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* Nicol Bolas, Dragon-God - +1 ability: fixed that opponent can skip exile step, fixed that AI selects wrong cards/permanents;
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1 changed files with 43 additions and 21 deletions
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@ -1,5 +1,6 @@
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package mage.cards.n;
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package mage.cards.n;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
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import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
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@ -7,6 +8,7 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.*;
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@ -17,16 +19,13 @@ import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetControlledPermanent;
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import mage.target.common.TargetControlledPermanent;
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import mage.target.common.TargetCreatureOrPlaneswalker;
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import mage.target.common.TargetCreatureOrPlaneswalker;
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import java.util.LinkedHashSet;
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import java.util.*;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageObject;
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import mage.cards.Card;
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/**
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/**
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* @author TheElk801
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* @author TheElk801
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@ -141,24 +140,47 @@ class NicolBolasDragonGodPlusOneEffect extends OneShotEffect {
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if (opponent == null) {
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if (opponent == null) {
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continue;
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continue;
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}
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}
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if (opponent.getHand().isEmpty()
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|| !opponent.chooseUse(outcome, "Exile a card in your hand or a permanent you control?",
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List<Target> possibleTargetTypes = new ArrayList<>();
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// hand
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TargetCardInHand targetHand = new TargetCardInHand();
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if (!opponent.getHand().isEmpty()) {
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possibleTargetTypes.add(targetHand);
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}
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// permanent
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TargetPermanent targetPermanent = new TargetControlledPermanent();
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targetPermanent.setNotTarget(true);
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targetPermanent.setTargetController(opponentId);
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if (!targetPermanent.possibleTargets(opponentId, game).isEmpty()) {
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possibleTargetTypes.add(targetPermanent);
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}
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// choose target type first, AI must use hand first (benefit)
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if (possibleTargetTypes.size() > 1
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&& !opponent.chooseUse(Outcome.Benefit, "Exile a card in your hand or a permanent you control?",
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null, "Card in hand", "Permanent", source, game)) {
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null, "Card in hand", "Permanent", source, game)) {
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TargetPermanent target = new TargetControlledPermanent();
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Collections.reverse(possibleTargetTypes); // change order (permanent goes first)
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target.setNotTarget(true);
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}
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target.setTargetController(opponentId);
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if (opponent.choose(outcome, target, source.getSourceId(), game)) {
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// choose target
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MageObject mageObject = game.getObject(target.getFirstTarget());
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for (Target target : possibleTargetTypes) {
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if (mageObject != null
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// hand
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&& mageObject instanceof Permanent) {
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if (target.equals(targetHand)) {
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if (opponent.choose(Outcome.Exile, opponent.getHand(), targetHand, game)
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&& game.getCard(targetHand.getFirstTarget()) != null) {
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cards.add(game.getCard(targetHand.getFirstTarget()));
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break;
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}
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}
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// permanent
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if (target.equals(targetPermanent)) {
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if (opponent.choose(Outcome.Exile, targetPermanent, source.getSourceId(), game)) {
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MageObject mageObject = game.getObject(targetPermanent.getFirstTarget());
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if (mageObject instanceof Permanent) {
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cardsOnBattlefield.add((Card) mageObject);
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cardsOnBattlefield.add((Card) mageObject);
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break;
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}
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}
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}
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}
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} else {
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TargetCardInHand target = new TargetCardInHand();
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if (opponent.choose(outcome, opponent.getHand(), target, game)
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&& game.getCard(target.getFirstTarget()) != null) {
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cards.add(game.getCard(target.getFirstTarget()));
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}
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}
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}
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}
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}
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}
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