mirror of
https://github.com/correl/mage.git
synced 2024-11-15 19:19:33 +00:00
Improved MaximumHandSizeController effect.
This commit is contained in:
parent
ef6ae9f5e4
commit
4fe64d99d9
9 changed files with 145 additions and 105 deletions
|
@ -27,7 +27,12 @@
|
|||
*/
|
||||
package mage.sets.avacynrestored;
|
||||
|
||||
import mage.Constants.*;
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Outcome;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.LoyaltyAbility;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
|
@ -40,6 +45,7 @@ import mage.abilities.effects.common.GetEmblemEffect;
|
|||
import mage.abilities.effects.common.SkipNextUntapTargetEffect;
|
||||
import mage.abilities.effects.common.TapTargetEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
|
@ -54,7 +60,6 @@ import mage.target.TargetPermanent;
|
|||
import mage.target.TargetPlayer;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -190,7 +195,7 @@ class TamiyoTheMoonSageEffect extends OneShotEffect<TamiyoTheMoonSageEffect> {
|
|||
class TamiyoTheMoonSageEmblem extends Emblem {
|
||||
|
||||
public TamiyoTheMoonSageEmblem() {
|
||||
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.EndOfGame, false));
|
||||
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.EndOfGame, HandSizeModification.SET));
|
||||
this.getAbilities().add(ability);
|
||||
this.getAbilities().add(new TamiyoTheMoonSageTriggeredAbility());
|
||||
}
|
||||
|
|
|
@ -28,14 +28,15 @@
|
|||
package mage.sets.championsofkamigawa;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
/**
|
||||
|
@ -55,8 +56,8 @@ public class GracefulAdept extends CardImpl<GracefulAdept> {
|
|||
this.toughness = new MageInt(3);
|
||||
|
||||
// You have no maximum hand size.
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Constants.Duration.WhileOnBattlefield, false);
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.WhileOnBattlefield, HandSizeModification.SET);
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
|
||||
}
|
||||
|
||||
public GracefulAdept(final GracefulAdept card) {
|
||||
|
|
|
@ -28,13 +28,14 @@
|
|||
package mage.sets.conflux;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.abilities.mana.ColorlessManaAbility;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
|
@ -49,8 +50,8 @@ public class ReliquaryTower extends CardImpl<ReliquaryTower> {
|
|||
this.expansionSetCode = "CON";
|
||||
|
||||
// You have no maximum hand size.
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Constants.Duration.WhileOnBattlefield, false);
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.WhileOnBattlefield, HandSizeModification.SET);
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
|
||||
|
||||
// {tap}: Add {1} to your mana pool.
|
||||
this.addAbility(new ColorlessManaAbility());
|
||||
|
|
|
@ -28,13 +28,13 @@
|
|||
package mage.sets.magic2010;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
/**
|
||||
|
@ -48,7 +48,7 @@ public class Spellbook extends CardImpl<Spellbook> {
|
|||
this.expansionSetCode = "M10";
|
||||
|
||||
// You have no maximum hand size.
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Constants.Duration.WhileOnBattlefield, false);
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Constants.Duration.WhileOnBattlefield, HandSizeModification.SET);
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
|
||||
}
|
||||
|
||||
|
|
|
@ -36,6 +36,7 @@ import mage.abilities.Ability;
|
|||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.ExileSpellEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
|
@ -53,7 +54,7 @@ public class PraetorsCounsel extends CardImpl<PraetorsCounsel> {
|
|||
this.color.setGreen(true);
|
||||
this.getSpellAbility().addEffect(new PraetorsCounselEffect());
|
||||
this.getSpellAbility().addEffect(ExileSpellEffect.getInstance());
|
||||
this.getSpellAbility().addEffect(new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.EndOfGame, false));
|
||||
this.getSpellAbility().addEffect(new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.EndOfGame, HandSizeModification.SET));
|
||||
}
|
||||
|
||||
public PraetorsCounsel(final PraetorsCounsel card) {
|
||||
|
|
|
@ -28,20 +28,19 @@
|
|||
package mage.sets.newphyrexia;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.TargetController;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.abilities.effects.common.DrawCardControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.abilities.keyword.FlashAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -59,9 +58,15 @@ public class JinGitaxiasCoreAugur extends CardImpl<JinGitaxiasCoreAugur> {
|
|||
this.power = new MageInt(5);
|
||||
this.toughness = new MageInt(4);
|
||||
|
||||
// Flash
|
||||
this.addAbility(FlashAbility.getInstance());
|
||||
|
||||
// At the beginning of your end step, draw seven cards.
|
||||
this.addAbility(new BeginningOfYourEndStepTriggeredAbility(new DrawCardControllerEffect(7), false));
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new JinGitaxiasCoreAugurEffect()));
|
||||
|
||||
// Each opponent's maximum hand size is reduced by seven.
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD,
|
||||
new MaximumHandSizeControllerEffect(7, Duration.WhileOnBattlefield, HandSizeModification.REDUCE, TargetController.OPPONENT)));
|
||||
}
|
||||
|
||||
public JinGitaxiasCoreAugur(final JinGitaxiasCoreAugur card) {
|
||||
|
@ -72,31 +77,4 @@ public class JinGitaxiasCoreAugur extends CardImpl<JinGitaxiasCoreAugur> {
|
|||
public JinGitaxiasCoreAugur copy() {
|
||||
return new JinGitaxiasCoreAugur(this);
|
||||
}
|
||||
}
|
||||
|
||||
class JinGitaxiasCoreAugurEffect extends ContinuousEffectImpl<JinGitaxiasCoreAugurEffect> {
|
||||
JinGitaxiasCoreAugurEffect() {
|
||||
super(Constants.Duration.WhileOnBattlefield, Constants.Layer.PlayerEffects, Constants.SubLayer.NA, Constants.Outcome.Detriment);
|
||||
staticText = "Each opponent's maximum hand size is reduced by seven";
|
||||
}
|
||||
|
||||
JinGitaxiasCoreAugurEffect(final JinGitaxiasCoreAugurEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
|
||||
Player player = game.getPlayer(opponentId);
|
||||
if (player != null) {
|
||||
player.setMaxHandSize(player.getMaxHandSize() - 7);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JinGitaxiasCoreAugurEffect copy() {
|
||||
return new JinGitaxiasCoreAugurEffect(this);
|
||||
}
|
||||
}
|
|
@ -28,16 +28,18 @@
|
|||
package mage.sets.scarsofmirrodin;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.TargetController;
|
||||
import mage.Constants.Zone;
|
||||
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.GainLifeEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
/**
|
||||
|
@ -51,11 +53,11 @@ public class VensersJournal extends CardImpl<VensersJournal> {
|
|||
this.expansionSetCode = "SOM";
|
||||
|
||||
// You have no maximum hand size.
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Constants.Duration.WhileOnBattlefield, false);
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.WhileOnBattlefield, HandSizeModification.SET);
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
|
||||
|
||||
// At the beginning of your upkeep, you gain 1 life for each card in your hand.
|
||||
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new GainLifeEffect(new CardsInControllerHandCount()), Constants.TargetController.YOU, false));
|
||||
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new GainLifeEffect(new CardsInControllerHandCount()), TargetController.YOU, false));
|
||||
}
|
||||
|
||||
public VensersJournal(final VensersJournal card) {
|
||||
|
|
|
@ -30,13 +30,17 @@ package mage.sets.visions;
|
|||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.TargetController;
|
||||
import mage.Constants.Zone;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.BeginningOfDrawTriggeredAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect;
|
||||
import mage.abilities.effects.common.continious.MaximumHandSizeControllerEffect.HandSizeModification;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
@ -52,11 +56,11 @@ public class AnvilOfBogardan extends CardImpl<AnvilOfBogardan> {
|
|||
this.expansionSetCode = "VIS";
|
||||
|
||||
// Players have no maximum hand size.
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Constants.Duration.WhileOnBattlefield, false, true);
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
|
||||
Effect effect = new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.WhileOnBattlefield, HandSizeModification.SET, TargetController.ANY);
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
|
||||
|
||||
// At the beginning of each player's draw step, that player draws an additional card, then discards a card.
|
||||
this.addAbility(new BeginningOfDrawTriggeredAbility(Constants.Zone.BATTLEFIELD, new AnvilOfBogardanEffect(), Constants.TargetController.ANY, false));
|
||||
this.addAbility(new BeginningOfDrawTriggeredAbility(Zone.BATTLEFIELD, new AnvilOfBogardanEffect(), TargetController.ANY, false));
|
||||
}
|
||||
|
||||
public AnvilOfBogardan(final AnvilOfBogardan card) {
|
||||
|
|
|
@ -27,99 +27,147 @@
|
|||
*/
|
||||
package mage.abilities.effects.common.continious;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Layer;
|
||||
import mage.Constants.Outcome;
|
||||
import mage.Constants.SubLayer;
|
||||
import mage.Constants.TargetController;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
* @author nantuko
|
||||
* @author nantuko, LevelX2
|
||||
*/
|
||||
public class MaximumHandSizeControllerEffect extends ContinuousEffectImpl<MaximumHandSizeControllerEffect> {
|
||||
|
||||
public static enum HandSizeModification { SET, INCREASE, REDUCE };
|
||||
|
||||
protected int handSize;
|
||||
protected boolean reduce;
|
||||
protected boolean allPlayers;
|
||||
protected HandSizeModification handSizeModification;
|
||||
protected TargetController targetController;
|
||||
|
||||
/**
|
||||
* @param handSize Maximum hand size to set or to reduce by
|
||||
* @param duration Effect duration
|
||||
* @param reduce If true, the hand size will be reduced related to current
|
||||
* value, otherwise it will be set.
|
||||
* @param handSizeModification SET, INCREASE, REDUCE
|
||||
*
|
||||
*/
|
||||
public MaximumHandSizeControllerEffect(int handSize, Duration duration, boolean reduce) {
|
||||
super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
|
||||
this.handSize = handSize;
|
||||
this.reduce = reduce;
|
||||
setText();
|
||||
public MaximumHandSizeControllerEffect(int handSize, Duration duration, HandSizeModification handSizeModification) {
|
||||
this(handSize, duration, handSizeModification, TargetController.YOU);
|
||||
}
|
||||
|
||||
public MaximumHandSizeControllerEffect(int handSize, Duration duration, boolean reduce, boolean allPlayers) {
|
||||
super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
|
||||
public MaximumHandSizeControllerEffect(int handSize, Duration duration, HandSizeModification handSizeModification, TargetController targetController) {
|
||||
super(duration, Layer.PlayerEffects, SubLayer.NA, defineOutcome(handSizeModification, targetController));
|
||||
this.handSize = handSize;
|
||||
this.reduce = reduce;
|
||||
this.allPlayers = allPlayers;
|
||||
this.handSizeModification = handSizeModification;
|
||||
this.targetController = targetController;
|
||||
setText();
|
||||
}
|
||||
|
||||
public MaximumHandSizeControllerEffect(final MaximumHandSizeControllerEffect effect) {
|
||||
super(effect);
|
||||
this.handSize = effect.handSize;
|
||||
this.reduce = effect.reduce;
|
||||
this.allPlayers = effect.allPlayers;
|
||||
this.handSizeModification = effect.handSizeModification;
|
||||
this.targetController = effect.targetController;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MaximumHandSizeControllerEffect copy() {
|
||||
return new MaximumHandSizeControllerEffect(this);
|
||||
}
|
||||
|
||||
protected static Outcome defineOutcome(HandSizeModification handSizeModification, TargetController targetController) {
|
||||
Outcome newOutcome = Outcome.Benefit;
|
||||
if ((targetController.equals(TargetController.YOU) || targetController.equals(TargetController.ANY))
|
||||
&& handSizeModification.equals(HandSizeModification.REDUCE)) {
|
||||
newOutcome = Outcome.Detriment;
|
||||
}
|
||||
return newOutcome;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (allPlayers) {
|
||||
for (Player playerid : game.getPlayers().values()) {
|
||||
if (playerid != null) {
|
||||
if (reduce) {
|
||||
player.setMaxHandSize(player.getMaxHandSize() - handSize);
|
||||
} else {
|
||||
player.setMaxHandSize(handSize);
|
||||
}
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
switch(targetController) {
|
||||
case ANY:
|
||||
for (UUID playerId: controller.getInRange()) {
|
||||
setHandSize(game, playerId);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (!allPlayers && player != null) {
|
||||
if (reduce) {
|
||||
player.setMaxHandSize(player.getMaxHandSize() - handSize);
|
||||
} else {
|
||||
player.setMaxHandSize(handSize);
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
case OPPONENT:
|
||||
for (UUID playerId: game.getOpponents(source.getControllerId())) {
|
||||
setHandSize(game, playerId);
|
||||
}
|
||||
break;
|
||||
case YOU:
|
||||
setHandSize(game, source.getControllerId());
|
||||
break;
|
||||
default:
|
||||
throw new UnsupportedOperationException("Not supported yet.");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setText() {
|
||||
if (allPlayers && handSize == Integer.MAX_VALUE) {
|
||||
staticText = "All players have no maximum hand size";
|
||||
}
|
||||
if (!allPlayers && handSize == Integer.MAX_VALUE) {
|
||||
staticText = "You have no maximum hand size";
|
||||
}
|
||||
if (!allPlayers && staticText == null) {
|
||||
StringBuilder sb = new StringBuilder("Your maximum hand size is ");
|
||||
if (reduce) {
|
||||
sb.append("reduced by ");
|
||||
sb.append(Integer.toString(handSize));
|
||||
} else {
|
||||
sb.append(Integer.toString(handSize));
|
||||
private void setHandSize(Game game, UUID playerId) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
switch(handSizeModification) {
|
||||
case SET:
|
||||
player.setMaxHandSize(handSize);
|
||||
break;
|
||||
case INCREASE:
|
||||
player.setMaxHandSize(player.getMaxHandSize() + handSize);
|
||||
break;
|
||||
case REDUCE:
|
||||
player.setMaxHandSize(player.getMaxHandSize() - handSize);
|
||||
break;
|
||||
}
|
||||
staticText = sb.toString();
|
||||
}
|
||||
}
|
||||
|
||||
private void setText() {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
switch(targetController) {
|
||||
case ANY:
|
||||
if (handSize == Integer.MAX_VALUE) {
|
||||
sb.append("All players have no ");
|
||||
} else {
|
||||
sb.append("All players ");
|
||||
}
|
||||
break;
|
||||
case OPPONENT:
|
||||
if (handSize == Integer.MAX_VALUE) {
|
||||
sb.append("Each opponent has no ");
|
||||
} else {
|
||||
sb.append("Each opponent's ");
|
||||
}
|
||||
break;
|
||||
case YOU:
|
||||
if (handSize == Integer.MAX_VALUE) {
|
||||
sb.append("You have no ");
|
||||
} else {
|
||||
sb.append("Your ");
|
||||
}
|
||||
break;
|
||||
}
|
||||
sb.append("maximum hand size");
|
||||
if (handSizeModification.equals(HandSizeModification.INCREASE)){
|
||||
sb.append(" is increased by ");
|
||||
} else if (handSizeModification.equals(HandSizeModification.REDUCE)){
|
||||
sb.append(" is reduced by ");
|
||||
} else if (handSize != Integer.MAX_VALUE) {
|
||||
sb.append(" is ");
|
||||
}
|
||||
if (handSize != Integer.MAX_VALUE) {
|
||||
sb.append(handSize);
|
||||
}
|
||||
if (duration == Duration.EndOfGame) {
|
||||
sb.append(" for the rest of the game");
|
||||
}
|
||||
staticText = sb.toString();
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue