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parent
8c65ca69e1
commit
5000020592
2 changed files with 20 additions and 15 deletions
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@ -26,7 +26,8 @@ public final class AgonizingRemorse extends CardImpl {
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public AgonizingRemorse(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{B}");
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// Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
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// Target opponent reveals their hand. You choose a nonland card from
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// it or a card from their graveyard. Exile that card. You lose 1 life.
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this.getSpellAbility().addEffect(new AgonizingRemorseEffect());
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this.getSpellAbility().addTarget(new TargetOpponent());
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}
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@ -45,8 +46,8 @@ class AgonizingRemorseEffect extends OneShotEffect {
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AgonizingRemorseEffect() {
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super(Outcome.Benefit);
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staticText = "Target opponent reveals their hand. You choose a nonland card from it " +
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"or a card from their graveyard. Exile that card. You lose 1 life.";
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staticText = "Target opponent reveals their hand. You choose a nonland card from it "
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+ "or a card from their graveyard. Exile that card. You lose 1 life.";
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}
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private AgonizingRemorseEffect(final AgonizingRemorseEffect effect) {
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@ -68,12 +69,15 @@ class AgonizingRemorseEffect extends OneShotEffect {
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opponent.revealCards(source, opponent.getHand(), game);
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TargetCard target;
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Cards cards;
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if (controller.chooseUse(outcome, "Exile a card from hand or graveyard?", null, "Hand", "Graveyard", source, game)) {
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target = new TargetCard(Zone.HAND, new FilterNonlandCard("nonland card in " + opponent.getName() + "'s hand"));
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if (controller.chooseUse(outcome, "Exile a card from hand or graveyard?",
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null, "Hand", "Graveyard", source, game)) {
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target = new TargetCard(Zone.HAND, new FilterNonlandCard("nonland card in "
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+ opponent.getName() + "'s hand"));
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target.setNotTarget(true);
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cards = opponent.getHand();
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} else {
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target = new TargetCard(Zone.GRAVEYARD, new FilterCard("card in " + opponent.getName() + "'s graveyard"));
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target = new TargetCard(Zone.GRAVEYARD, new FilterCard("card in "
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+ opponent.getName() + "'s graveyard"));
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target.setNotTarget(true);
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cards = opponent.getGraveyard();
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}
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@ -85,6 +89,7 @@ class AgonizingRemorseEffect extends OneShotEffect {
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return true;
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}
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controller.moveCards(card, Zone.EXILED, source, game);
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controller.loseLife(1, game, false);
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return true;
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}
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}
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}
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@ -10,7 +10,6 @@ import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.Objects;
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import java.util.UUID;
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@ -40,8 +39,8 @@ class WhirlwindDenialEffect extends OneShotEffect {
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WhirlwindDenialEffect() {
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super(Outcome.Benefit);
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staticText = "For each spell and ability your opponents control, " +
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"counter it unless its controller pays {4}.";
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staticText = "For each spell and ability your opponents control, "
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+ "counter it unless its controller pays {4}.";
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}
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private WhirlwindDenialEffect(final WhirlwindDenialEffect effect) {
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@ -59,7 +58,7 @@ class WhirlwindDenialEffect extends OneShotEffect {
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.stream()
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.filter(Objects::nonNull)
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.forEachOrdered(stackObject -> {
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if (!game.getOpponents(stackObject.getControllerId()).contains(source.getControllerId())) {
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if (!game.getOpponents(source.getControllerId()).contains(stackObject.getControllerId())) {
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return;
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}
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Player player = game.getPlayer(stackObject.getControllerId());
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@ -67,13 +66,14 @@ class WhirlwindDenialEffect extends OneShotEffect {
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return;
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}
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Cost cost = new GenericManaCost(4);
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if (cost.canPay(source, source.getSourceId(), source.getControllerId(), game)
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&& player.chooseUse(outcome, "Pay {4} to prevent " + stackObject.getIdName() + " from being countered?", source, game)
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&& cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
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if (cost.canPay(source, source.getSourceId(), stackObject.getControllerId(), game)
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&& player.chooseUse(outcome, "Pay {4} to prevent "
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+ stackObject.getIdName() + " from being countered?", source, game)
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&& cost.pay(source, game, source.getSourceId(), stackObject.getControllerId(), false)) {
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return;
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}
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stackObject.counter(source.getSourceId(), game);
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});
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return true;
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}
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}
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}
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