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Simplify mind shatter.
It is now implemented exactly the same way as mind twist.
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parent
850b65234f
commit
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1 changed files with 6 additions and 42 deletions
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@ -28,15 +28,12 @@
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package mage.sets.magic2010;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.abilities.dynamicvalue.common.ManacostVariableValue;
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import mage.abilities.effects.common.discard.DiscardTargetEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.players.Player;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.target.TargetPlayer;
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/**
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@ -52,8 +49,8 @@ public class MindShatter extends CardImpl {
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this.color.setBlack(true);
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// Target player discards X cards at random.
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this.getSpellAbility().addEffect(new DiscardTargetEffect(new ManacostVariableValue(), true));
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this.getSpellAbility().addTarget(new TargetPlayer());
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this.getSpellAbility().addEffect(new MindShatterEffect());
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}
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public MindShatter(final MindShatter card) {
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@ -65,36 +62,3 @@ public class MindShatter extends CardImpl {
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return new MindShatter(this);
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}
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}
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class MindShatterEffect extends OneShotEffect {
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public MindShatterEffect() {
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super(Outcome.Discard);
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this.staticText = "Target player discards X cards at random";
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}
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public MindShatterEffect(final MindShatterEffect effect) {
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super(effect);
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}
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@Override
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public MindShatterEffect copy() {
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return new MindShatterEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getFirstTarget());
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if (player != null) {
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int amount = Math.min(source.getManaCostsToPay().getX(), player.getHand().size());
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for (int i = 0; i < amount; i++) {
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Card card = player.getHand().getRandom(game);
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if (card != null) {
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player.discard(card, source, game);
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}
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}
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return true;
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}
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return false;
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}
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}
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