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- Added Morgue Burst, Nivix Cyclops.
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119
Mage.Sets/src/mage/sets/dragonsmaze/MorgueBurst.java
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119
Mage.Sets/src/mage/sets/dragonsmaze/MorgueBurst.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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*
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* @author jeffwadsworth
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*/
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public class MorgueBurst extends CardImpl<MorgueBurst> {
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public MorgueBurst(UUID ownerId) {
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super(ownerId, 86, "Morgue Burst", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{4}{B}{R}");
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this.expansionSetCode = "DGM";
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this.color.setRed(true);
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this.color.setBlack(true);
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// Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.
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this.getSpellAbility().addEffect(new MorgueBurstEffect());
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this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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}
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public MorgueBurst(final MorgueBurst card) {
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super(card);
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}
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@Override
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public MorgueBurst copy() {
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return new MorgueBurst(this);
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}
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}
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class MorgueBurstEffect extends OneShotEffect<MorgueBurstEffect> {
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public MorgueBurstEffect() {
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super(Constants.Outcome.ReturnToHand);
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}
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public MorgueBurstEffect(final MorgueBurstEffect effect) {
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super(effect);
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}
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@Override
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public MorgueBurstEffect copy() {
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return new MorgueBurstEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(source.getFirstTarget());
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if (card != null) {
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Player player = game.getPlayer(card.getOwnerId());
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if (player != null) {
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card.moveToZone(Constants.Zone.HAND, source.getSourceId(), game, false);
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int damage = card.getPower().getValue();
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Permanent creature = game.getPermanent(source.getTargets().get(1).getTargets().get(0));
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if (creature != null) {
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creature.damage(damage, source.getSourceId(), game, true, false);
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return true;
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}
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Player targetPlayer = game.getPlayer(source.getTargets().get(1).getTargets().get(0));
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if (targetPlayer != null) {
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targetPlayer.damage(damage, source.getSourceId(), game, true, false);
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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StringBuilder sb = new StringBuilder();
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sb.append("Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way");
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return sb.toString();
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}
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}
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132
Mage.Sets/src/mage/sets/dragonsmaze/NivixCyclops.java
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132
Mage.Sets/src/mage/sets/dragonsmaze/NivixCyclops.java
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@ -0,0 +1,132 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SpellCastTriggeredAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.keyword.DefenderAbility;
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import mage.cards.CardImpl;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class NivixCyclops extends CardImpl<NivixCyclops> {
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private static final FilterSpell filter = new FilterSpell("an instant or sorcery spell");
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static {
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filter.add(Predicates.or(
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new CardTypePredicate(CardType.INSTANT),
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new CardTypePredicate(CardType.SORCERY)));
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}
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public NivixCyclops(UUID ownerId) {
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super(ownerId, 87, "Nivix Cyclops", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}{R}");
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this.expansionSetCode = "DGM";
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this.subtype.add("Cyclops");
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this.color.setRed(true);
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this.color.setBlue(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// Defender
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this.addAbility(DefenderAbility.getInstance());
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// Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
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Ability ability = new SpellCastTriggeredAbility(new BoostSourceEffect(3, 0, Duration.EndOfTurn), filter, false);
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ability.addEffect(new AsThoughNoDefenderEffect());
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this.addAbility(ability);
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}
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public NivixCyclops(final NivixCyclops card) {
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super(card);
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}
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@Override
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public NivixCyclops copy() {
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return new NivixCyclops(this);
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}
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@Override
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public List<String> getRules() {
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List<String> rules = new ArrayList<String>();
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rules.add("Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and it can attack as though it didn't have defender.");
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return rules;
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}
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}
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class AsThoughNoDefenderEffect extends AsThoughEffectImpl<AsThoughNoDefenderEffect> {
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public AsThoughNoDefenderEffect() {
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super(Constants.AsThoughEffectType.ATTACK, Constants.Duration.EndOfTurn, Constants.Outcome.Benefit);
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}
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public AsThoughNoDefenderEffect(final AsThoughNoDefenderEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public AsThoughNoDefenderEffect copy() {
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return new AsThoughNoDefenderEffect(this);
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}
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@Override
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public boolean applies(UUID sourceId, Ability source, Game game) {
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Permanent nivixCyclops = game.getPermanent(source.getSourceId());
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if (nivixCyclops != null
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&& nivixCyclops.getAbilities().containsKey(DefenderAbility.getInstance().getId())) {
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return true;
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}
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return false;
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}
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}
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@ -27,6 +27,8 @@
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*/
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package mage.sets.dragonsmaze;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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public WarleadersHelix copy() {
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return new WarleadersHelix(this);
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}
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@Override
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public List<String> getRules() {
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List<String> rules = new ArrayList<String>();
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rules.add("Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.");
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return rules;
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}
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}
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