* Quickling - Fixed that the selection of the other creature you control was handled targeted.

This commit is contained in:
LevelX2 2015-05-28 16:59:30 +02:00
parent 2fa6b944e6
commit 4d6e7ce6a2

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@ -102,8 +102,7 @@ class QuicklingEffect extends OneShotEffect {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
boolean targetChosen = false;
TargetPermanent target = new TargetPermanent(1, 1, filter, false);
TargetPermanent target = new TargetPermanent(1, 1, filter, true);
if (target.canChoose(controller.getId(), game) && controller.chooseUse(outcome, "Return another creature you control to its owner's hand?", game)) {
controller.chooseTarget(Outcome.ReturnToHand, target, source, game);
Permanent permanent = game.getPermanent(target.getFirstTarget());