mirror of
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synced 2024-12-25 11:11:16 +00:00
[CHK] Added 4 flip cards.
This commit is contained in:
parent
0fa76a9669
commit
4fb0471fce
5 changed files with 620 additions and 5 deletions
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@ -30,7 +30,10 @@
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package mage.sets.championsofkamigawa;
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import mage.Constants;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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@ -45,7 +48,7 @@ import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.WasDealtDamageThisTurnPredicate;
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import mage.game.permanent.token.Token;
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import java.util.UUID;
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/**
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* @author LevelX
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@ -59,7 +62,7 @@ public class BushiTenderfoot extends CardImpl<BushiTenderfoot> {
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}
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public BushiTenderfoot(UUID ownerId) {
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super(ownerId, 2, "Bushi Tenderfoot", Constants.Rarity.UNCOMMON, new Constants.CardType[]{Constants.CardType.CREATURE}, "{W}");
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super(ownerId, 2, "Bushi Tenderfoot", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{W}");
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this.expansionSetCode = "CHK";
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this.subtype.add("Human");
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this.subtype.add("Soldier");
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@ -71,7 +74,7 @@ public class BushiTenderfoot extends CardImpl<BushiTenderfoot> {
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// When that creature is put into a graveyard this turn, flip Initiate of Blood.
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this.addAbility(new DiesAndDealtDamageThisTurnTriggeredAbility(new FlipSourceEffect()));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new CopyTokenEffect(new KenzoTheHardhearted()), FlippedCondition.getInstance(), "")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new CopyTokenEffect(new KenzoTheHardhearted()), FlippedCondition.getInstance(), "")));
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}
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public BushiTenderfoot(final BushiTenderfoot card) {
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@ -89,7 +92,7 @@ class KenzoTheHardhearted extends Token {
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KenzoTheHardhearted() {
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super("Kenzo the Hardhearted", "");
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supertype.add("Legendary");
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cardType.add(Constants.CardType.CREATURE);
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cardType.add(CardType.CREATURE);
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color.setWhite(true);
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subtype.add("Human");
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subtype.add("Samurai");
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109
Mage.Sets/src/mage/sets/championsofkamigawa/JushiApprentice.java
Normal file
109
Mage.Sets/src/mage/sets/championsofkamigawa/JushiApprentice.java
Normal file
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@ -0,0 +1,109 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.championsofkamigawa;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CardsInHandCondition;
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import mage.abilities.condition.common.CardsInHandCondition.CountType;
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import mage.abilities.condition.common.FlippedCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
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import mage.abilities.effects.common.CopyTokenEffect;
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import mage.abilities.effects.common.DrawCardControllerEffect;
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import mage.abilities.effects.common.DrawCardTargetEffect;
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import mage.abilities.effects.common.FlipSourceEffect;
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import mage.cards.CardImpl;
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import mage.game.permanent.token.Token;
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import mage.target.TargetPlayer;
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/**
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*
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* @author LevelX2
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*/
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public class JushiApprentice extends CardImpl<JushiApprentice> {
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public JushiApprentice(UUID ownerId) {
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super(ownerId, 70, "Jushi Apprentice", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.expansionSetCode = "CHK";
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this.subtype.add("Human");
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this.subtype.add("Wizard");
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this.color.setBlue(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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this.flipCard = true;
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this.flipCardName = "Tomoya the Revealer";
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// {2}{U}, {tap}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardControllerEffect(1), new ManaCostsImpl("{2}{U}"));
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ability.addCost(new TapSourceCost());
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ability.addEffect(new ConditionalOneShotEffect(new FlipSourceEffect(), new CardsInHandCondition(CountType.MORE_THAN, 8),
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"If you have nine or more cards in hand, flip Jushi Apprentice"));
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this.addAbility(ability);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new CopyTokenEffect(new TomoyaTheRevealer()), FlippedCondition.getInstance(), "")));
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}
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public JushiApprentice(final JushiApprentice card) {
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super(card);
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}
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@Override
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public JushiApprentice copy() {
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return new JushiApprentice(this);
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}
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}
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class TomoyaTheRevealer extends Token {
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TomoyaTheRevealer() {
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super("Tomoya the Revealer", "");
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supertype.add("Legendary");
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cardType.add(CardType.CREATURE);
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color.setBlue(true);
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subtype.add("Human");
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subtype.add("Wizard");
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power = new MageInt(2);
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toughness = new MageInt(3);
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// {3}{U}{U},{T} : Target player draws X cards, where X is the number of cards in your hand.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardTargetEffect(new CardsInControllerHandCount()), new ManaCostsImpl("{3}{U}{U}"));
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ability.addCost(new TapSourceCost());
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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}
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178
Mage.Sets/src/mage/sets/championsofkamigawa/KitsuneMystic.java
Normal file
178
Mage.Sets/src/mage/sets/championsofkamigawa/KitsuneMystic.java
Normal file
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@ -0,0 +1,178 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.championsofkamigawa;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.OnEventTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.EnchantedCondition;
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import mage.abilities.condition.common.FlippedCondition;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CopyTokenEffect;
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import mage.abilities.effects.common.FlipSourceEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterEnchantment;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class KitsuneMystic extends CardImpl<KitsuneMystic> {
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public KitsuneMystic(UUID ownerId) {
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super(ownerId, 28, "Kitsune Mystic", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}");
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this.expansionSetCode = "CHK";
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this.subtype.add("Fox");
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this.subtype.add("Wizard");
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this.color.setWhite(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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this.flipCard = true;
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this.flipCardName = "Autumn-Tail, Kitsune Sage";
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// At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.
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this.addAbility(new ConditionalTriggeredAbility(
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new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true, new FlipSourceEffect()),
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new EnchantedCondition(2),"At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.", false
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));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new CopyTokenEffect(new AutumnTailKitsuneSage()), FlippedCondition.getInstance(), "")));
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}
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public KitsuneMystic(final KitsuneMystic card) {
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super(card);
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}
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@Override
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public KitsuneMystic copy() {
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return new KitsuneMystic(this);
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}
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}
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class AutumnTailKitsuneSage extends Token {
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private static final FilterEnchantment filter = new FilterEnchantment("Aura attached to a creature");
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static {
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filter.add(new AttachmentAttachedToCardTypePredicate(CardType.CREATURE));
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filter.add(new SubtypePredicate("Aura"));
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}
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AutumnTailKitsuneSage() {
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super("Autumn-Tail, Kitsune Sage", "");
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supertype.add("Legendary");
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cardType.add(CardType.CREATURE);
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color.setWhite(true);
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subtype.add("Fox");
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subtype.add("Wizard");
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power = new MageInt(4);
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toughness = new MageInt(5);
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// {1}: Attach target Aura attached to a creature to another creature.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AutumnTailEffect(), new GenericManaCost(1));
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ability.addTarget(new TargetPermanent(filter));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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}
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class AttachmentAttachedToCardTypePredicate implements Predicate<Permanent> {
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private final CardType cardType;
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public AttachmentAttachedToCardTypePredicate(CardType cardType) {
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this.cardType = cardType;
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}
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@Override
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public boolean apply(Permanent input, Game game) {
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if (input.getAttachedTo() != null) {
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Permanent attachedTo = game.getPermanent(input.getAttachedTo());
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if (attachedTo != null && attachedTo.getCardType().contains(cardType)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String toString() {
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return "AttachmentAttachedToCardType(" + cardType + ')';
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}
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}
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class AutumnTailEffect extends OneShotEffect<AutumnTailEffect> {
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public AutumnTailEffect() {
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super(Outcome.BoostCreature);
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this.staticText = "Attach target Aura attached to a creature to another creature";
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}
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public AutumnTailEffect(final AutumnTailEffect effect) {
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super(effect);
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}
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@Override
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public AutumnTailEffect copy() {
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return new AutumnTailEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent aura = game.getPermanent(source.getFirstTarget());
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Permanent creature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
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if (aura != null && creature != null) {
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Permanent oldCreature = game.getPermanent(aura.getAttachedTo());
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if (oldCreature == null || oldCreature.equals(creature)) {
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return false;
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}
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if (oldCreature.removeAttachment(aura.getId(), game)) {
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return creature.addAttachment(aura.getId(), game);
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}
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}
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return false;
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}
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}
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192
Mage.Sets/src/mage/sets/championsofkamigawa/NezumiShortfang.java
Normal file
192
Mage.Sets/src/mage/sets/championsofkamigawa/NezumiShortfang.java
Normal file
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@ -0,0 +1,192 @@
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/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.championsofkamigawa;
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|
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import java.util.UUID;
|
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.TargetController;
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import mage.Constants.Zone;
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import mage.MageInt;
|
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
|
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.FlippedCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
|
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CopyTokenEffect;
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import mage.abilities.effects.common.DiscardTargetEffect;
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import mage.abilities.effects.common.FlipSourceEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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/**
|
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*
|
||||
* @author LevelX2
|
||||
*/
|
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public class NezumiShortfang extends CardImpl<NezumiShortfang> {
|
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public NezumiShortfang(UUID ownerId) {
|
||||
super(ownerId, 131, "Nezumi Shortfang", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}");
|
||||
this.expansionSetCode = "CHK";
|
||||
this.subtype.add("Rat");
|
||||
this.subtype.add("Rogue");
|
||||
|
||||
this.color.setBlack(true);
|
||||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
this.flipCard = true;
|
||||
this.flipCardName = "Stabwhisker the Odious";
|
||||
|
||||
// {1}{B}, {tap}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.
|
||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DiscardTargetEffect(1), new ManaCostsImpl("{1}{B}"));
|
||||
ability.addCost(new TapSourceCost());
|
||||
ability.addTarget(new TargetOpponent());
|
||||
ability.addEffect(new ConditionalOneShotEffect(
|
||||
new FlipSourceEffect(),
|
||||
new CardsInTargetOpponentHandCondition(CardsInTargetOpponentHandCondition.CountType.FEWER_THAN, 1),
|
||||
"Then if that player has no cards in hand, flip {this}"));
|
||||
this.addAbility(ability);
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new CopyTokenEffect(new StabwhiskerTheOdious()), FlippedCondition.getInstance(), "")));
|
||||
}
|
||||
|
||||
public NezumiShortfang(final NezumiShortfang card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NezumiShortfang copy() {
|
||||
return new NezumiShortfang(this);
|
||||
}
|
||||
}
|
||||
|
||||
class StabwhiskerTheOdious extends Token {
|
||||
|
||||
StabwhiskerTheOdious() {
|
||||
super("Stabwhisker the Odious", "");
|
||||
supertype.add("Legendary");
|
||||
cardType.add(CardType.CREATURE);
|
||||
color.setBlack(true);
|
||||
subtype.add("Rat");
|
||||
subtype.add("Shaman");
|
||||
power = new MageInt(3);
|
||||
toughness = new MageInt(3);
|
||||
|
||||
// At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand.
|
||||
this.addAbility(new BeginningOfUpkeepTriggeredAbility(
|
||||
Zone.BATTLEFIELD, new StabwhiskerLoseLifeEffect(), TargetController.OPPONENT, false, true));
|
||||
}
|
||||
}
|
||||
|
||||
class StabwhiskerLoseLifeEffect extends OneShotEffect<StabwhiskerLoseLifeEffect> {
|
||||
|
||||
public StabwhiskerLoseLifeEffect() {
|
||||
super(Outcome.LoseLife);
|
||||
this.staticText = "that player loses 1 life for each card fewer than three in his or her hand";
|
||||
}
|
||||
|
||||
public StabwhiskerLoseLifeEffect(final StabwhiskerLoseLifeEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public StabwhiskerLoseLifeEffect copy() {
|
||||
return new StabwhiskerLoseLifeEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player opponent = game.getPlayer(getTargetPointer().getFirst(game, source));
|
||||
if (opponent != null) {
|
||||
int lifeLose = 3 - opponent.getHand().size();
|
||||
if (lifeLose > 0 ) {
|
||||
opponent.loseLife(lifeLose, game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
class CardsInTargetOpponentHandCondition implements Condition {
|
||||
|
||||
public static enum CountType { MORE_THAN, FEWER_THAN, EQUAL_TO };
|
||||
private Condition condition;
|
||||
private CountType type;
|
||||
private int count;
|
||||
|
||||
public CardsInTargetOpponentHandCondition() {
|
||||
this(CountType.EQUAL_TO, 0);
|
||||
}
|
||||
|
||||
public CardsInTargetOpponentHandCondition (CountType type, int count ) {
|
||||
this.type = type;
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
public CardsInTargetOpponentHandCondition (CountType type, int count, Condition conditionToDecorate ) {
|
||||
this(type, count);
|
||||
this.condition = conditionToDecorate;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
boolean conditionApplies = false;
|
||||
Player opponent = game.getPlayer(source.getFirstTarget());
|
||||
if (opponent == null) {
|
||||
return false;
|
||||
}
|
||||
switch ( this.type ) {
|
||||
case FEWER_THAN:
|
||||
conditionApplies = opponent.getHand().size() < this.count;
|
||||
break;
|
||||
case MORE_THAN:
|
||||
conditionApplies = opponent.getHand().size() > this.count;
|
||||
break;
|
||||
case EQUAL_TO:
|
||||
conditionApplies = opponent.getHand().size() == this.count;
|
||||
break;
|
||||
}
|
||||
|
||||
//If a decorated condition exists, check it as well and apply them together.
|
||||
if ( this.condition != null ) {
|
||||
conditionApplies = conditionApplies && this.condition.apply(game, source);
|
||||
}
|
||||
|
||||
return conditionApplies;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,133 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.championsofkamigawa;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.StateTriggeredAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.condition.common.FlippedCondition;
|
||||
import mage.abilities.decorator.ConditionalContinousEffect;
|
||||
import mage.abilities.effects.common.CopyTokenEffect;
|
||||
import mage.abilities.effects.common.FlipSourceEffect;
|
||||
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
|
||||
import mage.abilities.keyword.FlyingAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.common.FilterCreaturePermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.token.Token;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class StudentOfElements extends CardImpl<StudentOfElements> {
|
||||
|
||||
public StudentOfElements(UUID ownerId) {
|
||||
super(ownerId, 93, "Student of Elements", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
|
||||
this.expansionSetCode = "CHK";
|
||||
this.subtype.add("Human");
|
||||
this.subtype.add("Wizard");
|
||||
|
||||
this.color.setBlue(true);
|
||||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
this.flipCard = true;
|
||||
this.flipCardName = "Tobita, Master of Winds";
|
||||
|
||||
// When Student of Elements has flying, flip it.
|
||||
this.addAbility(new StudentOfElementsHasFlyingAbility());
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new CopyTokenEffect(new TobitaMasterOfWinds()), FlippedCondition.getInstance(), "")));
|
||||
|
||||
}
|
||||
|
||||
public StudentOfElements(final StudentOfElements card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public StudentOfElements copy() {
|
||||
return new StudentOfElements(this);
|
||||
}
|
||||
}
|
||||
|
||||
class StudentOfElementsHasFlyingAbility extends StateTriggeredAbility<StudentOfElementsHasFlyingAbility> {
|
||||
|
||||
public StudentOfElementsHasFlyingAbility() {
|
||||
super(Zone.BATTLEFIELD, new FlipSourceEffect());
|
||||
}
|
||||
|
||||
public StudentOfElementsHasFlyingAbility(final StudentOfElementsHasFlyingAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public StudentOfElementsHasFlyingAbility copy() {
|
||||
return new StudentOfElementsHasFlyingAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
Permanent permanent = game.getPermanent(getSourceId());
|
||||
if(permanent.getAbilities().contains(FlyingAbility.getInstance())){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "When Student of Elements has flying, flip it.";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class TobitaMasterOfWinds extends Token {
|
||||
|
||||
TobitaMasterOfWinds() {
|
||||
super("Tobita, Master of Winds", "");
|
||||
supertype.add("Legendary");
|
||||
cardType.add(Constants.CardType.CREATURE);
|
||||
color.setBlue(true);
|
||||
subtype.add("Human");
|
||||
subtype.add("Wizard");
|
||||
power = new MageInt(3);
|
||||
toughness = new MageInt(3);
|
||||
|
||||
// Creatures you control have flying.
|
||||
this.addAbility(new SimpleStaticAbility(
|
||||
Zone.BATTLEFIELD, new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent())));
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue