[ZNR] updated spoiler and reprints

This commit is contained in:
Evan Kranzler 2020-09-08 17:02:28 -04:00
parent 967968a98f
commit 4f8ba7489e
2 changed files with 19 additions and 0 deletions

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@ -19,6 +19,8 @@ public final class ZendikarRising extends ExpansionSet {
"Akoum Teeth", "Akoum Teeth",
"Bala Ged Recovery", "Bala Ged Recovery",
"Bala Ged Sanctuary", "Bala Ged Sanctuary",
"Beyeen Veil",
"Bayeen Coast",
"Blackbloom Rogue", "Blackbloom Rogue",
"Blackbloom Bog", "Blackbloom Bog",
"Branchloft Pathway", "Branchloft Pathway",
@ -279,6 +281,7 @@ public final class ZendikarRising extends ExpansionSet {
cards.add(new SetCardInfo("Skyclave Geopede", 163, Rarity.UNCOMMON, mage.cards.s.SkyclaveGeopede.class)); cards.add(new SetCardInfo("Skyclave Geopede", 163, Rarity.UNCOMMON, mage.cards.s.SkyclaveGeopede.class));
cards.add(new SetCardInfo("Skyclave Pick-Axe", 204, Rarity.UNCOMMON, mage.cards.s.SkyclavePickAxe.class)); cards.add(new SetCardInfo("Skyclave Pick-Axe", 204, Rarity.UNCOMMON, mage.cards.s.SkyclavePickAxe.class));
cards.add(new SetCardInfo("Skyclave Relic", 252, Rarity.RARE, mage.cards.s.SkyclaveRelic.class)); cards.add(new SetCardInfo("Skyclave Relic", 252, Rarity.RARE, mage.cards.s.SkyclaveRelic.class));
cards.add(new SetCardInfo("Smite the Monstrous", 42, Rarity.COMMON, mage.cards.s.SmiteTheMonstrous.class));
cards.add(new SetCardInfo("Sneaking Guide", 164, Rarity.COMMON, mage.cards.s.SneakingGuide.class)); cards.add(new SetCardInfo("Sneaking Guide", 164, Rarity.COMMON, mage.cards.s.SneakingGuide.class));
cards.add(new SetCardInfo("Song-Mad Ruins", 165, Rarity.UNCOMMON, mage.cards.s.SongMadRuins.class)); cards.add(new SetCardInfo("Song-Mad Ruins", 165, Rarity.UNCOMMON, mage.cards.s.SongMadRuins.class));
cards.add(new SetCardInfo("Song-Mad Treachery", 165, Rarity.UNCOMMON, mage.cards.s.SongMadTreachery.class)); cards.add(new SetCardInfo("Song-Mad Treachery", 165, Rarity.UNCOMMON, mage.cards.s.SongMadTreachery.class));

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@ -38771,9 +38771,12 @@ Skyclave Apparition|Zendikar Rising|39|R|{1}{W}{W}|Creature - Kor Spirit|2|2|Whe
Skyclave Basilica|Zendikar Rising|40|U||Land|||Skyclave Basilica enters the battlefield tapped.${T}: Add {W}.| Skyclave Basilica|Zendikar Rising|40|U||Land|||Skyclave Basilica enters the battlefield tapped.${T}: Add {W}.|
Skyclave Cleric|Zendikar Rising|40|U|{1}{W}|Creature - Kor Cleric|1|3|When Skyclave Cleric enters the battlefield, you gain 2 life.| Skyclave Cleric|Zendikar Rising|40|U|{1}{W}|Creature - Kor Cleric|1|3|When Skyclave Cleric enters the battlefield, you gain 2 life.|
Squad Commander|Zendikar Rising|41|R|{3}{W}|Creature - Kor Warrior|3|3|When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party.$At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.| Squad Commander|Zendikar Rising|41|R|{3}{W}|Creature - Kor Warrior|3|3|When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party.$At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.|
Smite the Monstrous|Zendikar Rising|42|C|{3}{W}|Instant|||Destroy target creature with power 4 or greater.|
Tazeem Raptor|Zendikar Rising|43|C|{2}{W}|Creature - Bird|2|2|Flying$When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.| Tazeem Raptor|Zendikar Rising|43|C|{2}{W}|Creature - Bird|2|2|Flying$When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.|
Tazri, Beacon of Unity|Zendikar Rising|44|M|{4}{W}|Legendary Creature - Human Warrior|4|6|This spell costs {1} less to cast for each creature in your party.${2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.| Tazri, Beacon of Unity|Zendikar Rising|44|M|{4}{W}|Legendary Creature - Human Warrior|4|6|This spell costs {1} less to cast for each creature in your party.${2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.|
Anticognition|Zendikar Rising|45|C|{1}{U}|Instant|||Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.| Anticognition|Zendikar Rising|45|C|{1}{U}|Instant|||Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.|
Bayeen Coast|Zendikar Rising|46|U||Land|||Bayeen Coast enters the battlefield tapped.${T}: Add {U}.|
Beyeen Veil|Zendikar Rising|46|U|{1}{U}|Instant|||Creatures your opponents control get -2/-0 until end of turn.|
Bubble Snare|Zendikar Rising|47|C|{U}|Enchantment - Aura|||Kicker {2}{U}$Enchant creature$When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| Bubble Snare|Zendikar Rising|47|C|{U}|Enchantment - Aura|||Kicker {2}{U}$Enchant creature$When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
Cascade Seer|Zendikar Rising|48|C|{3}{U}|Creature - Merfolk Wizard|3|3|When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party.| Cascade Seer|Zendikar Rising|48|C|{3}{U}|Creature - Merfolk Wizard|3|3|When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party.|
Cleric of Chill Depths|Zendikar Rising|51|C|{1}{U}|Creature - Merfolk Cleric|1|3|Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.| Cleric of Chill Depths|Zendikar Rising|51|C|{1}{U}|Creature - Merfolk Cleric|1|3|Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.|
@ -38781,6 +38784,7 @@ Concerted Defense|Zendikar Rising|52|U|{U}|Instant|||Counter target noncreature
Confounding Conundrum|Zendikar Rising|53|R|{1}{U}|Enchantment|||When Confounding Conundrum enters the battlefield, draw a card.$Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.| Confounding Conundrum|Zendikar Rising|53|R|{1}{U}|Enchantment|||When Confounding Conundrum enters the battlefield, draw a card.$Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.|
Coralhelm Chronicler|Zendikar Rising|54|R|{2}{U}|Creature - Merfolk Wizard|2|2|Whenever you cast a kicked spell, draw a card, then discard a card.$When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.| Coralhelm Chronicler|Zendikar Rising|54|R|{2}{U}|Creature - Merfolk Wizard|2|2|Whenever you cast a kicked spell, draw a card, then discard a card.$When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
Cunning Geysermage|Zendikar Rising|55|C|{2}{U}|Creature - Human Wizard|3|2|Kicker {2}{U}$When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.| Cunning Geysermage|Zendikar Rising|55|C|{2}{U}|Creature - Human Wizard|3|2|Kicker {2}{U}$When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.|
Deliberate|Zendikar Rising|56|C|{1}{U}|Instant|||Scry 2, then draw a card.|
Expedition Diviner|Zendikar Rising|57|C|{3}{U}|Creature - Merfolk Wizard|3|2|Flying$As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."| Expedition Diviner|Zendikar Rising|57|C|{3}{U}|Creature - Merfolk Wizard|3|2|Flying$As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."|
Field Research|Zendikar Rising|58|C|{2}{U}|Sorcery|||Kicker {2}{U}$Draw two cards. If this spell was kicked, draw three cards instead.| Field Research|Zendikar Rising|58|C|{2}{U}|Sorcery|||Kicker {2}{U}$Draw two cards. If this spell was kicked, draw three cards instead.|
Glacial Grasp|Zendikar Rising|59|C|{2}{U}|Instant|||Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step.$Draw a card.| Glacial Grasp|Zendikar Rising|59|C|{2}{U}|Instant|||Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step.$Draw a card.|
@ -38792,10 +38796,12 @@ Jwari Ruins|Zendikar Rising|64|U||Land|||Jwari Ruins enters the battlefield tapp
Living Tempest|Zendikar Rising|65|C|{4}{U}|Creature - Elemental|3|3|Flash$Flying| Living Tempest|Zendikar Rising|65|C|{4}{U}|Creature - Elemental|3|3|Flash$Flying|
Lullmage's Domination|Zendikar Rising|66|U|{X}{U}{U}{U}|Sorcery|||This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.$Gain control of target creature with converted mana cost X.| Lullmage's Domination|Zendikar Rising|66|U|{X}{U}{U}{U}|Sorcery|||This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.$Gain control of target creature with converted mana cost X.|
Maddening Cacophony|Zendikar Rising|67|R|{1}{U}|Sorcery|||Kicker {3}{U}$Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.| Maddening Cacophony|Zendikar Rising|67|R|{1}{U}|Sorcery|||Kicker {3}{U}$Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.|
Master of Winds|Zendikar Rising|68|R|{2}{U}{U}|Creature - Sphinx Wizard|1|4|Flying$When Master of Winds enters the battlefield, draw two cards, then discard a card.$Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds base power and toughness become 4/1 or 1/4 until end of turn.|
Merfolk Falconer|Zendikar Rising|69|U|{3}{U}{U}|Creature - Merfolk Wizard|4|4|Flying$Whenever you cast a kicked spell, scry 2.| Merfolk Falconer|Zendikar Rising|69|U|{3}{U}{U}|Creature - Merfolk Wizard|4|4|Flying$Whenever you cast a kicked spell, scry 2.|
Merfolk Windrobber|Zendikar Rising|70|U|{U}|Creature - Merfolk Rogue|1|1|Flying$Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.$Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.| Merfolk Windrobber|Zendikar Rising|70|U|{U}|Creature - Merfolk Rogue|1|1|Flying$Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.$Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.|
Negate|Zendikar Rising|71|C|{1}{U}|Instant|||Counter target noncreature spell.| Negate|Zendikar Rising|71|C|{1}{U}|Instant|||Counter target noncreature spell.|
Risen Riptide|Zendikar Rising|73|C|{2}{U}|Creature - Elemental|0|5|Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.| Risen Riptide|Zendikar Rising|73|C|{2}{U}|Creature - Elemental|0|5|Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.|
Roost of Drakes|Zendikar Rising|74|U|{U}|Enchantment|||Kicker {2}{U}$When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying.$Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.|
Ruin Crab|Zendikar Rising|75|U|{U}|Creature - Crab|0|3|Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards.| Ruin Crab|Zendikar Rising|75|U|{U}|Creature - Crab|0|3|Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards.|
Sea Gate Restoration|Zendikar Rising|76|M|{4}{U}{U}{U}|Sorcery|||Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.| Sea Gate Restoration|Zendikar Rising|76|M|{4}{U}{U}{U}|Sorcery|||Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.|
Sea Gate, Reborn|Zendikar Rising|76|M||Land|||As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {U}.| Sea Gate, Reborn|Zendikar Rising|76|M||Land|||As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {U}.|
@ -38840,9 +38846,11 @@ Mind Carver|Zendikar Rising|113|U|{B}|Artifact - Equipment|||When Mind Carver en
Mind Drain|Zendikar Rising|114|C|{2}{B}|Sorcery|||Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.| Mind Drain|Zendikar Rising|114|C|{2}{B}|Sorcery|||Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.|
Nighthawk Scavenger|Zendikar Rising|115|R|{1}{B}{B}|Creature - Vampire Rogue|1+*|3|Flying, deathtouch, lifelink$Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.| Nighthawk Scavenger|Zendikar Rising|115|R|{1}{B}{B}|Creature - Vampire Rogue|1+*|3|Flying, deathtouch, lifelink$Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.|
Nimana Skitter-Sneak|Zendikar Rising|116|C|{3}{B}|Creature - Human Rogue|3|4|As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace.| Nimana Skitter-Sneak|Zendikar Rising|116|C|{3}{B}|Creature - Human Rogue|3|4|As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace.|
Nullpriest of Oblivion|Zendikar Rising|118|R|{1}{B}|Creature - Vampire Cleric|2|1|Kicker {3}{B}$Menace, lifelink$When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.|
Oblivion's Hunger|Zendikar Rising|119|C|{1}{B}|Instant|||Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it.| Oblivion's Hunger|Zendikar Rising|119|C|{1}{B}|Instant|||Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it.|
Pelakka Caverns|Zendikar Rising|120|U||Land|||Pelakka Caverns enters the battlefield tapped.${T}: Add {B}.| Pelakka Caverns|Zendikar Rising|120|U||Land|||Pelakka Caverns enters the battlefield tapped.${T}: Add {B}.|
Pelakka Predation|Zendikar Rising|120|U|{2}{B}|Sorcery|||Target opponent reveals their hand. You may choose a card from it with converted mana cost 3 or greater. That player discards that card.| Pelakka Predation|Zendikar Rising|120|U|{2}{B}|Sorcery|||Target opponent reveals their hand. You may choose a card from it with converted mana cost 3 or greater. That player discards that card.|
Scion of the Swarm|Zendikar Rising|121|U|{3}{B}{B}|Creature - Vampire Cleric|3|3|Flying$Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.|
Scourge of the Skyclaves|Zendikar Rising|122|M|{1}{B}|Creature - Demon|*|*|Kicker {4}{B}$When you cast this spell, if it was kicked, each player loses half their life, rounded up.$Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.| Scourge of the Skyclaves|Zendikar Rising|122|M|{1}{B}|Creature - Demon|*|*|Kicker {4}{B}$When you cast this spell, if it was kicked, each player loses half their life, rounded up.$Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.|
Shadow Stinger|Zendikar Rising|123|U|{2}{B}|Creature - Vampire Rogue|1|4|Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.$Whenever Shadow Stinger deals combat damage to a player, that player mills three cards.| Shadow Stinger|Zendikar Rising|123|U|{2}{B}|Creature - Vampire Rogue|1|4|Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.$Whenever Shadow Stinger deals combat damage to a player, that player mills three cards.|
Shadows' Verdict|Zendikar Rising|124|R|{3}{B}{B}|Sorcery|||Exile all creatures and all planeswalkers with converted mana cost 3 or less from the battlefield and all creature and planeswalker cards with converted mana cost 3 or less from all graveyards.| Shadows' Verdict|Zendikar Rising|124|R|{3}{B}{B}|Sorcery|||Exile all creatures and all planeswalkers with converted mana cost 3 or less from the battlefield and all creature and planeswalker cards with converted mana cost 3 or less from all graveyards.|
@ -38892,11 +38900,13 @@ Spikefield Hazard|Zendikar Rising|166|U|{R}|Instant|||Spikefield Hazard deals 1
Spitfire Lagac|Zendikar Rising|167|C|{3}{R}|Creature - Lizard|3|4|Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.| Spitfire Lagac|Zendikar Rising|167|C|{3}{R}|Creature - Lizard|3|4|Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.|
Synchronized Spellcraft|Zendikar Rising|168|C|{4}{R}|Instant|||Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.| Synchronized Spellcraft|Zendikar Rising|168|C|{4}{R}|Instant|||Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.|
Teeterpeak Ambusher|Zendikar Rising|169|C|{1}{R}|Creature - Goblin Warrior|1|3|{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.| Teeterpeak Ambusher|Zendikar Rising|169|C|{1}{R}|Creature - Goblin Warrior|1|3|{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.|
Tuktuk Rubblefort|Zendikar Rising|173|C|{2}{R}|Creature - Wall|0|3|Defender, reach$Creatures you control have haste.|
Valakut Awakening|Zendikar Rising|174|R|{2}{R}|Instant|||Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.| Valakut Awakening|Zendikar Rising|174|R|{2}{R}|Instant|||Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.|
Valakut Stoneforge|Zendikar Rising|174|R||Land|||Valakut Stoneforge enters the battlefield tapped.${T}: Add {R}.| Valakut Stoneforge|Zendikar Rising|174|R||Land|||Valakut Stoneforge enters the battlefield tapped.${T}: Add {R}.|
Valakut Exploration|Zendikar Rising|175|R|{2}{R}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.$At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.| Valakut Exploration|Zendikar Rising|175|R|{2}{R}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.$At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.|
Wayward Guide-Beast|Zendikar Rising|176|R|{R}|Creature - Beast|2|2|Trample, haste$Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.| Wayward Guide-Beast|Zendikar Rising|176|R|{R}|Creature - Beast|2|2|Trample, haste$Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.|
Adventure Awaits|Zendikar Rising|177|C|{1}{G}|Sorcery|||Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.| Adventure Awaits|Zendikar Rising|177|C|{1}{G}|Sorcery|||Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.|
Ancient Greenwarden|Zendikar Rising|178|R|{4}{G}{G}|Creature - Elemental|5|7|Reach$You may play lands from your graveyard.$If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.|
Ashaya, Soul of the Wild|Zendikar Rising|179|M|{3}{G}{G}|Legendary Creature - Elemental|*|*|Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.$Nontoken creatures you control are Forest lands in addition to their other types.| Ashaya, Soul of the Wild|Zendikar Rising|179|M|{3}{G}{G}|Legendary Creature - Elemental|*|*|Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.$Nontoken creatures you control are Forest lands in addition to their other types.|
Bala Ged Recovery|Zendikar Rising|180|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.| Bala Ged Recovery|Zendikar Rising|180|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.|
Bala Ged Sanctuary|Zendikar Rising|180|U||Land|||Bala Ged Sanctuary enters the battlefield tapped.${T}: Add {G}.| Bala Ged Sanctuary|Zendikar Rising|180|U||Land|||Bala Ged Sanctuary enters the battlefield tapped.${T}: Add {G}.|
@ -38924,6 +38934,7 @@ Scale the Heights|Zendikar Rising|202|C|{2}{G}|Sorcery|||Put a +1/+1 counter on
Scute Swarm|Zendikar Rising|203|R|{2}{G}|Creature - Insect|1|1|Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.| Scute Swarm|Zendikar Rising|203|R|{2}{G}|Creature - Insect|1|1|Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.|
Skyclave Pick-Axe|Zendikar Rising|204|U|{G}|Artifact - Equipment|||Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.$Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.$Equip {2}{G}| Skyclave Pick-Axe|Zendikar Rising|204|U|{G}|Artifact - Equipment|||Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.$Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.$Equip {2}{G}|
Springmantle Cleric|Zendikar Rising|205|U|{4}{G}|Creature - Elf Cleric|2|3|Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.| Springmantle Cleric|Zendikar Rising|205|U|{4}{G}|Creature - Elf Cleric|2|3|Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.|
Strength of Solidarity|Zendikar Rising|206|C|{G}|Sorcery|||Choose target creature you control. Put a +1/+1 counter on it for each creature in your party.|
Swarm Shambler|Zendikar Rising|207|R|{G}|Creature - Fungus Beast|0|0|Swarm Shambler enters the battlefield with a +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.${1}, {T}: Put a +1/+1 counter on Swarm Shambler.| Swarm Shambler|Zendikar Rising|207|R|{G}|Creature - Fungus Beast|0|0|Swarm Shambler enters the battlefield with a +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.${1}, {T}: Put a +1/+1 counter on Swarm Shambler.|
Tajuru Blightblade|Zendikar Rising|208|C|{G}|Creature - Elf Rogue|1|1|Deathtouch| Tajuru Blightblade|Zendikar Rising|208|C|{G}|Creature - Elf Rogue|1|1|Deathtouch|
Tajuru Paragon|Zendikar Rising|209|R|{1}{G}|Creature - Elf|3|2|Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.$Kicker {3}$When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.| Tajuru Paragon|Zendikar Rising|209|R|{1}{G}|Creature - Elf|3|2|Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.$Kicker {3}$When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.|
@ -38940,6 +38951,7 @@ Akiri, Fearless Voyager|Zendikar Rising|220|R|{1}{R}{W}|Legendary Creature - Kor
Brushfire Elemental|Zendikar Rising|221|U|{R}{G}|Creature - Elemental|1|1|Haste$Brushfire Elemental can't be blocked by creatures with power 2 or less.$Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.| Brushfire Elemental|Zendikar Rising|221|U|{R}{G}|Creature - Elemental|1|1|Haste$Brushfire Elemental can't be blocked by creatures with power 2 or less.$Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.|
Cleric of Life's Bond|Zendikar Rising|222|U|{W}{B}|Creature - Vampire Cleric|2|2|Whenever another Cleric enters the battlefield under your control, you gain 1 life.$Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.| Cleric of Life's Bond|Zendikar Rising|222|U|{W}{B}|Creature - Vampire Cleric|2|2|Whenever another Cleric enters the battlefield under your control, you gain 1 life.$Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.|
Grakmaw, Skyclave Ravager|Zendikar Rising|223|R|{1}{B}{G}|Legendary Creature - Hydra Horror|0|0|Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it.$Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.$When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.| Grakmaw, Skyclave Ravager|Zendikar Rising|223|R|{1}{B}{G}|Legendary Creature - Hydra Horror|0|0|Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it.$Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.$When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.|
Kargan Warleader|Zendikar Rising|224|U|{1}{R}{W}|Creature - Human Warrior|3|3|Other Warriors you control get +1/+1.|
Kaza, Roil Chaser|Zendikar Rising|225|R|{U}{R}|Legendary Creature - Human Wizard|1|2|Flying, haste${T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.| Kaza, Roil Chaser|Zendikar Rising|225|R|{U}{R}|Legendary Creature - Human Wizard|1|2|Flying, haste${T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.|
Linvala, Shield of Sea Gate|Zendikar Rising|226|R|{1}{W}{U}|Legendary Creature - Angel Wizard|3|3|Flying$At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.$Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.| Linvala, Shield of Sea Gate|Zendikar Rising|226|R|{1}{W}{U}|Legendary Creature - Angel Wizard|3|3|Flying$At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.$Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.|
Lullmage's Familiar|Zendikar Rising|227|U|{1}{G}{U}|Creature - Beast|2|4|{T}: Add {G} or {U}.$Whenever you cast a kicked spell, you gain 2 life.| Lullmage's Familiar|Zendikar Rising|227|U|{1}{G}{U}|Creature - Beast|2|4|{T}: Add {G} or {U}.$Whenever you cast a kicked spell, you gain 2 life.|
@ -38951,6 +38963,7 @@ Omnath, Locus of Creation|Zendikar Rising|232|M|{R}{G}{W}{U}|Legendary Creature
Orah, Skyclave Hierophant|Zendikar Rising|233|R|{2}{W}{B}|Legendary Creature - Kor Cleric|3|3|Lifelink$Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser converted mana cost from your graveyard to the battlefield.| Orah, Skyclave Hierophant|Zendikar Rising|233|R|{2}{W}{B}|Legendary Creature - Kor Cleric|3|3|Lifelink$Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser converted mana cost from your graveyard to the battlefield.|
Phylath, World Sculptor|Zendikar Rising|234|R|{4}{R}{G}|Legendary Creature - Elemental|5|5|When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.$Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.| Phylath, World Sculptor|Zendikar Rising|234|R|{4}{R}{G}|Legendary Creature - Elemental|5|5|When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.$Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.|
Ravager's Mace|Zendikar Rising|235|U|{1}{B}{R}|Artifact - Equipment|||When Ravager's Mace enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+0 for each creature in your party and has menace.$Equip {2}{B}{R}| Ravager's Mace|Zendikar Rising|235|U|{1}{B}{R}|Artifact - Equipment|||When Ravager's Mace enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+0 for each creature in your party and has menace.$Equip {2}{B}{R}|
Soaring Thought-Thief|Zendikar Rising|236|U|{U}{B}|Creature - Human Rogue|1|3|Flash$Flying$As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.$Whenever one or more Rogues you control attack, each opponent mills two cards.|
Spoils of Adventure|Zendikar Rising|237|U|{4}{W}{U}|Instant|||This spell costs {1} less to cast for each creature in your party.$You gain 3 life and draw three cards.| Spoils of Adventure|Zendikar Rising|237|U|{4}{W}{U}|Instant|||This spell costs {1} less to cast for each creature in your party.$You gain 3 life and draw three cards.|
Umara Mystic|Zendikar Rising|238|U|{1}{U}{R}|Creature - Merfolk Wizard|1|3|Flying$Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.| Umara Mystic|Zendikar Rising|238|U|{1}{U}{R}|Creature - Merfolk Wizard|1|3|Flying$Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.|
Yasharn, Implacable Earth|Zendikar Rising|240|R|{2}{G}{W}|Legendary Creature - Elemental Boar|4|4|When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle your library.$Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.| Yasharn, Implacable Earth|Zendikar Rising|240|R|{2}{G}{W}|Legendary Creature - Elemental Boar|4|4|When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle your library.$Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.|
@ -38958,11 +38971,14 @@ Zagras, Thief of Heartbeats|Zendikar Rising|241|R|{4}{B}{R}|Legendary Creature -
Zareth San, the Trickster|Zendikar Rising|242|R|{3}{U}{B}|Legendary Creature - Merfolk Rogue|4|4|Flash${2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.$Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.| Zareth San, the Trickster|Zendikar Rising|242|R|{3}{U}{B}|Legendary Creature - Merfolk Rogue|4|4|Flash${2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.$Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.|
Forsaken Monument|Zendikar Rising|244|M|{5}|Legendary Artifact|||Colorless creatures you control get +2/+2.$Whenever you tap a permanent for {C}, add an additional {C}.$Whenever you cast a colorless spell, you gain 2 life.| Forsaken Monument|Zendikar Rising|244|M|{5}|Legendary Artifact|||Colorless creatures you control get +2/+2.$Whenever you tap a permanent for {C}, add an additional {C}.$Whenever you cast a colorless spell, you gain 2 life.|
Lithoform Engine|Zendikar Rising|245|M|{4}|Legendary Artifact|||{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.${3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.${4}, {T}: Copy target permanent spell you control.| Lithoform Engine|Zendikar Rising|245|M|{4}|Legendary Artifact|||{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.${3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.${4}, {T}: Copy target permanent spell you control.|
Relic Golem|Zendikar Rising|249|U|{3}|Artifact Creature - Golem|6|6|Relic golem can't attack or block unless an opponent has eight or more creature cards in their graveyard.${2}, {T}: Target player mills two cards.|
Relic Vial|Zendikar Rising|250|U|{3}|Artifact|||{2}, {T}: Sacrifice a creature: Draw a card.$As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."|
Sea Gate Colossus|Zendikar Rising|251|C|{7}|Artifact Creature - Golem Warrior|7|5|This spell costs {1} less for each creature in your party.| Sea Gate Colossus|Zendikar Rising|251|C|{7}|Artifact Creature - Golem Warrior|7|5|This spell costs {1} less for each creature in your party.|
Skyclave Relic|Zendikar Rising|252|R|{3}|Artifact|||Kicker {3}$Indestructible$When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.${T}: Add one mana of any color.| Skyclave Relic|Zendikar Rising|252|R|{3}|Artifact|||Kicker {3}$Indestructible$When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.${T}: Add one mana of any color.|
Spare Supplies|Zendikar Rising|254|C|{2}|Artifact|||Spare Supplies enters the battlefield tapped.$When Spare Supplies enters the battlefield, draw a card.${2}, {T}, Sacrifice Spare Supplies: Draw a card.| Spare Supplies|Zendikar Rising|254|C|{2}|Artifact|||Spare Supplies enters the battlefield tapped.$When Spare Supplies enters the battlefield, draw a card.${2}, {T}, Sacrifice Spare Supplies: Draw a card.|
Stonework Packbeast|Zendikar Rising|255|C|{2}|Artifact Creature - Beast|2|1|Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.${2}: Add one mana of any color.| Stonework Packbeast|Zendikar Rising|255|C|{2}|Artifact Creature - Beast|2|1|Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.${2}: Add one mana of any color.|
Utility Knife|Zendikar Rising|256|C|{1}|Artifact - Equipment|||When Utility Knife enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+1.$Equip {3}| Utility Knife|Zendikar Rising|256|C|{1}|Artifact - Equipment|||When Utility Knife enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+1.$Equip {3}|
Base Camp|Zendikar Rising|257|U||Land|||Base Camp enters the battlefield tapped.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.|
Boulderloft Pathway|Zendikar Rising|258|R||Land|||{T}: Add {W}.| Boulderloft Pathway|Zendikar Rising|258|R||Land|||{T}: Add {W}.|
Branchloft Pathway|Zendikar Rising|258|R||Land|||{T}: Add {G}.| Branchloft Pathway|Zendikar Rising|258|R||Land|||{T}: Add {G}.|
Brightclimb Pathway|Zendikar Rising|259|R||Land|||{T}: Add {W}.| Brightclimb Pathway|Zendikar Rising|259|R||Land|||{T}: Add {W}.|