diff --git a/Mage.Sets/src/mage/cards/s/SorinImperiousBloodlord.java b/Mage.Sets/src/mage/cards/s/SorinImperiousBloodlord.java
new file mode 100644
index 0000000000..1f04e13c51
--- /dev/null
+++ b/Mage.Sets/src/mage/cards/s/SorinImperiousBloodlord.java
@@ -0,0 +1,168 @@
+package mage.cards.s;
+
+import mage.abilities.Ability;
+import mage.abilities.DelayedTriggeredAbility;
+import mage.abilities.LoyaltyAbility;
+import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
+import mage.abilities.costs.common.SacrificeTargetCost;
+import mage.abilities.effects.OneShotEffect;
+import mage.abilities.effects.common.*;
+import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
+import mage.abilities.keyword.DeathtouchAbility;
+import mage.abilities.keyword.LifelinkAbility;
+import mage.cards.CardImpl;
+import mage.cards.CardSetInfo;
+import mage.constants.CardType;
+import mage.constants.Duration;
+import mage.constants.SubType;
+import mage.constants.SuperType;
+import mage.counters.CounterType;
+import mage.filter.FilterCard;
+import mage.filter.common.FilterControlledPermanent;
+import mage.filter.common.FilterCreatureCard;
+import mage.filter.predicate.mageobject.SubtypePredicate;
+import mage.game.Game;
+import mage.game.events.GameEvent;
+import mage.game.permanent.Permanent;
+import mage.target.common.TargetAnyTarget;
+import mage.target.common.TargetControlledCreaturePermanent;
+import mage.target.common.TargetControlledPermanent;
+
+import java.util.UUID;
+
+import static mage.constants.Outcome.Benefit;
+
+/**
+ * @author TheElk801
+ */
+public final class SorinImperiousBloodlord extends CardImpl {
+
+    private static final FilterControlledPermanent filter
+            = new FilterControlledPermanent(SubType.VAMPIRE, "a Vampire");
+    private static final FilterCard filter2
+            = new FilterCreatureCard("a Vampire creature card");
+
+    static {
+        filter2.add(new SubtypePredicate(SubType.VAMPIRE));
+    }
+
+    public SorinImperiousBloodlord(UUID ownerId, CardSetInfo setInfo) {
+        super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{2}{B}");
+
+        this.addSuperType(SuperType.LEGENDARY);
+        this.subtype.add(SubType.SORIN);
+        this.addAbility(new PlaneswalkerEntersWithLoyaltyCountersAbility(4));
+
+        // +1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+        Ability ability = new LoyaltyAbility(new SorinImperiousBloodlordEffect(), 1);
+        ability.addTarget(new TargetControlledCreaturePermanent());
+        this.addAbility(ability);
+
+        // +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.
+        this.addAbility(new LoyaltyAbility(new DoIfCostPaid(
+                new SorinImperiousBloodlordCreateReflexiveTriggerEffect(),
+                new SacrificeTargetCost(new TargetControlledPermanent(filter))
+        ).setText("You may sacrifice a Vampire. " +
+                "When you do, {this} deals 3 damage to any target and you gain 3 life."
+        ), 1));
+
+        // −3: You may put a Vampire creature card from your hand onto the battlefield.
+        this.addAbility(new LoyaltyAbility(new PutCardFromHandOntoBattlefieldEffect(filter2), -3));
+    }
+
+    private SorinImperiousBloodlord(final SorinImperiousBloodlord card) {
+        super(card);
+    }
+
+    @Override
+    public SorinImperiousBloodlord copy() {
+        return new SorinImperiousBloodlord(this);
+    }
+}
+
+class SorinImperiousBloodlordEffect extends OneShotEffect {
+
+    SorinImperiousBloodlordEffect() {
+        super(Benefit);
+        staticText = "Target creature you control gains deathtouch and lifelink until end of turn. " +
+                "If it's a Vampire, put a +1/+1 counter on it.";
+    }
+
+    private SorinImperiousBloodlordEffect(final SorinImperiousBloodlordEffect effect) {
+        super(effect);
+    }
+
+    @Override
+    public SorinImperiousBloodlordEffect copy() {
+        return new SorinImperiousBloodlordEffect(this);
+    }
+
+    @Override
+    public boolean apply(Game game, Ability source) {
+        Permanent permanent = game.getPermanent(source.getFirstTarget());
+        if (permanent == null) {
+            return false;
+        }
+        if (permanent.hasSubtype(SubType.VAMPIRE, game)) {
+            permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
+        }
+        game.addEffect(new GainAbilityTargetEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn), source);
+        game.addEffect(new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn), source);
+        return true;
+    }
+}
+
+class SorinImperiousBloodlordCreateReflexiveTriggerEffect extends OneShotEffect {
+
+    SorinImperiousBloodlordCreateReflexiveTriggerEffect() {
+        super(Benefit);
+    }
+
+    private SorinImperiousBloodlordCreateReflexiveTriggerEffect(final SorinImperiousBloodlordCreateReflexiveTriggerEffect effect) {
+        super(effect);
+    }
+
+    @Override
+    public SorinImperiousBloodlordCreateReflexiveTriggerEffect copy() {
+        return new SorinImperiousBloodlordCreateReflexiveTriggerEffect(this);
+    }
+
+    @Override
+    public boolean apply(Game game, Ability source) {
+        game.addDelayedTriggeredAbility(new SorinImperiousBloodlordReflexiveTriggeredAbility(), source);
+        return new SendOptionUsedEventEffect().apply(game, source);
+    }
+}
+
+class SorinImperiousBloodlordReflexiveTriggeredAbility extends DelayedTriggeredAbility {
+    SorinImperiousBloodlordReflexiveTriggeredAbility() {
+        super(new DamageTargetEffect(3), Duration.OneUse, true);
+        this.addEffect(new GainLifeEffect(3));
+        this.addTarget(new TargetAnyTarget());
+    }
+
+    private SorinImperiousBloodlordReflexiveTriggeredAbility(final SorinImperiousBloodlordReflexiveTriggeredAbility ability) {
+        super(ability);
+    }
+
+    @Override
+    public SorinImperiousBloodlordReflexiveTriggeredAbility copy() {
+        return new SorinImperiousBloodlordReflexiveTriggeredAbility(this);
+    }
+
+    @Override
+    public boolean checkEventType(GameEvent event, Game game) {
+        return event.getType() == GameEvent.EventType.OPTION_USED;
+    }
+
+    @Override
+    public boolean checkTrigger(GameEvent event, Game game) {
+        return event.getPlayerId().equals(this.getControllerId())
+                && event.getSourceId().equals(this.getSourceId());
+    }
+
+    @Override
+    public String getRule() {
+        return "{this} deals 3 damage to any target and you gain 3 life";
+    }
+}
diff --git a/Mage.Sets/src/mage/sets/CoreSet2020.java b/Mage.Sets/src/mage/sets/CoreSet2020.java
index fa31ce5b25..307670240a 100644
--- a/Mage.Sets/src/mage/sets/CoreSet2020.java
+++ b/Mage.Sets/src/mage/sets/CoreSet2020.java
@@ -85,6 +85,7 @@ public final class CoreSet2020 extends ExpansionSet {
         cards.add(new SetCardInfo("Scholar of the Ages", 74, Rarity.UNCOMMON, mage.cards.s.ScholarOfTheAges.class));
         cards.add(new SetCardInfo("Scuttlemutt", 238, Rarity.UNCOMMON, mage.cards.s.Scuttlemutt.class));
         cards.add(new SetCardInfo("Silverback Shaman", 195, Rarity.COMMON, mage.cards.s.SilverbackShaman.class));
+        cards.add(new SetCardInfo("Sorin, Imperious Bloodlord", 115, Rarity.MYTHIC, mage.cards.s.SorinImperiousBloodlord.class));
         cards.add(new SetCardInfo("Starfield Mystic", 39, Rarity.RARE, mage.cards.s.StarfieldMystic.class));
         cards.add(new SetCardInfo("Temple of Epiphany", 253, Rarity.RARE, mage.cards.t.TempleOfEpiphany.class));
         cards.add(new SetCardInfo("Temple of Malady", 254, Rarity.RARE, mage.cards.t.TempleOfMalady.class));