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Implemented Vivien, Arkbow Ranger
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Mage.Sets/src/mage/cards/v/VivienArkbowRanger.java
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69
Mage.Sets/src/mage/cards/v/VivienArkbowRanger.java
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package mage.cards.v;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
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import mage.abilities.effects.common.DamageWithPowerTargetEffect;
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import mage.abilities.effects.common.WishEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.DistributeCountersEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreatureOrPlaneswalker;
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import mage.target.common.TargetCreaturePermanentAmount;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class VivienArkbowRanger extends CardImpl {
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public VivienArkbowRanger(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{1}{G}{G}{G}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.VIVIEN);
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this.addAbility(new PlaneswalkerEntersWithLoyaltyCountersAbility(4));
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// +1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.
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Ability ability = new LoyaltyAbility(new DistributeCountersEffect(
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CounterType.P1P1, 2, false, "up to two target creatures"
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), 1);
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ability.addEffect(new GainAbilityTargetEffect(
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TrampleAbility.getInstance(), Duration.EndOfTurn,
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"They gain trample until end of turn"
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));
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ability.addTarget(new TargetCreaturePermanentAmount(2));
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this.addAbility(ability);
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// −3: Target creature you control deals damage equal to its power to target creature or planeswalker.
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ability = new LoyaltyAbility(
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new DamageWithPowerTargetEffect().setText("Target creature you control deals damage " +
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"equal to its power to target creature or planeswalker."), -3
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);
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ability.addTarget(new TargetControlledCreaturePermanent());
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ability.addTarget(new TargetCreatureOrPlaneswalker());
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this.addAbility(ability);
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// −5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand.
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this.addAbility(new LoyaltyAbility(new WishEffect(StaticFilters.FILTER_CARD_CREATURE_A), -5));
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}
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private VivienArkbowRanger(final VivienArkbowRanger card) {
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super(card);
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}
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@Override
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public VivienArkbowRanger copy() {
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return new VivienArkbowRanger(this);
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}
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}
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@ -184,6 +184,7 @@ public final class CoreSet2020 extends ExpansionSet {
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cards.add(new SetCardInfo("Vampire of the Dire Moon", 120, Rarity.UNCOMMON, mage.cards.v.VampireOfTheDireMoon.class));
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cards.add(new SetCardInfo("Vial of Dragonfire", 241, Rarity.COMMON, mage.cards.v.VialOfDragonfire.class));
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cards.add(new SetCardInfo("Vilis, Broker of Blood", 122, Rarity.RARE, mage.cards.v.VilisBrokerOfBlood.class));
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cards.add(new SetCardInfo("Vivien, Arkbow Ranger", 199, Rarity.MYTHIC, mage.cards.v.VivienArkbowRanger.class));
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cards.add(new SetCardInfo("Vivien, Nature's Avenger", 298, Rarity.MYTHIC, mage.cards.v.VivienNaturesAvenger.class));
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cards.add(new SetCardInfo("Voracious Hydra", 200, Rarity.RARE, mage.cards.v.VoraciousHydra.class));
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cards.add(new SetCardInfo("Wakeroot Elemental", 202, Rarity.RARE, mage.cards.w.WakerootElemental.class));
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