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added TargetOpponentOrPlaneswalker and FilterOpponentOrPlaneswalker
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6bc735c297
commit
4c2d2cf537
3 changed files with 311 additions and 2 deletions
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@ -52,6 +52,7 @@ import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetOpponent;
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import mage.target.common.TargetOpponentOrPlaneswalker;
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/**
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*
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@ -69,9 +70,11 @@ public class AngrathMinotaurPirate extends CardImpl {
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// +2: Angrath, Minotaur Pirate deals 1 damage to target opponent and each creature that player controls.
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Effects effects1 = new Effects();
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effects1.add(new DamageTargetEffect(1));
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effects1.add(new DamageAllControlledTargetEffect(1, new FilterCreaturePermanent()).setText("and each creature that player controls"));
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effects1.add(new DamageAllControlledTargetEffect(1, new FilterCreaturePermanent())
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.setText("and each creature that player or that planeswalker’s controller controls")
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);
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LoyaltyAbility ability1 = new LoyaltyAbility(effects1, +2);
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ability1.addTarget(new TargetOpponent());
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ability1.addTarget(new TargetOpponentOrPlaneswalker());
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this.addAbility(ability1);
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// -3: Return target Pirate card from your graveyard to the battlefield.
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@ -0,0 +1,85 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.filter.common;
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import java.util.UUID;
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import mage.MageItem;
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import mage.filter.FilterImpl;
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import mage.filter.FilterInPlay;
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import mage.filter.FilterOpponent;
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import mage.filter.FilterPlayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class FilterOpponentOrPlaneswalker extends FilterImpl<MageItem> implements FilterInPlay<MageItem> {
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protected FilterPlaneswalkerPermanent planeswalkerFilter;
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protected final FilterPlayer playerFilter;
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public FilterOpponentOrPlaneswalker() {
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this("opponent or planeswalker");
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}
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public FilterOpponentOrPlaneswalker(String name) {
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super(name);
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planeswalkerFilter = new FilterPlaneswalkerPermanent();
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playerFilter = new FilterOpponent();
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}
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public FilterOpponentOrPlaneswalker(final FilterOpponentOrPlaneswalker filter) {
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super(filter);
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this.planeswalkerFilter = filter.planeswalkerFilter.copy();
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this.playerFilter = filter.playerFilter.copy();
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}
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@Override
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public boolean checkObjectClass(Object object) {
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return true;
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}
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@Override
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public boolean match(MageItem o, Game game) {
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if (o instanceof Player) {
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return playerFilter.match((Player) o, game);
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} else if (o instanceof Permanent) {
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return planeswalkerFilter.match((Permanent) o, game);
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}
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return false;
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}
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@Override
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public boolean match(MageItem o, UUID sourceId, UUID playerId, Game game) {
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if (o instanceof Player) {
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return playerFilter.match((Player) o, sourceId, playerId, game);
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} else if (o instanceof Permanent) {
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return planeswalkerFilter.match((Permanent) o, sourceId, playerId, game);
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}
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return false;
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}
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public FilterPlaneswalkerPermanent getPlaneswalkerFilter() {
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return this.planeswalkerFilter;
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}
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public FilterPlayer getPlayerFilter() {
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return this.playerFilter;
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}
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public void setPlaneswalkerFilter(FilterPlaneswalkerPermanent planeswalkerFilter) {
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this.planeswalkerFilter = planeswalkerFilter;
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}
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@Override
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public FilterOpponentOrPlaneswalker copy() {
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return new FilterOpponentOrPlaneswalker(this);
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}
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}
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@ -0,0 +1,221 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.target.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.common.FilterOpponentOrPlaneswalker;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetImpl;
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/**
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*
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* @author LevelX2
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*/
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public class TargetOpponentOrPlaneswalker extends TargetImpl {
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protected FilterOpponentOrPlaneswalker filter;
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public TargetOpponentOrPlaneswalker() {
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this(1, 1, new FilterOpponentOrPlaneswalker());
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}
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public TargetOpponentOrPlaneswalker(int numTargets) {
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this(numTargets, numTargets, new FilterOpponentOrPlaneswalker());
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}
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public TargetOpponentOrPlaneswalker(FilterOpponentOrPlaneswalker filter) {
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this(1, 1, filter);
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}
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public TargetOpponentOrPlaneswalker(int minNumTargets, int maxNumTargets, FilterOpponentOrPlaneswalker filter) {
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this.minNumberOfTargets = minNumTargets;
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this.maxNumberOfTargets = maxNumTargets;
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this.zone = Zone.ALL;
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this.filter = filter;
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this.targetName = filter.getMessage();
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}
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public TargetOpponentOrPlaneswalker(final TargetOpponentOrPlaneswalker target) {
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super(target);
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this.filter = target.filter.copy();
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}
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@Override
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public Filter getFilter() {
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return this.filter;
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}
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@Override
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public boolean canTarget(UUID id, Game game) {
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Permanent permanent = game.getPermanent(id);
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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Player player = game.getPlayer(id);
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return player != null && filter.match(player, game);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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return canTarget(source.getControllerId(), id, source, game);
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}
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@Override
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public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
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Permanent permanent = game.getPermanent(id);
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Player player = game.getPlayer(id);
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if (source != null) {
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MageObject targetSource = game.getObject(source.getSourceId());
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if (permanent != null) {
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return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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}
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if (player != null) {
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return player.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(player, game);
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}
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}
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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return player != null && filter.match(player, game);
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}
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/**
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* Checks if there are enough {@link Permanent} or {@link Player} that can
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* be chosen. Should only be used for Ability targets since this checks for
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* protection, shroud etc.
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*
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* @param sourceId - the target event source
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* @param sourceControllerId - controller of the target event source
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* @param game
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* @return - true if enough valid {@link Permanent} or {@link Player} exist
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*/
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(sourceId);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Checks if there are enough {@link Permanent} or {@link Player} that can
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* be selected. Should not be used for Ability targets since this does not
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* check for protection, shroud etc.
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*
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* @param sourceControllerId - controller of the select event
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* @param game
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* @return - true if enough valid {@link Permanent} or {@link Player} exist
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*/
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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int count = 0;
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(sourceId);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null
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&& player.canBeTargetedBy(targetSource, sourceControllerId, game)
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&& filter.getPlayerFilter().match(player, sourceId, sourceControllerId, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game)
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&& filter.getPlaneswalkerFilter().match(permanent, sourceId, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.getPlayerFilter().match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
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if (filter.getPlaneswalkerFilter().match(permanent, null, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public String getTargetedName(Game game) {
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StringBuilder sb = new StringBuilder();
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for (UUID targetId : getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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sb.append(permanent.getLogName()).append(' ');
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} else {
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Player player = game.getPlayer(targetId);
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if (player != null) {
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sb.append(player.getLogName()).append(' ');
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}
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}
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}
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return sb.toString();
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}
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@Override
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public TargetOpponentOrPlaneswalker copy() {
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return new TargetOpponentOrPlaneswalker(this);
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}
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}
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