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* Mistcutter Hydra (and other) - Fixed that a previous used and set X value was used again as the card was put onto battlefield again (fixes #573).
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15 changed files with 106 additions and 0 deletions
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@ -94,6 +94,8 @@ class AstralCornucopiaEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.CHARGE.createInstance(amount), game);
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@ -92,6 +92,8 @@ class OrochiHatcheryEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.CHARGE.createInstance(amount), game);
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@ -100,6 +100,8 @@ class ApocalypseHydraEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility)obj).getManaCostsToPay().getX();
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if (amount > 0) {
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if (amount < 5) {
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@ -98,6 +98,8 @@ class GrenzoDungeonWardenEtBEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((Ability) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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@ -100,6 +100,8 @@ class SavageBornHydraEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility)obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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@ -92,6 +92,8 @@ class NimbusSwimmerEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility)obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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@ -105,6 +105,8 @@ class VastwoodHydraEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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@ -108,6 +108,8 @@ class GenesisHydraEntersBattlefieldEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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SpellAbility spellAbility = (SpellAbility) obj;
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if (spellAbility.getSourceId().equals(source.getSourceId())) { // put into play by normal cast
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int amount = spellAbility.getManaCostsToPay().getX();
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@ -90,6 +90,8 @@ class ChaliceOfTheVoidEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.CHARGE.createInstance(amount), game);
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@ -106,6 +106,8 @@ class ManaBloomEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.CHARGE.createInstance(amount), game);
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@ -94,6 +94,8 @@ class ChimericMassEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.CHARGE.createInstance(amount), game);
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@ -97,6 +97,8 @@ class FeralHydraEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility)obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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@ -96,6 +96,8 @@ class SigilOfDistinctionEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.CHARGE.createInstance(amount), game);
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@ -104,6 +104,8 @@ class MistcutterHydraEffect extends OneShotEffect {
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if (permanent != null) {
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Object obj = getValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
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if (obj != null && obj instanceof SpellAbility) {
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// delete to prevent using it again if put into battlefield from other effect
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setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
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int amount = ((SpellAbility)obj).getManaCostsToPay().getX();
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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@ -0,0 +1,78 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.replacement;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class MistcutterHydraTest extends CardTestPlayerBase {
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/**
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* Test that a Mistcutter Hydra exiled with Banishing Light returns with 0 Counters on it
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*/
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@Test
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public void testHydraReturnsWithZeroCounters() {
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addCard(Zone.HAND, playerA, "Banishing Light");
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
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// Mistcutter Hydra
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// Creature — Hydra 0/0, XG (1)
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// Mistcutter Hydra can't be countered.
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// Haste, protection from blue
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// Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
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addCard(Zone.HAND, playerB, "Mistcutter Hydra");
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addCard(Zone.BATTLEFIELD, playerB, "Forest", 2);
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addCard(Zone.HAND, playerB, "Disenchant");
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Mistcutter Hydra");
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setChoice(playerB, "X=3");
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castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Banishing Light");
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setChoice(playerA, "Mistcutter Hydra");
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castSpell(4, PhaseStep.PRECOMBAT_MAIN, playerB, "Disenchant","Banishing Light");
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setStopAt(4, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerA, "Banishing Light", 1);
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assertGraveyardCount(playerB, "Disenchant", 1);
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assertGraveyardCount(playerB, "Mistcutter Hydra", 1);
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assertPermanentCount(playerB, "Mistcutter Hydra", 0);
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}
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}
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