- Added Morgue Burst, Nivix Cyclops.

This commit is contained in:
jeffwadsworth 2013-05-03 17:21:40 -05:00
parent 78bd5356d0
commit 4fa735cfbf
3 changed files with 260 additions and 0 deletions

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@ -0,0 +1,119 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author jeffwadsworth
*/
public class MorgueBurst extends CardImpl<MorgueBurst> {
public MorgueBurst(UUID ownerId) {
super(ownerId, 86, "Morgue Burst", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{4}{B}{R}");
this.expansionSetCode = "DGM";
this.color.setRed(true);
this.color.setBlack(true);
// Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.
this.getSpellAbility().addEffect(new MorgueBurstEffect());
this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
}
public MorgueBurst(final MorgueBurst card) {
super(card);
}
@Override
public MorgueBurst copy() {
return new MorgueBurst(this);
}
}
class MorgueBurstEffect extends OneShotEffect<MorgueBurstEffect> {
public MorgueBurstEffect() {
super(Constants.Outcome.ReturnToHand);
}
public MorgueBurstEffect(final MorgueBurstEffect effect) {
super(effect);
}
@Override
public MorgueBurstEffect copy() {
return new MorgueBurstEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getFirstTarget());
if (card != null) {
Player player = game.getPlayer(card.getOwnerId());
if (player != null) {
card.moveToZone(Constants.Zone.HAND, source.getSourceId(), game, false);
int damage = card.getPower().getValue();
Permanent creature = game.getPermanent(source.getTargets().get(1).getTargets().get(0));
if (creature != null) {
creature.damage(damage, source.getSourceId(), game, true, false);
return true;
}
Player targetPlayer = game.getPlayer(source.getTargets().get(1).getTargets().get(0));
if (targetPlayer != null) {
targetPlayer.damage(damage, source.getSourceId(), game, true, false);
return true;
}
}
}
return false;
}
@Override
public String getText(Mode mode) {
StringBuilder sb = new StringBuilder();
sb.append("Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way");
return sb.toString();
}
}

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@ -0,0 +1,132 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dragonsmaze;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastTriggeredAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.filter.FilterSpell;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class NivixCyclops extends CardImpl<NivixCyclops> {
private static final FilterSpell filter = new FilterSpell("an instant or sorcery spell");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.INSTANT),
new CardTypePredicate(CardType.SORCERY)));
}
public NivixCyclops(UUID ownerId) {
super(ownerId, 87, "Nivix Cyclops", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}{R}");
this.expansionSetCode = "DGM";
this.subtype.add("Cyclops");
this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// Defender
this.addAbility(DefenderAbility.getInstance());
// Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Ability ability = new SpellCastTriggeredAbility(new BoostSourceEffect(3, 0, Duration.EndOfTurn), filter, false);
ability.addEffect(new AsThoughNoDefenderEffect());
this.addAbility(ability);
}
public NivixCyclops(final NivixCyclops card) {
super(card);
}
@Override
public NivixCyclops copy() {
return new NivixCyclops(this);
}
@Override
public List<String> getRules() {
List<String> rules = new ArrayList<String>();
rules.add("Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and it can attack as though it didn't have defender.");
return rules;
}
}
class AsThoughNoDefenderEffect extends AsThoughEffectImpl<AsThoughNoDefenderEffect> {
public AsThoughNoDefenderEffect() {
super(Constants.AsThoughEffectType.ATTACK, Constants.Duration.EndOfTurn, Constants.Outcome.Benefit);
}
public AsThoughNoDefenderEffect(final AsThoughNoDefenderEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public AsThoughNoDefenderEffect copy() {
return new AsThoughNoDefenderEffect(this);
}
@Override
public boolean applies(UUID sourceId, Ability source, Game game) {
Permanent nivixCyclops = game.getPermanent(source.getSourceId());
if (nivixCyclops != null
&& nivixCyclops.getAbilities().containsKey(DefenderAbility.getInstance().getId())) {
return true;
}
return false;
}
}

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@ -27,6 +27,8 @@
*/ */
package mage.sets.dragonsmaze; package mage.sets.dragonsmaze;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID; import java.util.UUID;
import mage.Constants.CardType; import mage.Constants.CardType;
import mage.Constants.Rarity; import mage.Constants.Rarity;
@ -62,4 +64,11 @@ public class WarleadersHelix extends CardImpl<WarleadersHelix> {
public WarleadersHelix copy() { public WarleadersHelix copy() {
return new WarleadersHelix(this); return new WarleadersHelix(this);
} }
@Override
public List<String> getRules() {
List<String> rules = new ArrayList<String>();
rules.add("Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.");
return rules;
}
} }