From 4dea3635923cfd324947e1e3fd20fa30c5aed32f Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 25 May 2015 16:58:28 +0200 Subject: [PATCH] * Dawn Charm - Fixed that the prevention effect did prevent all damage not only combat damage. --- Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java b/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java index fe3b795c17..0a1917f461 100644 --- a/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java +++ b/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java @@ -63,7 +63,7 @@ public class DawnCharm extends CardImpl { // Choose one - Prevent all combat damage that would be dealt this turn - this.getSpellAbility().addEffect(new PreventAllDamageByAllEffect(Duration.EndOfTurn), true); + this.getSpellAbility().addEffect(new PreventAllDamageByAllEffect(Duration.EndOfTurn, true)); // or regenerate target creature; Mode mode = new Mode(); mode.getEffects().add(new RegenerateTargetEffect());