* Fixed handling of standard set rotation(fixes #3260).

This commit is contained in:
LevelX2 2017-04-29 23:18:36 +02:00
parent ab352a3c6b
commit 4d60685c05

View file

@ -65,7 +65,7 @@ public class Standard extends Constructed {
if (set.getReleaseDate().before(current.getTime()) // This stops spoiled sets from counting as "new" blocks if (set.getReleaseDate().before(current.getTime()) // This stops spoiled sets from counting as "new" blocks
&& set.getParentSet() == null && set.getParentSet() == null
&& set.getSetType() == SetType.EXPANSION) { && set.getSetType() == SetType.EXPANSION) {
if (blocksAdded == 0 && !isFallBlock(set)) { // if the most current block is a fall block, 4 blocks are added if (blocksAdded == 0 && !isFallBlock(set)) { // if the most current block is no fall block, 4 blocks are added
blocksToAdd++; blocksToAdd++;
} }
blocksAdded++; blocksAdded++;