Redesigned handling of attack allowed check related to the complete attack.

This commit is contained in:
LevelX2 2015-12-08 12:20:37 +01:00
parent 359dc3f537
commit 4d01eb143a
15 changed files with 267 additions and 176 deletions

View file

@ -53,7 +53,7 @@ public class LoyalPegasus extends CardImpl {
// Flying
this.addAbility(FlyingAbility.getInstance());
// Loyal Pegasus can't attack or block alone.
this.addAbility(CantAttackAloneAbility.getInstance());
this.addAbility(new CantAttackAloneAbility());
this.addAbility(CantBlockAloneAbility.getInstance());
}

View file

@ -69,7 +69,7 @@ public class MasterOfCruelties extends CardImpl {
// Deathtouch
this.addAbility(DeathtouchAbility.getInstance());
// Master of Cruelties can only attack alone.
this.addAbility(CanAttackOnlyAloneAbility.getInstance());
this.addAbility(new CanAttackOnlyAloneAbility());
// Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
this.addAbility(new MasterOfCrueltiesTriggeredAbility());
@ -111,7 +111,7 @@ class MasterOfCrueltiesTriggeredAbility extends TriggeredAbilityImpl {
public boolean checkTrigger(GameEvent event, Game game) {
Permanent sourcePermanent = game.getPermanent(getSourceId());
if (sourcePermanent.isAttacking()) {
for (CombatGroup combatGroup: game.getCombat().getGroups()) {
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
if (combatGroup.getBlockers().isEmpty() && combatGroup.getAttackers().contains(getSourceId())) {
// check if a player is attacked (instead of a planeswalker)
Player defendingPlayer = game.getPlayer(combatGroup.getDefenderId());

View file

@ -28,12 +28,12 @@
package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.keyword.CantAttackAloneAbility;
import mage.abilities.keyword.CantBlockAloneAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
/**
*
@ -50,7 +50,7 @@ public class EmberBeast extends CardImpl {
this.toughness = new MageInt(4);
// Ember Beast can't attack or block alone.
this.addAbility(CantAttackAloneAbility.getInstance());
this.addAbility(new CantAttackAloneAbility());
this.addAbility(CantBlockAloneAbility.getInstance());
}

View file

@ -32,12 +32,11 @@ import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.combat.CanAttackOnlyAloneEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.BestowAbility;
import mage.abilities.keyword.CantAttackAloneAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
@ -61,12 +60,12 @@ public class SightlessBrawler extends CardImpl {
// Bestow 4W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
this.addAbility(new BestowAbility(this, "{4}{W}"));
// Sightless Brawler can't attack alone.
this.addAbility(CantAttackAloneAbility.getInstance());
this.addAbility(new CantAttackAloneAbility());
// Enchanted creature gets +3/+2 and can't attack alone.
Effect effect = new BoostEnchantedEffect(3,2, Duration.WhileOnBattlefield);
Effect effect = new BoostEnchantedEffect(3, 2, Duration.WhileOnBattlefield);
effect.setText("Enchanted creature gets +3/+2");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
effect = new GainAbilityAttachedEffect(CantAttackAloneAbility.getInstance(), AttachmentType.AURA, Duration.WhileOnBattlefield);
effect = new CanAttackOnlyAloneEffect();
effect.setText("and can't attack alone");
ability.addEffect(effect);
this.addAbility(ability);

View file

@ -27,14 +27,13 @@
*/
package mage.sets.magic2010;
import mage.constants.CardType;
import mage.constants.Rarity;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.keyword.CantAttackAloneAbility;
import mage.abilities.keyword.CantBlockAloneAbility;
import mage.cards.CardImpl;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
/**
* @author magenoxx_at_gmail.com
@ -50,7 +49,7 @@ public class JackalFamiliar extends CardImpl {
this.toughness = new MageInt(2);
// Jackal Familiar can't attack or block alone.
this.addAbility(CantAttackAloneAbility.getInstance());
this.addAbility(new CantAttackAloneAbility());
this.addAbility(CantBlockAloneAbility.getInstance());
}

View file

@ -27,14 +27,13 @@
*/
package mage.sets.magic2013;
import mage.constants.CardType;
import mage.constants.Rarity;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.keyword.CantAttackAloneAbility;
import mage.abilities.keyword.CantBlockAloneAbility;
import mage.cards.CardImpl;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
/**
* @author magenoxx_at_gmail.com
@ -50,7 +49,7 @@ public class MoggFlunkies extends CardImpl {
this.toughness = new MageInt(3);
// Mogg Flunkies can't attack or block alone.
this.addAbility(CantAttackAloneAbility.getInstance());
this.addAbility(new CantAttackAloneAbility());
this.addAbility(CantBlockAloneAbility.getInstance());
}

View file

@ -48,7 +48,7 @@ public class BondedConstruct extends CardImpl {
this.toughness = new MageInt(1);
// Bonded Construct can't attack alone.
this.addAbility(CantAttackAloneAbility.getInstance());
this.addAbility(new CantAttackAloneAbility());
}
public BondedConstruct(final BondedConstruct card) {

View file

@ -32,12 +32,10 @@ import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.combat.CanAttackOnlyAloneEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.CanAttackOnlyAloneAbility;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
@ -49,7 +47,7 @@ import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LoneFox
*
*/
public class Errantry extends CardImpl {
@ -66,8 +64,8 @@ public class Errantry extends CardImpl {
this.addAbility(ability);
// Enchanted creature gets +3/+0 and can only attack alone.
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3, 0, Duration.WhileOnBattlefield));
Effect effect = new GainAbilityAttachedEffect(CanAttackOnlyAloneAbility.getInstance(), AttachmentType.AURA);
effect.setText("and can only attack alone.");
Effect effect = new CanAttackOnlyAloneEffect();
effect.setText("and can only attack alone");
ability.addEffect(effect);
this.addAbility(ability);
}

View file

@ -48,6 +48,23 @@ public class CantAttackOrBlockAloneTest extends CardTestPlayerBase {
assertLife(playerA, 15);
}
/**
* Try to attack with two Flunkies
*/
@Test
public void testCanAttackWithTwo() {
addCard(Zone.BATTLEFIELD, playerB, "Mogg Flunkies", 2); // 3/3
attack(2, playerB, "Mogg Flunkies");
attack(2, playerB, "Mogg Flunkies");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertLife(playerA, 14);
}
/**
* Try to block alone
*/

View file

@ -69,6 +69,10 @@ public abstract class RestrictionEffect extends ContinuousEffectImpl {
return true;
}
public boolean canAttackCheckAfter(int numberOfAttackers, Ability source, Game game) {
return true;
}
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
return true;
}

View file

@ -0,0 +1,43 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common.combat;
import mage.abilities.Ability;
import mage.abilities.effects.RestrictionEffect;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class CanAttackOnlyAloneEffect extends RestrictionEffect {
public CanAttackOnlyAloneEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can only attack alone";
}
public CanAttackOnlyAloneEffect(final CanAttackOnlyAloneEffect effect) {
super(effect);
}
@Override
public CanAttackOnlyAloneEffect copy() {
return new CanAttackOnlyAloneEffect(this);
}
@Override
public boolean canAttackCheckAfter(int numberOfAttackers, Ability source, Game game) {
return numberOfAttackers == 1;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return source.getSourceId().equals(permanent.getId());
}
}

View file

@ -0,0 +1,43 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common.combat;
import mage.abilities.Ability;
import mage.abilities.effects.RestrictionEffect;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class CantAttackAloneEffect extends RestrictionEffect {
public CantAttackAloneEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't attack alone";
}
public CantAttackAloneEffect(final CantAttackAloneEffect effect) {
super(effect);
}
@Override
public CantAttackAloneEffect copy() {
return new CantAttackAloneEffect(this);
}
@Override
public boolean canAttackCheckAfter(int numberOfAttackers, Ability source, Game game) {
return numberOfAttackers > 1;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return source.getSourceId().equals(permanent.getId());
}
}

View file

@ -1,65 +1,52 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.keyword;
import java.io.ObjectStreamException;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.combat.CanAttackOnlyAloneEffect;
import mage.constants.Zone;
import mage.abilities.MageSingleton;
import mage.abilities.StaticAbility;
/**
* @author LevelX2
*/
public class CanAttackOnlyAloneAbility extends StaticAbility implements MageSingleton {
public class CanAttackOnlyAloneAbility extends SimpleStaticAbility {
private static final CanAttackOnlyAloneAbility fINSTANCE = new CanAttackOnlyAloneAbility();
private Object readResolve() throws ObjectStreamException {
return fINSTANCE;
public CanAttackOnlyAloneAbility() {
super(Zone.BATTLEFIELD, new CanAttackOnlyAloneEffect());
}
public static CanAttackOnlyAloneAbility getInstance() {
return fINSTANCE;
}
private CanAttackOnlyAloneAbility() {
super(Zone.BATTLEFIELD, null);
}
@Override
public String getRule() {
return "{this} can only attack alone.";
private CanAttackOnlyAloneAbility(CanAttackOnlyAloneAbility ability) {
super(ability);
}
@Override
public CanAttackOnlyAloneAbility copy() {
return fINSTANCE;
return new CanAttackOnlyAloneAbility(this);
}
}

View file

@ -1,66 +1,52 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.keyword;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.combat.CantAttackAloneEffect;
import mage.constants.Zone;
import mage.abilities.MageSingleton;
import mage.abilities.StaticAbility;
import java.io.ObjectStreamException;
/**
* @author magenoxx_at_googlemail.com
*/
public class CantAttackAloneAbility extends StaticAbility implements MageSingleton {
public class CantAttackAloneAbility extends SimpleStaticAbility {
private static final CantAttackAloneAbility fINSTANCE = new CantAttackAloneAbility();
private Object readResolve() throws ObjectStreamException {
return fINSTANCE;
public CantAttackAloneAbility() {
super(Zone.BATTLEFIELD, new CantAttackAloneEffect());
}
public static CantAttackAloneAbility getInstance() {
return fINSTANCE;
}
private CantAttackAloneAbility() {
super(Zone.BATTLEFIELD, null);
}
@Override
public String getRule() {
return "{this} can't attack alone.";
private CantAttackAloneAbility(CantAttackAloneAbility ability) {
super(ability);
}
@Override
public CantAttackAloneAbility copy() {
return fINSTANCE;
return new CantAttackAloneAbility(this);
}
}

View file

@ -36,11 +36,10 @@ import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.keyword.CanAttackOnlyAloneAbility;
import mage.abilities.keyword.CantAttackAloneAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.constants.CardType;
import mage.constants.Outcome;
@ -58,12 +57,15 @@ import mage.target.common.TargetDefender;
import mage.util.CardUtil;
import mage.util.Copyable;
import mage.util.trace.TraceUtil;
import org.apache.log4j.Logger;
/**
* @author BetaSteward_at_googlemail.com
*/
public class Combat implements Serializable, Copyable<Combat> {
private static final Logger logger = Logger.getLogger(Combat.class);
private static FilterPlaneswalkerPermanent filterPlaneswalker = new FilterPlaneswalkerPermanent();
private static FilterCreatureForCombatBlock filterBlockers = new FilterCreatureForCombatBlock();
// There are effects that let creatures assigns combat damage equal to its toughness rather than its power
@ -252,14 +254,18 @@ public class Combat implements Serializable, Copyable<Combat> {
Player player = game.getPlayer(attackerId);
//20101001 - 508.1d
game.getCombat().checkAttackRequirements(player, game);
if (!game.getPlayer(game.getActivePlayerId()).getAvailableAttackers(game).isEmpty()) {
boolean firstTime = true;
do {
if (!firstTime || !game.getPlayer(game.getActivePlayerId()).getAvailableAttackers(game).isEmpty()) {
player.selectAttackers(game, attackerId);
}
firstTime = false;
if (game.isPaused() || game.gameOver(null) || game.executingRollback()) {
return;
}
// because of possible undo during declare attackers it's neccassary to call here the methods with "game.getCombat()." to get the valid combat object!!!
game.getCombat().checkAttackRestrictions(player, game);
// because of possible undo during declare attackers it's neccassary to call here the methods with "game.getCombat()." to get the current combat object!!!
// I don't like it too - it has to be redesigned
} while (!game.getCombat().checkAttackRestrictions(player, game));
game.getCombat().resumeSelectAttackers(game);
}
}
@ -337,50 +343,60 @@ public class Combat implements Serializable, Copyable<Combat> {
}
}
protected void checkAttackRestrictions(Player player, Game game) {
int count = 0;
/**
*
* @param player
* @param game
* @return true if the attack with that set of creatures and attacked
* players/planeswalkers is possible
*/
protected boolean checkAttackRestrictions(Player player, Game game) {
boolean check = true;
int numberOfChecks = 0;
UUID attackerToRemove = null;
Check:
while (check) {
check = false;
numberOfChecks++;
int numberAttackers = 0;
for (CombatGroup group : groups) {
count += group.getAttackers().size();
numberAttackers += group.getAttackers().size();
}
if (count > 1) {
List<UUID> tobeRemoved = new ArrayList<>();
for (CombatGroup group : groups) {
for (UUID attackingCreatureId : group.getAttackers()) {
Permanent attacker = game.getPermanent(attackingCreatureId);
if (count > 1 && attacker != null && attacker.getAbilities().containsKey(CanAttackOnlyAloneAbility.getInstance().getId())) {
if (!game.isSimulation()) {
game.informPlayers(attacker.getLogName() + " can only attack alone. Removing it from combat.");
Player attackingPlayer = game.getPlayer(attackerId);
if (attackerToRemove != null) {
removeAttacker(attackerToRemove, game);
}
tobeRemoved.add(attackingCreatureId);
count--;
for (UUID attackingCreatureId : this.getAttackers()) {
Permanent attackingCreature = game.getPermanent(attackingCreatureId);
for (Map.Entry<RestrictionEffect, HashSet<Ability>> entry : game.getContinuousEffects().getApplicableRestrictionEffects(attackingCreature, game).entrySet()) {
RestrictionEffect effect = entry.getKey();
for (Ability ability : entry.getValue()) {
if (!effect.canAttackCheckAfter(numberAttackers, ability, game)) {
MageObject sourceObject = ability.getSourceObject(game);
if (attackingPlayer.isHuman()) {
game.informPlayer(attackingPlayer, attackingCreature.getIdName() + " can't attack this way (" + (sourceObject == null ? "null" : sourceObject.getIdName()) + ")");
return false;
} else {
// remove attacking creatures for AI that are not allowed to attack
// can create possible not allowed attack scenarios, but not sure how to solve this
for (CombatGroup combatGroup : this.getGroups()) {
if (combatGroup.getAttackers().contains(attackingCreatureId)) {
attackerToRemove = attackingCreatureId;
}
}
check = true; // do the check again
if (numberOfChecks > 50) {
logger.error("Seems to be an AI declare attacker lock (reached 50 check iterations) " + (sourceObject == null ? "null" : sourceObject.getIdName()));
return true; // break the check
}
continue Check;
}
}
}
for (UUID attackingCreatureId : tobeRemoved) {
this.removeAttacker(attackingCreatureId, game);
}
}
if (count == 1) {
List<UUID> tobeRemoved = new ArrayList<>();
for (CombatGroup group : groups) {
for (UUID attackingCreatureId : group.getAttackers()) {
Permanent attacker = game.getPermanent(attackingCreatureId);
if (attacker != null && attacker.getAbilities().containsKey(CantAttackAloneAbility.getInstance().getId())) {
if (!game.isSimulation()) {
game.informPlayers(attacker.getLogName() + " can't attack alone. Removing it from combat.");
}
tobeRemoved.add(attackingCreatureId);
}
}
}
for (UUID attackingCreatureId : tobeRemoved) {
this.removeAttacker(attackingCreatureId, game);
}
}
return true;
}
public void selectBlockers(Game game) {