[MID] Implemented Vadrik, Astral Archmage

This commit is contained in:
Evan Kranzler 2021-09-10 09:09:48 -04:00
parent 325a7af439
commit 50408a6942
2 changed files with 88 additions and 0 deletions

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@ -0,0 +1,87 @@
package mage.cards.v;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.BecomeDayAsEntersAbility;
import mage.abilities.common.BecomesDayOrNightTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.SourcePermanentPowerCount;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.game.Game;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class VadrikAstralArchmage extends CardImpl {
public VadrikAstralArchmage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}{R}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
this.addAbility(new BecomeDayAsEntersAbility());
// Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
this.addAbility(new SimpleStaticAbility(new VadrikAstralArchmageEffect()));
// Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
this.addAbility(new BecomesDayOrNightTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance())));
}
private VadrikAstralArchmage(final VadrikAstralArchmage card) {
super(card);
}
@Override
public VadrikAstralArchmage copy() {
return new VadrikAstralArchmage(this);
}
}
class VadrikAstralArchmageEffect extends CostModificationEffectImpl {
private static final DynamicValue xValue = new SourcePermanentPowerCount(false);
VadrikAstralArchmageEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "instant and sorcery spells you cast cost {X} less to cast, where X is {this}'s power";
}
private VadrikAstralArchmageEffect(final VadrikAstralArchmageEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
CardUtil.reduceCost(abilityToModify, xValue.calculate(game, source, this));
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
return abilityToModify instanceof SpellAbility
&& abilityToModify.isControlledBy(source.getControllerId())
&& ((SpellAbility) abilityToModify).getCharacteristics(game).isInstantOrSorcery(game)
&& game.getCard(abilityToModify.getSourceId()) != null;
}
@Override
public VadrikAstralArchmageEffect copy() {
return new VadrikAstralArchmageEffect(this);
}
}

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@ -164,6 +164,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
cards.add(new SetCardInfo("Unnatural Growth", 206, Rarity.RARE, mage.cards.u.UnnaturalGrowth.class));
cards.add(new SetCardInfo("Unruly Mob", 40, Rarity.COMMON, mage.cards.u.UnrulyMob.class));
cards.add(new SetCardInfo("Untamed Pup", 187, Rarity.UNCOMMON, mage.cards.u.UntamedPup.class));
cards.add(new SetCardInfo("Vadrik, Astral Archmage", 248, Rarity.RARE, mage.cards.v.VadrikAstralArchmage.class));
cards.add(new SetCardInfo("Vampire Socialite", 249, Rarity.UNCOMMON, mage.cards.v.VampireSocialite.class));
cards.add(new SetCardInfo("Vanquish the Horde", 41, Rarity.RARE, mage.cards.v.VanquishTheHorde.class));
cards.add(new SetCardInfo("Village Reavers", 165, Rarity.UNCOMMON, mage.cards.v.VillageReavers.class));