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implemented RNA spoiler
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@ -34576,6 +34576,7 @@ Kraul Raider|Guilds of Ravnica|270|C|{2}{B}|Creature - Insect Warrior|2|3|Menace
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Attendant of Vraska|Guilds of Ravnica|271|U|{1}{B}{G}|Creature - Zombie Soldier|3|3|When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.|
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Vraska's Stoneglare|Guilds of Ravnica|272|R|{4}{B}{G}|Sorcery|||Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.|
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Impervious Greatwurm|Guilds of Ravnica|273|M|{7}{G}{G}{G}|Creature - Wurm|16|16|Convoke$Indestructible|
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Angelic Exaltation|Ravnica Allegiance|2|U|{3}{W}|Enchantment|||Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.|
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Smothering Tithe|Ravnica Allegiance|22|R|{3}{W}|Enchantment|||Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."|
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Tithe Taker|Ravnica Allegiance|27|R|{1}{W}|Creature - Human Soldier|2|1|During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities.$Afterlife 1|
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Mass Manipulation|Ravnica Allegiance|42|R|{X}{X}{U}{U}{U}{U}|Sorcery|||Gain control of X target creatures and/or planeswalkers.|
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@ -34589,6 +34590,7 @@ Gutterbones|Ravnica Allegiance|76|R|{B}|Creature - Skeleton Warrior|2|1|Gutterbo
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Pestilent Spirit|Ravnica Allegiance|81|R|{2}{B}|Creature - Spirit|3|2|Menace, deathtouch$Instant and sorcery spells you control have deathtouch.|
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Spawn of Mayhem|Ravnica Allegiance|85|M|{2}{B}{B}|Creature - Demon|4|4|Spectacle {1}{B}{B}$Flying, trample$At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.|
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Amplifire|Ravnica Allegiance|92|R|{2}{R}{R}|Creature - Elemental|1|1|At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.|
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Burning-Tree Vandal|Ravnica Allegiance|94|C|{2}{R}|Creature - Human Rogue|2|1|Riot$Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.|
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Electrodominance|Ravnica Allegiance|99|R|{X}{R}{R}|Instant|||Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost.|
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Light Up the Stage|Ravnica Allegiance|107|U|{2}{R}|Sorcery|||Spectacle {R}$Exile the top two cards of your library. Until the end of your next turn, you may play those cards.|
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Rix Maadi Reveler|Ravnica Allegiance|109|R|{1}{R}|Creature - Human Shaman|2|2|Spectacle {2}{B}{R}$When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.|
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@ -34598,7 +34600,7 @@ Biogenic Upgrade|Ravnica Allegiance|123|U|{4}{G}{G}|Sorcery|||Distribute three +
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End-Raze Forerunners|Ravnica Allegiance|124|R|{5}{G}{G}{G}|Creature - Boar|7|7|Vigilance, trample, haste$When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.|
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Growth-Chamber Guardian|Ravnica Allegiance|128|R|{1}{G}|Creature - Elf Crab Warrior|2|2|{2}{G}: Adapt 2.$Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.|
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Rampage of the Clans|Ravnica Allegiance|134|R|{3}{G}|Instant|||Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.|
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Titanic Brawl|Ravnica Allegiance|146|C|{1}{G}|Instant|||This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.|
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Titanic Brawl|Ravnica Allegiance|146|C|{1}{G}|Instant|||This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.$Target creature you control fights target creature you don't control.|
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Wilderness Reclamation|Ravnica Allegiance|149|U|{3}{G}|Enchantment|||At the beginning of your end step, untap all lands you control.|
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Absorb|Ravnica Allegiance|151|R|{W}{U}{U}|Instant|||Counter target spell. You gain 3 life.|
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Aeromunculus|Ravnica Allegiance|152|C|{1}{G}{U}|Creature - Homunculus Mutant|2|3|Flying${2}{G}{U}: Adapt 1.|
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@ -34611,6 +34613,7 @@ Dovin, Grand Arbiter|Ravnica Allegiance|167|M|{1}{W}{U}|Legendary Planeswalker -
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Emergency Powers|Ravnica Allegiance|169|M|{5}{W}{U}|Instant|||Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.$Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.|
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Frenzied Arynx|Ravnica Allegiance|173|C|{2}{R}{G}|Creature - Cat Beast|3|3|Riot$Trample${4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn.|
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Frilled Mystic|Ravnica Allegiance|174|U|{G}{G}{U}{U}|Creature - Elf Lizard Wizard|3|2|Flash$When Frilled Mystic enters the battlefield, you may counter target spell.|
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Grasping Thrull|Ravnica Allegiance|177|C|{3}{W}{B}|Creature - Thrull|3|3|Flying$When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.|
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Growth Spiral|Ravnica Allegiance|178|C|{G}{U}|Instant|||Draw a card. You may put a land card from your hand onto the battlefield.|
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Gruul Spellbreaker|Ravnica Allegiance|179|R|{1}{R}{G}|Creature - Ogre Warrior|3|3|Riot$Trample$As long as it's your turn, you and Gruul Spellbreaker have hexproof.|
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High Alert|Ravnica Allegiance|182|U|{1}{W}{U}|Enchantment|||Each creature you control assigns combat damage equal to its toughness rather than its power.$Creatures you control can attack as though they didn't have defender.${2}{W}{U}: Untap target creature.|
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