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Refactored method in FalkenrathAristocrat to not always return same value.
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@ -105,7 +105,7 @@ class FalkenrathAristocratEffect extends OneShotEffect {
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Permanent sourceCreature = game.getPermanent(source.getSourceId());
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if (sacrificedCreature.hasSubtype(SubType.HUMAN, game) && sourceCreature != null) {
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sourceCreature.addCounters(CounterType.P1P1.createInstance(), source, game);
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return true;
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break;
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}
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}
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}
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