophagusWatcher watcher = (AbandonedSarcophagusWatcher) game.getState().getWatchers().get(AbandonedSarcophagusWatcher.class.getSimpleName());
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Card card = game.getCard(event.getTargetId());
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if (card != null
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&& watcher != null) {
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for (Ability ability : card.getAbilities()) {
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if (ability instanceof CyclingAbility) {
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cardHasCycling = true;
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}
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}
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Cards cards = watcher.getCardsCycledThisTurn(controller.getId());
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for (Card c : cards.getCards(game)) {
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if (c == card) {
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cardWasCycledThisTurn = true;
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watcher.getCardsCycledThisTurn(controller.getId()).remove(card); //remove reference to the card as it is no longer needed
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}
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}
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return (!cardWasCycledThisTurn
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&& cardHasCycling);
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}
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}
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return false;
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}
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}
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class AbandonedSarcophagusWatcher extends Watcher {
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private final Map<UUID, Cards> cycledCardsThisTurn = new HashMap<>();
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public AbandonedSarcophagusWatcher() {
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super(AbandonedSarcophagusWatcher.class.getSimpleName(), WatcherScope.GAME);
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}
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public AbandonedSarcophagusWatcher(final AbandonedSarcophagusWatcher watcher) {
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super(watcher);
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for (Entry<UUID, Cards> entry : watcher.cycledCardsThisTurn.entrySet()) {
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cycledCardsThisTurn.put(entry.getKey(), entry.getValue().copy());
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}
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.CYCLE_CARD) {
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Card card = game.getCard(event.getSourceId());
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if (card != null) {
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Cards c = getCardsCycledThisTurn(event.getPlayerId());
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c.add(card);
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cycledCardsThisTurn.put(event.getPlayerId(), c);
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}
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}
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}
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public Cards getCardsCycledThisTurn(UUID playerId) {
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return cycledCardsThisTurn.getOrDefault(playerId, new CardsImpl());
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}
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@Override
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public void reset() {
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super.reset();
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cycledCardsThisTurn.clear();
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}
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@Override
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public AbandonedSarcophagusWatcher copy() {
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return new AbandonedSarcophagusWatcher(this);
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
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* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.cards.a;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.keyword.CyclingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.watchers.Watcher;
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/**
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*
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* @author jeffwadsworth
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*/
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public class AbandonedSarcophagus extends CardImpl {
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public AbandonedSarcophagus(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// You may cast nonland cards with cycling from your graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusCastFromGraveyardEffect()));
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// If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusReplacementEffect()), new AbandonedSarcophagusWatcher());
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}
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public AbandonedSarcophagus(final AbandonedSarcophagus card) {
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super(card);
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}
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@Override
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public AbandonedSarcophagus copy() {
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return new AbandonedSarcophagus(this);
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}
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}
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class AbandonedSarcophagusCastFromGraveyardEffect extends AsThoughEffectImpl {
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private static final FilterCard filter = new FilterCard("nonland cards with cycling");
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static {
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filter.add(Predicates.not(new CardTypePredicate(CardType.LAND)));
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filter.add(new AbilityPredicate(CyclingAbility.class));
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}
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AbandonedSarcophagusCastFromGraveyardEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "You may cast nonland cards with cycling from your graveyard";
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}
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AbandonedSarcophagusCastFromGraveyardEffect(final AbandonedSarcophagusCastFromGraveyardEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public AbandonedSarcophagusCastFromGraveyardEffect copy() {
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return new AbandonedSarcophagusCastFromGraveyardEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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Card card = game.getCard(objectId);
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if (card != null) {
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return (affectedControllerId.equals(source.getControllerId())
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&& filter.match(card, game)
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&& game.getState().getZone(card.getId()) == Zone.GRAVEYARD);
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}
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return false;
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}
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}
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class AbandonedSarcophagusReplacementEffect extends ReplacementEffectImpl {
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boolean cardHasCycling;
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boolean cardWasCycledThisTurn;
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public AbandonedSarcophagusReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Exile);
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staticText = "If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead";
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}
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public AbandonedSarcophagusReplacementEffect(final AbandonedSarcophagusReplacementEffect effect) {
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super(effect);
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}
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@Override
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public AbandonedSarcophagusReplacementEffect copy() {
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return new AbandonedSarcophagusReplacementEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null) {
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return controller.moveCards(permanent, Zone.EXILED, source, game);
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}
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Card card = game.getCard(event.getTargetId());
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if (card != null) {
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return controller.moveCards(card, Zone.EXILED, source, game);
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}
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}
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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cardWasCycledThisTurn = false;
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cardHasCycling = false;
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if (((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD) {
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Player controller = game.getPlayer(source.getControllerId());
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AbandonedSarcophagusWatcher watcher = (AbandonedSarcophagusWatcher) game.getState().getWatchers().get(AbandonedSarcophagusWatcher.class.getSimpleName());
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Card card = game.getCard(event.getTargetId());
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if (card != null
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&& watcher != null) {
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for (Ability ability : card.getAbilities()) {
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if (ability instanceof CyclingAbility) {
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cardHasCycling = true;
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}
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}
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Cards cards = watcher.getCardsCycledThisTurn(controller.getId());
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for (Card c : cards.getCards(game)) {
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if (c == card) {
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cardWasCycledThisTurn = true;
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watcher.getCardsCycledThisTurn(controller.getId()).remove(card); //remove reference to the card as it is no longer needed
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}
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}
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return (!cardWasCycledThisTurn
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&& cardHasCycling);
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}
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}
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return false;
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}
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}
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class AbandonedSarcophagusWatcher extends Watcher {
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private final Map<UUID, Cards> cycledCardsThisTurn = new HashMap<>();
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public AbandonedSarcophagusWatcher() {
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super(AbandonedSarcophagusWatcher.class.getSimpleName(), WatcherScope.GAME);
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}
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public AbandonedSarcophagusWatcher(final AbandonedSarcophagusWatcher watcher) {
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super(watcher);
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for (Entry<UUID, Cards> entry : watcher.cycledCardsThisTurn.entrySet()) {
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cycledCardsThisTurn.put(entry.getKey(), entry.getValue().copy());
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}
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}
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|
||||
@Override
|
||||
public void watch(GameEvent event, Game game) {
|
||||
if (event.getType() == GameEvent.EventType.CYCLE_CARD) {
|
||||
Card card = game.getCard(event.getSourceId());
|
||||
if (card != null) {
|
||||
Cards c = getCardsCycledThisTurn(event.getPlayerId());
|
||||
c.add(card);
|
||||
cycledCardsThisTurn.put(event.getPlayerId(), c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Cards getCardsCycledThisTurn(UUID playerId) {
|
||||
return cycledCardsThisTurn.getOrDefault(playerId, new CardsImpl());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
super.reset();
|
||||
cycledCardsThisTurn.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbandonedSarcophagusWatcher copy() {
|
||||
return new AbandonedSarcophagusWatcher(this);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue