* Full Moon's Rise -- Fixed that Werewolf creatures you control didn't have trample

This commit is contained in:
Quercitron 2014-01-08 03:21:42 +04:00
parent 6fe777963b
commit 4dbd5cc043

View file

@ -70,6 +70,7 @@ public class FullMoonsRise extends CardImpl<FullMoonsRise> {
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter));
Effect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield, filter);
effect.setText("and have trample");
ability.addEffect(effect);
this.addAbility(ability);
// Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.