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[NEC] Implemented Kami of Celebration
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Mage.Sets/src/mage/cards/k/KamiOfCelebration.java
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85
Mage.Sets/src/mage/cards/k/KamiOfCelebration.java
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package mage.cards.k;
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import mage.MageInt;
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import mage.abilities.common.AttacksCreatureYouControlTriggeredAbility;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.common.ExileTopXMayPlayUntilEndOfTurnEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.permanent.ModifiedPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class KamiOfCelebration extends CardImpl {
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private static final FilterControlledCreaturePermanent filter
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= new FilterControlledCreaturePermanent("a modified creature you control");
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static {
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filter.add(ModifiedPredicate.instance);
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}
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public KamiOfCelebration(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}");
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this.subtype.add(SubType.SPIRIT);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn.
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this.addAbility(new AttacksCreatureYouControlTriggeredAbility(
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new ExileTopXMayPlayUntilEndOfTurnEffect(1), false, filter
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));
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// Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.
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this.addAbility(new KamiOfCelebrationAbility());
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}
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private KamiOfCelebration(final KamiOfCelebration card) {
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super(card);
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}
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@Override
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public KamiOfCelebration copy() {
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return new KamiOfCelebration(this);
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}
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}
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class KamiOfCelebrationAbility extends SpellCastControllerTriggeredAbility {
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KamiOfCelebrationAbility() {
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super(new AddCountersTargetEffect(CounterType.P1P1.createInstance()), false);
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this.addTarget(new TargetControlledCreaturePermanent());
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}
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private KamiOfCelebrationAbility(final KamiOfCelebrationAbility ability) {
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super(ability);
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}
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@Override
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public KamiOfCelebrationAbility copy() {
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return new KamiOfCelebrationAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return event.getZone() == Zone.EXILED && super.checkTrigger(event, game);
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}
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@Override
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public String getRule() {
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return "Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.";
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}
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}
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@ -73,6 +73,7 @@ public final class NeonDynastyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Indomitable Archangel", 85, Rarity.MYTHIC, mage.cards.i.IndomitableArchangel.class));
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cards.add(new SetCardInfo("Indomitable Archangel", 85, Rarity.MYTHIC, mage.cards.i.IndomitableArchangel.class));
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cards.add(new SetCardInfo("Ironsoul Enforcer", 7, Rarity.RARE, mage.cards.i.IronsoulEnforcer.class));
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cards.add(new SetCardInfo("Ironsoul Enforcer", 7, Rarity.RARE, mage.cards.i.IronsoulEnforcer.class));
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cards.add(new SetCardInfo("Jace, Architect of Thought", 93, Rarity.MYTHIC, mage.cards.j.JaceArchitectOfThought.class));
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cards.add(new SetCardInfo("Jace, Architect of Thought", 93, Rarity.MYTHIC, mage.cards.j.JaceArchitectOfThought.class));
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cards.add(new SetCardInfo("Kami of Celebration", 20, Rarity.RARE, mage.cards.k.KamiOfCelebration.class));
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cards.add(new SetCardInfo("Kappa Cannoneer", 14, Rarity.RARE, mage.cards.k.KappaCannoneer.class));
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cards.add(new SetCardInfo("Kappa Cannoneer", 14, Rarity.RARE, mage.cards.k.KappaCannoneer.class));
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cards.add(new SetCardInfo("Katsumasa, the Animator", 15, Rarity.RARE, mage.cards.k.KatsumasaTheAnimator.class));
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cards.add(new SetCardInfo("Katsumasa, the Animator", 15, Rarity.RARE, mage.cards.k.KatsumasaTheAnimator.class));
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cards.add(new SetCardInfo("Kodama's Reach", 120, Rarity.COMMON, mage.cards.k.KodamasReach.class));
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cards.add(new SetCardInfo("Kodama's Reach", 120, Rarity.COMMON, mage.cards.k.KodamasReach.class));
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