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[SWS] Fixed some problems.
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parent
966e2f686d
commit
4d7e744187
3 changed files with 17 additions and 7 deletions
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@ -54,7 +54,7 @@ public class Regression extends CardImpl {
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// Choose target artifact or enchantment. Its owner shuffles it into his or her library.
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this.getSpellAbility().addEffect(new ShuffleIntoLibraryTargetEffect());
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this.getSpellAbility().addTarget(new TargetPermanent(1, 1, filter, true));
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this.getSpellAbility().addTarget(new TargetPermanent(filter));
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}
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public Regression(final Regression card) {
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@ -35,6 +35,8 @@ import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.AnotherCardPredicate;
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import mage.target.common.TargetCardInYourGraveyard;
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/**
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@ -43,6 +45,12 @@ import mage.target.common.TargetCardInYourGraveyard;
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*/
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public class ShaakHerd extends CardImpl {
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private final static FilterCard filter = new FilterCard("another target creature card");
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static {
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filter.add(new AnotherCardPredicate());
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}
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public ShaakHerd(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
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this.subtype.add("Beast");
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@ -51,7 +59,7 @@ public class ShaakHerd extends CardImpl {
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// When Shaak Herd dies, you may return another target creature card from your graveyard to your hand.
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Ability ability = new DiesTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect(), true);
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ability.addTarget(new TargetCardInYourGraveyard());
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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this.addAbility(ability);
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}
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@ -12,6 +12,7 @@ import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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@ -40,11 +41,12 @@ public class ShuffleIntoLibraryTargetEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent != null) {
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if (permanent.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true)) {
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Player controller = game.getPlayer(source.getControllerId());
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if (permanent != null && controller != null) {
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if (controller.moveCards(permanent, Zone.LIBRARY, source, game)) {
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game.getPlayer(permanent.getOwnerId()).shuffleLibrary(source, game);
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return true;
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}
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return true;
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}
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return false;
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}
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