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fix build - bonds of mortality using loseabilityalleffect
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1 changed files with 2 additions and 2 deletions
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@ -65,10 +65,10 @@ public class BondsOfMortality extends CardImpl {
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1), false));
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// {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
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Effect effect = new LoseAbilityAllEffect(filter, HexproofAbility.getInstance(), Duration.EndOfTurn);
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Effect effect = new LoseAbilityAllEffect(HexproofAbility.getInstance(), Duration.EndOfTurn, filter);
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effect.setText("Creatures your opponents control lose hexproof");
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{G}"));
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effect = new LoseAbilityAllEffect(filter, IndestructibleAbility.getInstance(), Duration.EndOfTurn);
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effect = new LoseAbilityAllEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn, filter);
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effect.setText("and indestructible until end of turn");
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ability.addEffect(effect);
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this.addAbility(ability);
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