From 4cb4d1ea4eac12285d7a2078938fb026c7c7972e Mon Sep 17 00:00:00 2001 From: Brik Royster Date: Wed, 28 Dec 2016 00:31:49 -0700 Subject: [PATCH] using hasSubtype instead of getSubtype().contains --- Mage.Sets/src/mage/cards/d/DralnusCrusade.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/d/DralnusCrusade.java b/Mage.Sets/src/mage/cards/d/DralnusCrusade.java index 03d03b4a29..b4bc52baa7 100755 --- a/Mage.Sets/src/mage/cards/d/DralnusCrusade.java +++ b/Mage.Sets/src/mage/cards/d/DralnusCrusade.java @@ -93,7 +93,7 @@ class DralnusCrusadeEffect extends ContinuousEffectImpl { for(Permanent permanent : game.getState().getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { switch (layer) { case TypeChangingEffects_4: - if(!permanent.getSubtype(game).contains("Zombie")) { + if(!permanent.hasSubtype("Zombie", game)) { permanent.getSubtype(game).add("Zombie"); } break;