Merge pull request #3172 from drmDev/ut/lillydm

UT confirming bug #3165
This commit is contained in:
Derek M 2017-04-18 23:40:57 -04:00 committed by GitHub
commit 4fc47b163a

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package org.mage.test.cards.planeswalker;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9
*/
public class LilianaTest extends CardTestPlayerBase {
@Test
public void testMe() {
/*
Binding Mummy {1}{W}
Creature - Zombie 2/2
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
*/
String bMummy = "Binding Mummy";
/*
Liliana, Death's Majesty {3}{B}{B}
Planeswalker Liliana 5 loyalty
[+1] : Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.
[-3] : Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
[-7] : Destroy all non-Zombie creatures.
*/
String liliannaDM = "Liliana, Death's Majesty";
/*
Winged Shepherd {5}{W}
Creature - Angel 3/3
Flying, vigilance
Cycling {W}
*/
String wShepherd = "Winged Shepherd";
String yOx = "Yoked Ox"; // {W} 0/4
addCard(Zone.BATTLEFIELD, playerA, bMummy);
addCard(Zone.HAND, playerA, liliannaDM);
addCard(Zone.GRAVEYARD, playerA, wShepherd);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Zone.BATTLEFIELD, playerB, yOx);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, liliannaDM);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "-3:"); // Liliana -3
addTarget(playerA, wShepherd); // returns to battlefield and become zombie on top of other types
setChoice(playerA, "Yes"); // use Binding Mummy ability
addTarget(playerA, yOx); // tap the ox
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, bMummy, 1);
assertPermanentCount(playerA, liliannaDM, 1);
assertPermanentCount(playerA, wShepherd, 1);
assertPermanentCount(playerB, yOx, 1);
assertCounterCount(playerA, liliannaDM, CounterType.LOYALTY, 2);
assertType(wShepherd, CardType.CREATURE, "Zombie"); // should have subtype zombie on top of angel type
assertType(wShepherd, CardType.CREATURE, "Angel");
assertTapped(yOx, true);
}
}