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* Full Moon's Rise -- Fixed that Werewolf creatures you control didn't have trample
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@ -70,6 +70,7 @@ public class FullMoonsRise extends CardImpl<FullMoonsRise> {
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter));
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Effect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield, filter);
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effect.setText("and have trample");
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ability.addEffect(effect);
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this.addAbility(ability);
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// Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
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