Implemented Pramikon, Sky Rampart

This commit is contained in:
Evan Kranzler 2019-08-06 15:23:33 -04:00
parent 9754542be2
commit 4e3709fb89
3 changed files with 182 additions and 40 deletions

View file

@ -30,16 +30,17 @@ public final class MysticBarrier extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{W}");
// When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.
this.addAbility(new OrTriggeredAbility(Zone.BATTLEFIELD, new ChooseModeEffect("Choose a direction to allow attacking in.",
this.addAbility(new OrTriggeredAbility(Zone.BATTLEFIELD, new ChooseModeEffect(
"Choose a direction to allow attacking in.",
ALLOW_ATTACKING_LEFT, ALLOW_ATTACKING_RIGHT),
new EntersBattlefieldTriggeredAbility(null, false),
new BeginningOfUpkeepTriggeredAbility(null, TargetController.YOU, false)));
// Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MysticBarrierReplacementEffect()));
this.addAbility(new SimpleStaticAbility(new MysticBarrierReplacementEffect()));
}
public MysticBarrier(final MysticBarrier card) {
private MysticBarrier(final MysticBarrier card) {
super(card);
}
@ -53,10 +54,11 @@ class MysticBarrierReplacementEffect extends ReplacementEffectImpl {
MysticBarrierReplacementEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player";
staticText = "Each player may attack only the nearest opponent in the " +
"last chosen direction and planeswalkers controlled by that player.";
}
MysticBarrierReplacementEffect(MysticBarrierReplacementEffect effect) {
private MysticBarrierReplacementEffect(MysticBarrierReplacementEffect effect) {
super(effect);
}
@ -74,10 +76,16 @@ class MysticBarrierReplacementEffect extends ReplacementEffectImpl {
public boolean applies(GameEvent event, Ability source, Game game) {
if (game.getPlayers().size() > 2) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (game.getState().getPlayersInRange(controller.getId(), game).contains(event.getPlayerId())) {
if (controller == null) {
return false;
}
if (!game.getState().getPlayersInRange(controller.getId(), game).contains(event.getPlayerId())) {
return false;
}
String allowedDirection = (String) game.getState().getValue(source.getSourceId() + "_modeChoice");
if (allowedDirection != null) {
if (allowedDirection == null) {
return false;
}
Player defender = game.getPlayer(event.getTargetId());
if (defender == null) {
Permanent planeswalker = game.getPermanent(event.getTargetId());
@ -85,10 +93,12 @@ class MysticBarrierReplacementEffect extends ReplacementEffectImpl {
defender = game.getPlayer(planeswalker.getControllerId());
}
}
if (defender != null) {
if (defender == null) {
return false;
}
PlayerList playerList = game.getState().getPlayerList(event.getPlayerId());
if (allowedDirection.equals(MysticBarrier.ALLOW_ATTACKING_LEFT)) {
if (!playerList.getNext().equals(defender.getId())) {
if (allowedDirection.equals(MysticBarrier.ALLOW_ATTACKING_LEFT)
&& !playerList.getNext().equals(defender.getId())) {
// the defender is not the player to the left
Player attacker = game.getPlayer(event.getPlayerId());
if (attacker != null) {
@ -96,9 +106,8 @@ class MysticBarrierReplacementEffect extends ReplacementEffectImpl {
}
return true;
}
}
if (allowedDirection.equals(MysticBarrier.ALLOW_ATTACKING_RIGHT)) {
if (!playerList.getPrevious().equals(defender.getId())) {
if (allowedDirection.equals(MysticBarrier.ALLOW_ATTACKING_RIGHT)
&& !playerList.getPrevious().equals(defender.getId())) {
// the defender is not the player to the right
Player attacker = game.getPlayer(event.getPlayerId());
if (attacker != null) {
@ -107,11 +116,6 @@ class MysticBarrierReplacementEffect extends ReplacementEffectImpl {
return true;
}
}
}
}
}
}
}
return false;
}

View file

@ -0,0 +1,137 @@
package mage.cards.p;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.ChooseModeEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.players.PlayerList;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class PramikonSkyRampart extends CardImpl {
static final String ALLOW_ATTACKING_LEFT = "Allow attacking left";
static final String ALLOW_ATTACKING_RIGHT = "Allow attacking right";
public PramikonSkyRampart(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}{R}{W}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.WALL);
this.power = new MageInt(1);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Defender
this.addAbility(DefenderAbility.getInstance());
// As Pramikon, Sky Rampart enters the battlefield, choose left or right.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseModeEffect(
"Choose a direction to allow attacking in.",
ALLOW_ATTACKING_LEFT, ALLOW_ATTACKING_RIGHT
)));
// Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
this.addAbility(new SimpleStaticAbility(new PramikonSkyRampartReplacementEffect()));
}
private PramikonSkyRampart(final PramikonSkyRampart card) {
super(card);
}
@Override
public PramikonSkyRampart copy() {
return new PramikonSkyRampart(this);
}
}
class PramikonSkyRampartReplacementEffect extends ReplacementEffectImpl {
PramikonSkyRampartReplacementEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Each player may attack only the nearest opponent " +
"in the chosen direction and planeswalkers controlled by that opponent.";
}
private PramikonSkyRampartReplacementEffect(PramikonSkyRampartReplacementEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DECLARE_ATTACKER;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (game.getPlayers().size() > 2) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
if (!game.getState().getPlayersInRange(controller.getId(), game).contains(event.getPlayerId())) {
return false;
}
String allowedDirection = (String) game.getState().getValue(source.getSourceId() + "_modeChoice");
if (allowedDirection == null) {
return false;
}
Player defender = game.getPlayer(event.getTargetId());
if (defender == null) {
Permanent planeswalker = game.getPermanent(event.getTargetId());
if (planeswalker != null) {
defender = game.getPlayer(planeswalker.getControllerId());
}
}
if (defender == null) {
return false;
}
PlayerList playerList = game.getState().getPlayerList(event.getPlayerId());
if (allowedDirection.equals(PramikonSkyRampart.ALLOW_ATTACKING_LEFT)
&& !playerList.getNext().equals(defender.getId())) {
// the defender is not the player to the left
Player attacker = game.getPlayer(event.getPlayerId());
if (attacker != null) {
game.informPlayer(attacker, "You can only attack to the left!");
}
return true;
}
if (allowedDirection.equals(PramikonSkyRampart.ALLOW_ATTACKING_RIGHT)
&& !playerList.getPrevious().equals(defender.getId())) {
// the defender is not the player to the right
Player attacker = game.getPlayer(event.getPlayerId());
if (attacker != null) {
game.informPlayer(attacker, "You can only attack to the right!");
}
return true;
}
}
return false;
}
@Override
public PramikonSkyRampartReplacementEffect copy() {
return new PramikonSkyRampartReplacementEffect(this);
}
}

View file

@ -50,6 +50,7 @@ public final class Commander2019Edition extends ExpansionSet {
cards.add(new SetCardInfo("Nantuko Vigilante", 174, Rarity.COMMON, mage.cards.n.NantukoVigilante.class));
cards.add(new SetCardInfo("Plains", 288, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Prairie Stream", 265, Rarity.RARE, mage.cards.p.PrairieStream.class));
cards.add(new SetCardInfo("Pramikon, Sky Rampart", 47, Rarity.MYTHIC, mage.cards.p.PramikonSkyRampart.class));
cards.add(new SetCardInfo("Prismatic Strands", 69, Rarity.COMMON, mage.cards.p.PrismaticStrands.class));
cards.add(new SetCardInfo("Ral Zarek", 198, Rarity.MYTHIC, mage.cards.r.RalZarek.class));
cards.add(new SetCardInfo("Reality Shift", 92, Rarity.UNCOMMON, mage.cards.r.RealityShift.class));