rarity fix

This commit is contained in:
Loki 2011-08-14 10:57:24 +03:00
parent f13ba5d7fb
commit 4c42abc9c6

View file

@ -53,7 +53,7 @@ import mage.game.permanent.Permanent;
public class BladeOfTheBloodchief extends CardImpl<BladeOfTheBloodchief> {
public BladeOfTheBloodchief ( UUID ownerId ) {
super(ownerId, 196, "Blade of the Bloodchief", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
super(ownerId, 196, "Blade of the Bloodchief", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "ZEN";
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));