diff --git a/Mage/src/mage/game/stack/Spell.java b/Mage/src/mage/game/stack/Spell.java index df1fc8dea2..515619c51d 100644 --- a/Mage/src/mage/game/stack/Spell.java +++ b/Mage/src/mage/game/stack/Spell.java @@ -28,9 +28,6 @@ package mage.game.stack; -import java.util.ArrayList; -import java.util.List; -import java.util.UUID; import mage.MageInt; import mage.MageObject; import mage.Mana; @@ -50,11 +47,7 @@ import mage.abilities.keyword.BestowAbility; import mage.abilities.keyword.MorphAbility; import mage.cards.Card; import mage.cards.SplitCard; -import mage.constants.CardType; -import mage.constants.Outcome; -import mage.constants.Rarity; -import mage.constants.SpellAbilityType; -import mage.constants.Zone; +import mage.constants.*; import mage.counters.Counter; import mage.counters.Counters; import mage.game.Game; @@ -66,6 +59,10 @@ import mage.target.Target; import mage.target.TargetAmount; import mage.watchers.Watcher; +import java.util.ArrayList; +import java.util.List; +import java.util.UUID; + /** * * @author BetaSteward_at_googlemail.com @@ -133,7 +130,7 @@ public class Spell implements StackObject, Card { boolean ignoreAbility = true; boolean payNoMana = noMana; for (SpellAbility spellAbility: spellAbilities) { - // costs for spliced abilities were added to main spellAbility, so pay no man for spliced abilities + // costs for spliced abilities were added to main spellAbility, so pay no mana for spliced abilities payNoMana |= spellAbility.getSpellAbilityType().equals(SpellAbilityType.SPLICE); if (ignoreAbility) { ignoreAbility = false; diff --git a/Mage/src/mage/players/PlayerImpl.java b/Mage/src/mage/players/PlayerImpl.java index 2b7be66145..541ad8cda9 100644 --- a/Mage/src/mage/players/PlayerImpl.java +++ b/Mage/src/mage/players/PlayerImpl.java @@ -717,7 +717,7 @@ public abstract class PlayerImpl implements Player, Serializable { //20091005 - 601.2a Card card = game.getCard(ability.getSourceId()); if (card != null) { - if (card.isMorphCard()) { + if (card.isMorphCard()) { //TODO: move to other place card.setFaceDown(true); } if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, ability.getId(), ability.getSourceId(), playerId))) {