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updated cost adjustment for Pteramander, added test
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2 changed files with 59 additions and 35 deletions
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@ -3,17 +3,18 @@ package mage.cards.p;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.CostAdjuster;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.effects.keyword.AdaptEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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@ -26,8 +27,6 @@ import java.util.UUID;
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*/
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public final class Pteramander extends CardImpl {
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static final DynamicValue cardsCount = new CardsInControllerGraveyardCount(StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY);
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public Pteramander(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}");
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@ -40,11 +39,9 @@ public final class Pteramander extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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// {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard.
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// TODO: Make ability properly copiable
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Ability ability = new SimpleActivatedAbility(new AdaptEffect(4).setText("Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard."), new ManaCostsImpl("{7}{U}"));
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this.addAbility(ability);
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new PteramanderCostIncreasingEffect(ability.getOriginalId()))
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.addHint(new ValueHint("Instant and sorcery cards in your graveyard", cardsCount)));
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ability.setCostAdjuster(PteramanderAdjuster.instance);
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this.addAbility(ability.addHint(PteramanderAdjuster.getHint()));
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}
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private Pteramander(final Pteramander card) {
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@ -57,38 +54,24 @@ public final class Pteramander extends CardImpl {
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}
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}
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class PteramanderCostIncreasingEffect extends CostModificationEffectImpl {
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enum PteramanderAdjuster implements CostAdjuster {
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instance;
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private final UUID originalId;
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private static final DynamicValue cardsCount = new CardsInControllerGraveyardCount(
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StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY
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);
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private static final Hint hint = new ValueHint("Instant and sorcery cards in your graveyard", cardsCount);
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PteramanderCostIncreasingEffect(UUID originalId) {
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super(Duration.EndOfGame, Outcome.Benefit, CostModificationType.REDUCE_COST);
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this.originalId = originalId;
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}
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private PteramanderCostIncreasingEffect(final PteramanderCostIncreasingEffect effect) {
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super(effect);
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this.originalId = effect.originalId;
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static Hint getHint() {
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return hint;
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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Player controller = game.getPlayer(source.getControllerId());
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public void adjustCosts(Ability ability, Game game) {
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Player controller = game.getPlayer(ability.getControllerId());
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if (controller != null) {
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int count = Pteramander.cardsCount.calculate(game, source, this);
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CardUtil.reduceCost(abilityToModify, count);
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int count = cardsCount.calculate(game, ability, null);
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CardUtil.reduceCost(ability, count);
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}
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return true;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return abilityToModify.getOriginalId().equals(originalId);
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}
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@Override
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public PteramanderCostIncreasingEffect copy() {
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return new PteramanderCostIncreasingEffect(this);
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}
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}
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@ -0,0 +1,41 @@
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package org.mage.test.cards.single.rna;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author TheElk801
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*/
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public class PteramanderTest extends CardTestPlayerBase {
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@Test
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public void testNoReduction() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 8);
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addCard(Zone.BATTLEFIELD, playerA, "Pteramander");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{7}");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertPowerToughness(playerA, "Pteramander", 5, 5);
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}
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@Test
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public void testReduction() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Pteramander");
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addCard(Zone.GRAVEYARD, playerA, "Ancestral Recall", 7);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{7}");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertPowerToughness(playerA, "Pteramander", 5, 5);
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}
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}
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