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[CLB] updated spoiler and reprints
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2 changed files with 27 additions and 2 deletions
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@ -153,6 +153,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Skanos Dragonheart", 255, Rarity.UNCOMMON, mage.cards.s.SkanosDragonheart.class));
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cards.add(new SetCardInfo("Skullwinder", 256, Rarity.UNCOMMON, mage.cards.s.Skullwinder.class));
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cards.add(new SetCardInfo("Sky Diamond", 337, Rarity.COMMON, mage.cards.s.SkyDiamond.class));
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cards.add(new SetCardInfo("Slaughter the Strong", 43, Rarity.UNCOMMON, mage.cards.s.SlaughterTheStrong.class));
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cards.add(new SetCardInfo("Spire Garden", 361, Rarity.RARE, mage.cards.s.SpireGarden.class));
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cards.add(new SetCardInfo("Stirge", 150, Rarity.COMMON, mage.cards.s.Stirge.class));
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cards.add(new SetCardInfo("Street Urchin", 197, Rarity.UNCOMMON, mage.cards.s.StreetUrchin.class));
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@ -166,6 +167,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Thrakkus the Butcher", 295, Rarity.UNCOMMON, mage.cards.t.ThrakkusTheButcher.class));
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cards.add(new SetCardInfo("Thunderwave", 201, Rarity.UNCOMMON, mage.cards.t.Thunderwave.class));
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cards.add(new SetCardInfo("Tomb of Horrors Adventurer", 100, Rarity.RARE, mage.cards.t.TombOfHorrorsAdventurer.class));
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cards.add(new SetCardInfo("Traverse the Outlands", 258, Rarity.RARE, mage.cards.t.TraverseTheOutlands.class));
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cards.add(new SetCardInfo("Treasure Keeper", 341, Rarity.UNCOMMON, mage.cards.t.TreasureKeeper.class));
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cards.add(new SetCardInfo("Two-Handed Axe", 203, Rarity.UNCOMMON, mage.cards.t.TwoHandedAxe.class));
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cards.add(new SetCardInfo("Tymora's Invoker", 101, Rarity.COMMON, mage.cards.t.TymorasInvoker.class));
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@ -44212,7 +44212,9 @@ Pegasus Guardian|Commander Legends: Battle for Baldur's Gate|36|C|{5}{W}|Creatur
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Rescue the Foal|Commander Legends: Battle for Baldur's Gate|36|C|{1}{W}|Instant - Adventure|3|3|Exile target creature you control, then return that card to the battlefield under its owner's control.|
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Rasaad yn Bashir|Commander Legends: Battle for Baldur's Gate|37|U|{2}{W}|Legendary Creature - Human Monk|0|3|Each creature you control assigns combat damage equal to its toughness rather than its power.$Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.$Choose a Background|
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Roving Harper|Commander Legends: Battle for Baldur's Gate|40|C|{2}{W}|Creature - Elf Scout|2|2|When Roving Harper enters the battlefield, draw a card.|
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Slaughter the Strong|Commander Legends: Battle for Baldur's Gate|43|U|{1}{W}{W}|Sorcery|||Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.|
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Tabaxi Toucaneers|Commander Legends: Battle for Baldur's Gate|46|C|{4}{W}|Creature - Cat Ranger|3|2|Flying$Myriad|
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Undercellar Sweep|Commander Legends: Battle for Baldur's Gate|47|U|{4}{W}|Enchantment|||When Undercellar Sweep enters the battlefield, you take the initiative.$Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature token that are tapped and attacking.|
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Veteran Soldier|Commander Legends: Battle for Baldur's Gate|48|U|{1}{W}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player."|
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White Plume Adventurer|Commander Legends: Battle for Baldur's Gate|49|R|{2}{W}|Creature - Orc Cleric|3|3|When White Plume Adventurer enters battlefield, you take the initiative.$At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.|
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Aarakocra Sneak|Commander Legends: Battle for Baldur's Gate|54|C|{3}{U}|Creature - Bird Rogue|1|4|Flying$When Aarakocra Sneak enters the battlefield, you take the initiative.|
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@ -44237,6 +44239,8 @@ Lapis Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|82|C|{2}{U}|
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Modify Memory|Commander Legends: Battle for Baldur's Gate|83|U|{4}{U}|Sorcery|||Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.|
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Moonshae Pixie|Commander Legends: Battle for Baldur's Gate|84|U|{3}{U}|Creature - Faerie|2|2|Flying$When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn.|
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Pixie Dust|Commander Legends: Battle for Baldur's Gate|84|U|{1}{U}|Instant - Adventure|2|2|Up to three target creatures gain flying until end of turn.|
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Mystery Key|Commander Legends: Battle for Baldur's Gate|85|U|{1}{U}|Artifact - Equipment|||When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards.$Equip {1}|
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Oceanus Dragon|Commander Legends: Battle for Baldur's Gate|87|C|{4}{U}{U}|Creature - Dragon|3|5|Flying$When Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it.|
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Renari, Merchant of Marvels|Commander Legends: Battle for Baldur's Gate|90|U|{3}{U}|Legendary Creature - Dragon Artificer|2|4|You may cast Dragon spells and artifact spells as though they had flash.$Choose a Background|
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Robe of the Archmagi|Commander Legends: Battle for Baldur's Gate|91|R|{2}{U}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you draw that many cards.$Equip {4}$Equip Shaman, Warlock, or Wizard {1}|
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Sailors' Bane|Commander Legends: Battle for Baldur's Gate|93|U|{7}{U}{U}|Creature - Dragon Turtle|7|7|This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.$Ward {4}|
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@ -44263,8 +44267,10 @@ Cloudkill|Commander Legends: Battle for Baldur's Gate|121|U|{4}{B}{B}|Sorcery|||
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Criminal Past|Commander Legends: Battle for Baldur's Gate|122|U|{2}{B}|Legendary Enchantment - Background|||Commander creatures you own have menace and "This creature gets +X/+0 where X is the number of creature cards in your graveyard."|
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Cultist of the Absolute|Commander Legends: Battle for Baldur's Gate|123|R|{B}|Legendary Enchantment - Background|||Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."|
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Elder Brain|Commander Legends: Battle for Baldur's Gate|125|R|{5}{B}{B}|Creature - Horror|6|6|Menace$Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.|
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Eldritch Pact|Commander Legends: Battle for Baldur's Gate|126|R|{6}{B}|Sorcery|||Target player draws X cards and loses X life, where X is the number of cards in their graveyard.|
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Ghost Lantern|Commander Legends: Battle for Baldur's Gate|128|U|{B}|Artifact - Equipment|||Whenever a creature you control dies, put a +1/+1 counter on equipped creature.$Equip {1}|
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Bind Spirit|Commander Legends: Battle for Baldur's Gate|128|U|{1}{B}|Instant - Adventure|||Return target creature card from your graveyard to your hand.|
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Intellect Devourer|Commander Legends: Battle for Baldur's Gate|132|R|{3}{B}|Creature - Horror|2|4|Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.$Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.|
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Pact Weapon|Commander Legends: Battle for Baldur's Gate|139|M|{3}{B}|Artifact - Equipment|||As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life.$Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.$Equip—Discard a card.|
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Passageway Seer|Commander Legends: Battle for Baldur's Gate|141|U|{3}{B}|Creature - Tiefling Warlock|2|2|Lifelink$When Passageway Seer enters the battlefield, you take the initiative.$At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.|
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Ravenloft Adventurer|Commander Legends: Battle for Baldur's Gate|142|R|{3}{B}|Creature - Human Rogue Assassin|3|4|When Ravenloft Adventurer enters the battlefield, you take the initiative.$If a creature an opponent controls would die, instead exile it and put a hit counter on it.$Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.|
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@ -44284,7 +44290,9 @@ Explosive Crystal|Commander Legends: Battle for Baldur's Gate|160|U|{4}{R}|Sorce
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Ancient Copper Dragon|Commander Legends: Battle for Baldur's Gate|161|M|{4}{R}{R}|Creature - Elder Dragon|6|5|Flying$Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.|
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Balor|Commander Legends: Battle for Baldur's Gate|162|M|{3}{R}{R}|Creature - Demon|5|5|Flying$Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.$• Target opponent draws three cards, then discards three cards at random.$• Target opponent sacrifices a nontoken artifact.$• Balor deals damage to target opponent equal to the number of cards in their hand.|
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Bhaal's Invoker|Commander Legends: Battle for Baldur's Gate|163|C|{2}{R}|Creature - Dragon Shaman|4|2|Scorching Ray — {8}: Bhaal's Invoker deals 4 damage to each opponent.|
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Bloodboil Sorcerer|Commander Legends: Battle for Baldur's Gate|165|U|{3}{R}|Creature - Human Shaman|3|3|Whenever Bloodboil Sorcerer enters the battlefield, you take the initiative.$Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature.|
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Carnelian Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|166|C|{2}{R}|Artifact|||{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.|
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Caves of Chaos Adventurer|Commander Legends: Battle for Baldur's Gate|167|R|{3}{R}|Creature - Human Barbarian|5|3|Trample$When Caves of Chaos Adventurer enters the battlefield, you take the initiative.$Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play this card this turn.|
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Descent into Avernus|Commander Legends: Battle for Baldur's Gate|169|R|{2}{R}|Enchantment|||At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.|
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Dragon Cultist|Commander Legends: Battle for Baldur's Gate|170|U|{4}{R}|Legendary Enchantment - Background|||Commander creatures you won have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."|
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Elturel Survivors|Commander Legends: Battle for Baldur's Gate|172|R|{3}{R}|Creature - Tiefling Peasant|0|4|Trample, myriad$As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.|
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@ -44295,6 +44303,7 @@ Fireball|Commander Legends: Battle for Baldur's Gate|175|U|{X}{R}|Sorcery|||This
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Ganax, Astral Hunter|Commander Legends: Battle for Baldur's Gate|176|U|{4}{R}|Legendary Creature - Dragon|3|3|Flying$Whenever Ganax, Astral Hunter or another Dragon you control enters the battlefield, create a Treasure token.$Choose a Background|
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Genasi Enforcers|Commander Legends: Battle for Baldur's Gate|177|C|{1}{R}|Creature - Elemental Shaman|1|3|Myriad${1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.|
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Gnoll War Band|Commander Legends: Battle for Baldur's Gate|178|U|{5}{R}|Creature - Gnoll|5|5|This spell costs {1} less to cast for each opponent who was dealt damage this turn.$Menace$Myriad|
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Guild Artisan|Commander Legends: Battle for Baldur's Gate|179|U|{1}{R}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no other opponent has more life than that player, create two Treasure tokens."|
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Gut, True Soul Zealot|Commander Legends: Battle for Baldur's Gate|180|U|{2}{R}|Legendary Creature - Goblin Shaman|2|2|Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking.$Choose a Background|
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Karlach, Fury of Avernus|Commander Legends: Battle for Baldur's Gate|186|M|{4}{R}|Legendary Creature - Tiefling Barbarian|5|4|Whenever you attack, if its the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.$Choose a Background|
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Lightning Bolt|Commander Legends: Battle for Baldur's Gate|187|C|{R}|Instant|||Lightning Bolt deals 3 damage to any target.|
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@ -44303,6 +44312,8 @@ Nemesis Phoenix|Commander Legends: Battle for Baldur's Gate|189|U|{3}{R}{R}|Crea
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Popular Entertainer|Commander Legends: Battle for Baldur's Gate|192|R|{1}{R}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls."|
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Storm King's Thunder|Commander Legends: Battle for Baldur's Gate|196|M|{X}{R}{R}{R}|Instant|||When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.|
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Street Urchin|Commander Legends: Battle for Baldur's Gate|197|U|{1}{R}|Legendary Enchantment - Background|||Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."|
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Swashbuckler Extraordinaire|Commander Legends: Battle for Baldur's Gate|198|U|{2}{R}|Creature - Dragon Rogue Warrior|2|2|When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token.$Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.|
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Taunting Kobold|Commander Legends: Battle for Baldur's Gate|199|U|{R}|Creature - Kobold|0|1|Haste$Whenever Taunting Kobold attacks, goad target creature an opponent controls.|
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Thunderwave|Commander Legends: Battle for Baldur's Gate|201|U|{2}{R}{R}|Sorcery|||Roll a d20.$1-9 & Thunderwave deals 3 damage to each creature.$10-19 & You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.$20 & Thunderwave deals 6 damage to each creature your opponents control.|
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Two-Handed Axe|Commander Legends: Battle for Baldur's Gate|203|U|{2}{R}|Artifact - Equipment|||Whenever equipped creature attacks, double its power until end of turn.$Equip {1}{R}|
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Sweeping Cleave|Commander Legends: Battle for Baldur's Gate|203|U|{1}{R}|Instant - Adventure|||Target creature you control gains double strike until end of turn.|
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@ -44310,8 +44321,10 @@ Wand of Wonder|Commander Legends: Battle for Baldur's Gate|204|R|{3}{R}|Artifact
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Wrathful Red Dragon|Commander Legends: Battle for Baldur's Gate|207|R|{3}{R}{R}|Creature - Dragon|5|5|Flying$Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.|
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Wyll, Blade of Frontiers|Commander Legends: Battle for Baldur's Gate|208|R|{1}{R}|Legendary Creature - Human Warlock|1|1|If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.$Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.$Choose a Background|
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Wyll's Reversal|Commander Legends: Battle for Baldur's Gate|209|R|{2}{R}|Instant|||Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.$1-14 & You may choose new targets for that spell or ability.$15+ & You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.|
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Young Red Dragon|Commander Legends: Battle for Baldur's Gate|210|C|{3}{R}|Creature - Dragon|3|2|Flying$Young Red Dragon can't block.|
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Bathe in Gold|Commander Legends: Battle for Baldur's Gate|210|C|{1}{R}|Instant - Adventure|3|2|Create a Treasure token.|
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Acolyte of Bahamut|Commander Legends: Battle for Baldur's Gate|212|U|{1}{G}|Legendary Enchantment - Background|||Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."|
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Avenging Hunter|Commander Legends: Battle for Baldur's Gate|215|C|{4}{G}|Creature - Dragon Ranger|5|4|Trample$Whenever Avenging Hunter enters the battlefield, you take the initiative.|
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Avenging Hunter|Commander Legends: Battle for Baldur's Gate|215|C|{4}{G}|Creature - Dragon Ranger|5|4|Trample$When Avenging Hunter enters the battlefield, you take the initiative.|
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Bramble Sovereign|Commander Legends: Battle for Baldur's Gate|218|M|{2}{G}{G}|Creature - Dryad|4|4|Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.|
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Cloakwood Hermit|Commander Legends: Battle for Baldur's Gate|221|U|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."|
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Dread Linnorm|Commander Legends: Battle for Baldur's Gate|225|C|{6}{G}|Creature - Snake Dragon|7|6|Dread Linnorm can't be blocked by creatures with power 3 or less.|
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@ -44326,15 +44339,18 @@ Hardy Outlander|Commander Legends: Battle for Baldur's Gate|235|U|{1}{G}|Legenda
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Jade Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|236|C|{2}{G}|Artifact|||{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.|
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Jaheira, Friend of the Forest|Commander Legends: Battle for Baldur's Gate|237|R|{2}{G}|Legendary Creature - Human Elf Druid|2|3|Tokens you control have "{T}: Add {G}."$Choose a Background|
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Jaheira's Respite|Commander Legends: Battle for Baldur's Gate|238|R|{4}{G}|Instant|||Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.$Prevent all combat damage that would be dealt this turn.|
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Lurking Green Dragon|Commander Legends: Battle for Baldur's Gate|239|C|{3}{G}|Creature - Dragon|4|4|Flying$Lurking Green Dragon can't attack defending player controls a creature with flying.|
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Master Chef|Commander Legends: Battle for Baldur's Gate|241|C|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."|
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Monster Manual|Commander Legends: Battle for Baldur's Gate|242|R|{3}{G}|Artifact|||{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.|
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Zoological Study|Commander Legends: Battle for Baldur's Gate|242|R|{2}{G}|Sorcery - Adventure|||Mill five cards, then return a creature card milled this way to your hand.|
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Raised by Giants|Commander Legends: Battle for Baldur's Gate|250|R|{5}{G}|Legendary Enchantment - Background|||Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.|
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Saddle of the Cavalier|Commander Legends: Battle for Baldur's Gate|251|U|{2}{G}|Artifact - Equipment|||Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.$Equip {3}|
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Sharpshooter Elf|Commander Legends: Battle for Baldur's Gate|253|U|{2}{G}|Creature - Elf Ranger|*|2|Reach$Sharpshooter Elf's power is equal to the number of creatures you control.$When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.|
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Silvanus's Invoker|Commander Legends: Battle for Baldur's Gate|254|C|{2}{G}|Creature - Dragon Druid|3|2|Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.|
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Skanos Dragonheart|Commander Legends: Battle for Baldur's Gate|255|U|{4}{G}|Legendary Creature - Dragon Ranger|4|4|Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among Dragon cards in your graveyard or other Dragons you control.$Choose a Background|
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Skullwinder|Commander Legends: Battle for Baldur's Gate|256|U|{2}{G}|Creature - Snake|1|3|Deathtouch$When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.|
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Split the Spoils|Commander Legends: Battle for Baldur's Gate|257|U|{2}{G}|Sorcery|||Exile up to five target permanent cards from your graveyards and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.|
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Traverse the Outlands|Commander Legends: Battle for Baldur's Gate|258|R|{4}{G}|Sorcery|||Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.|
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Wilson, Refined Grizzly|Commander Legends: Battle for Baldur's Gate|261|U|{1}{G}|Legendary Creature - Bear Warrior|2|2|This spell can't be countered.$Vigilance, reach, trample, ward {2}$Choose a Background|
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You Look Upon the Tarrasque|Commander Legends: Battle for Baldur's Gate|262|U|{4}{G}|Instant|||Choose one —$• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.$• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.|
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Alaundo the Seer|Commander Legends: Battle for Baldur's Gate|264|R|{2}{G}{U}|Legendary Creature - Human Shaman|3|5|{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.|
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@ -44378,6 +44394,7 @@ Charcoal Diamond|Commander Legends: Battle for Baldur's Gate|305|C|{2}|Artifact|
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Drillworks Mole|Commander Legends: Battle for Baldur's Gate|311|U|{1}|Artifact Creature - Mole|1|1|{2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.|
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Dungeoneer's Pack|Commander Legends: Battle for Baldur's Gate|312|U|{3}|Artifact|||Dungeoneer's Pack enters the battlefield tapped.${2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery.|
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Fire Diamond|Commander Legends: Battle for Baldur's Gate|313|C|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${T}: Add {R}.|
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Fraying Line|Commander Legends: Battle for Baldur's Gate|314|R|{4}|Artifact|||When Fraying Line enters the battlefield, put a rope counter on target creature you control.$At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures.|
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Gate Colossus|Commander Legends: Battle for Baldur's Gate|315|U|{8}|Artifact Creature - Construct|8|8|This spell costs {1} less to cast for each Gate you control.$Gate Colossus can't be blocked by creatures with power 2 or less.$Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.|
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Geode Golem|Commander Legends: Battle for Baldur's Gate|316|U|{5}|Artifact Creature - Golem|5|3|Trample$Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost.|
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Iron Mastiff|Commander Legends: Battle for Baldur's Gate|317|U|{4}|Artifact Creature - Dog|4|4|Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.$1-9 & Iron Mastiff deals damage equal to its power to you.$10-19 & Iron Mastiff deals damage equal to its power to defending player.$20 & Iron Mastiff deals damage equal to its power to each opponent.|
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@ -44391,17 +44408,24 @@ Nautiloid Ship|Commander Legends: Battle for Baldur's Gate|328|M|{4}|Artifact -
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Noble's Purse|Commander Legends: Battle for Baldur's Gate|331|U|{2}|Artifact|||Noble's Purse enters the battlefield tapped and with three coin counters on it.${T}, Remove a coin counter from Noble's Purse: Create a Treasure token.|
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Rug of Smothering|Commander Legends: Battle for Baldur's Gate|336|U|{3}|Artifact Creature - Construct|1|3|Flying$Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.|
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Sky Diamond|Commander Legends: Battle for Baldur's Gate|337|C|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${T}: Add {U}.|
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Stonespeaker Crystal|Commander Legends: Battle for Baldur's Gate|338|U|{4}|Artifact|||{T}: Add {C}{C}.${2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.|
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Swiftfoot Boots|Commander Legends: Battle for Baldur's Gate|339|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}|
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Trailblazer's Torch|Commander Legends: Battle for Baldur's Gate|340|C|{4}|Artifact - Equipment|||When Trailblazer's Torch enters the battlefield, you take the initiative.$Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.$Equip {1}|
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Treasure Keeper|Commander Legends: Battle for Baldur's Gate|341|U|{4}|Artifact Creature - Construct|3|3|When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.|
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Wayfarer's Bauble|Commander Legends: Battle for Baldur's Gate|344|C|{1}|Artifact|||{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.|
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Baldur's Gate|Commander Legends: Battle for Baldur's Gate|345|R||Legendary Land - Gate|||{T}: Add {C}.${2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.|
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Black Dragon Gate|Commander Legends: Battle for Baldur's Gate|347|C||Land - Gate|||Black Dragon Gate enters the battlefield tapped.$As Black Dragon Gate enters the battlefield, choose a color other than black.${T}: Add {B} or one mana of the chosen color.|
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Bountiful Promenade|Commander Legends: Battle for Baldur's Gate|348|R||Land|||Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.${T}: Add {G} or {W}.|
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Citadel Gate|Commander Legends: Battle for Baldur's Gate|349|C||Land - Gate|||Citadel Gate enters the battlefield tapped.$As Citadel Gate enters the battlefield, choose a color other than white.${T}: Add {W} or one mana of the chosen color.|
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Cliffgate|Commander Legends: Battle for Baldur's Gate|350|C||Land - Gate|||Cliffgate enters the battlefield tapped.$As Cliffgate enters the battlefield, choose a color other than red.${T}: Add {R} or one mana of the chosen color.|
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Command Tower|Commander Legends: Battle for Baldur's Gate|351|C||Land|||{T}: Add one mana of any color in your commander's color identity.|
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Gond Gate|Commander Legends: Battle for Baldur's Gate|353|U||Land - Gate|||Gates you control enter the battlefield untapped.${T}: Add {C}.${T}: Add one mana of any color that a Gate you control could produce.|
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Heap Gate|Commander Legends: Battle for Baldur's Gate|354|C||Land - Gate|||{T}: Add {C}.${1}, {T}: Add one mana of any color.${1}, {T}, Tap an untapped Gate you control: Create a Treasure token.|
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Luxury Suite|Commander Legends: Battle for Baldur's Gate|355|R||Land|||Luxury Suite enters the battlefield tapped unless you have two or more opponents.${T}: Add {B} or {R}.|
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Manor Gate|Commander Legends: Battle for Baldur's Gate|356|C||Land - Gate|||Manor Gate enters the battlefield tapped.$As Manor Gate enters the battlefield, choose a color other than green.${T}: Add {G} or one mana of the chosen color.|
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Morphic Pool|Commander Legends: Battle for Baldur's Gate|357|R||Land|||Morphic Pool enters the battlefield tapped unless you have two or more opponents.${T}: Add {U} or {B}.|
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Reflecting Pool|Commander Legends: Battle for Baldur's Gate|358|R||Land|||{T}: Add one mana of any type that a land you control could produce.|
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Sea Gate|Commander Legends: Battle for Baldur's Gate|359|C||Land - Gate|||Sea Gate enters the battlefield tapped.$As Sea Gate enters the battlefield, choose a color other than blue.${T}: Add {U} or one mana of the chosen color.|
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Sea of Clouds|Commander Legends: Battle for Baldur's Gate|360|R||Land|||Sea of Clouds enters the battlefield tapped unless you have two or more opponents.${T}: Add {W} or {U}.|
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Spire Garden|Commander Legends: Battle for Baldur's Gate|361|R||Land|||Spire Garden enters the battlefield tapped unless you have two or more opponents.${T}: Add {R} or {G}.|
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Bane, Lord of Darkness|Commander Legends: Battle for Baldur's Gate|415|R|{1}{W}{U}{B}|Legendary Creature - God|5|2|As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.$Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.|
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@ -44410,7 +44434,6 @@ Island|Commander Legends: Battle for Baldur's Gate|455|C||Basic Land - Island|||
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Swamp|Commander Legends: Battle for Baldur's Gate|459|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Commander Legends: Battle for Baldur's Gate|463|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Commander Legends: Battle for Baldur's Gate|467|C||Basic Land - Forest|||({T}: Add {G}.)|
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Intellect Devourer|Commander Legends: Battle for Baldur's Gate|575|R|{3}{B}|Creature - Horror|2|4|Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.$Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.|
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Captain N'ghathrod|Commander Legends: Battle for Baldur's Gate|646|M|{3}{U}{B}|Legendary Creature - Horror Pirate|3|6|Horrors you control have menace.$Whenever a Horror you control deals combat damage to a player, that player mills that many cards.$At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.|
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Faldorn, Dread Wolf Herald|Commander Legends: Battle for Baldur's Gate|647|M|{1}{R}{G}|Legendary Creature - Human Druid|3|3|Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.${1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.|
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Firkraag, Cunning Instigator|Commander Legends: Battle for Baldur's Gate|648|M|{3}{U}{R}|Legendary Creature - Dragon|3|3|Flying, haste$Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.$Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.|
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Add table
Reference in a new issue